Player Matchup

Scylla
Scylla
CaptaRipidua
Scylla
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
74W - 76L
1,224 Elo+
Party 1
Cernunnos
Cernunnos
Dr Arsenic92
Cernunnos
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 83L
1,197 Elo+
Party 1
Chaac
Chaac
KingGillz
Chaac
Level 39
God Stats
3W - 1L
1,251 SR
Queue Stats
155W - 158L
1,403 Elo+
Solo
Da Ji
Da Ji
ebutler169prms
Da Ji
Level 86
God Stats
4W - 1L
1,677 SR
Queue Stats
305W - 318L
1,406 Elo+
Solo
Anubis
Anubis
tenando05
Anubis
Level 104
God Stats
62W - 50L
1,570 SR
Queue Stats
191W - 174L
1,496 Elo+
Solo
Team Averages
Level 63
1,500 SR
1,345 Elo+

VS

Team Averages
Level 73
1,414 SR
1,427 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BEASTPOPER2828
Charon
Level 43
God Stats
3W - 2L
1,384 SR
Queue Stats
447W - 460L
1,270 Elo+
Solo
Hades
Hades
Draux7
Hades
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,538 Elo+
Solo
Anhur
Anhur
EverettJ-_-
Anhur
Level 61
God Stats
1W - 6L
1,308 SR
Queue Stats
25W - 30L
1,505 Elo+
Solo
Ne Zha
Ne Zha
btemp10023_
Ne Zha
Level 42
God Stats
5W - 5L
1,376 SR
Queue Stats
273W - 277L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 4 / 4
8,688
414
1,988
10,507
2,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Dr Arsenic92
Cernunnos
16
2 / 5 / 2
10,227
487
13,181
16,750
6,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
KingGillz
Chaac
3
0 / 0 / 0
4,869
232
0
215
65
19
8 / 5 / 5
12,612
601
13,467
19,733
9,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
tenando05
Anubis
20
12 / 0 / 6
14,677
699
18,089
12,842
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 6 / 4
10,025
477
5,170
23,496
24,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 10 / 1
8,334
397
7,475
17,121
8,528
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
Draux7
Hades
5
0 / 1 / 0
6,435
306
738
2,245
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 3 / 2
12,164
579
17,386
18,196
7,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
14
2 / 2 / 0
9,668
460
3,728
8,745
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
22
Kills
13
14
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
4
0.67
L
0
10
1
0.05
W
Scylla
0
4
4
0.5
W
Cernunnos
Dr Arsenic92
Cernunnos
2
5
2
0.6
L
Hades
Draux7
Hades
0
1
0
0
L
9
3
2
3.33
W
Chaac
KingGillz
Chaac
0
0
0
0
L
Ne Zha
2
2
0
1
W
8
5
5
2.1
W
Anubis
tenando05
Anubis
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,725
Damage
34,497
60,047
Taken
69,803
25,508
Mitigated
45,666
18,181
Healing
15,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,170
743
0
3,758
23,496
24,758
796
7,170
16,326
41,914
0
L
7,475
950
0
0
17,121
8,528
971
9,062
8,059
51,863
0
W
Scylla
1,988
642
191
596
10,507
2,529
1,773
747
9,760
23,401
0
W
Cernunnos
Dr Arsenic92
Cernunnos
13,181
6,479
209
7,776
16,750
6,046
4,261
986
15,764
0
80,848
L
Hades
Draux7
Hades
738
200
100
485
2,245
513
0
1,287
958
11,617
0
L
17,386
9,538
0
7,348
18,196
7,979
959
1,367
16,829
0
94,650
W
Chaac
KingGillz
Chaac
0
0
0
0
215
65
0
215
0
0
0
L
Ne Zha
3,728
1,262
0
4,122
8,745
3,888
0
1,440
7,305
0
60,169
W
13,467
3,616
0
2,736
19,733
9,259
0
3,373
16,300
0
96,442
W
Anubis
tenando05
Anubis
18,089
912
0
6,673
12,842
7,609
5,500
7,997
4,821
145,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,073
Gold Earned
46,626
508
Minions Killed
367
0
Camps Cleared
0
1,444,303
Distance Traveled
1,234,942
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,025
477
45
2
0
299,186
0
L
Charon
8,334
397
72
3
0
262,618
0
W
Scylla
8,688
414
43
2
0
333,001
0
W
Cernunnos
10,227
487
112
5
0
356,750
0
L
Hades
6,435
306
23
1
0
78,878
0
L
Anhur
12,164
579
137
7
0
349,816
0
W
Chaac
4,869
232
0
0
0
153
0
L
Ne Zha
9,668
460
90
4
0
244,444
0
W
Da Ji
12,612
601
114
5
0
408,854
0
W
Anubis
14,677
699
239
11
0
345,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role