Player Matchup

Ares
Ares
Herobrineem2144
Ares
Level 30
God Stats
1W - 0L
1,579 SR
Queue Stats
26W - 51L
1,320 Elo+
Party 1
Danzaburou
Danzaburou
PowerPusheen
Danzaburou
Level 46
God Stats
10W - 2L
1,602 SR
Queue Stats
63W - 62L
1,387 Elo+
Party 1
King Arthur
King Arthur
TheticsourD01
King Arthur
Level 39
God Stats
2W - 3L
1,467 SR
Queue Stats
27W - 37L
1,166 Elo+
Solo
Team Averages
Level 38
1,550 SR
1,291 Elo+

VS

Team Averages
Level 35
1,645 SR
1,279 Elo+
Bacchus
Bacchus
Jami1603
Bacchus
Level 32
God Stats
4W - 6L
1,419 SR
Queue Stats
29W - 36L
1,349 Elo+
Solo
Atlas
Atlas
Jkingbling1
Atlas
Level 26
God Stats
3W - 2L
1,814 SR
Queue Stats
136W - 170L
1,244 Elo+
Party 2
Surtr
Surtr
K3l3_BOI
Surtr
Level 46
God Stats
11W - 5L
1,702 SR
Queue Stats
105W - 120L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
12,642
702
7,177
14,883
10,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
PowerPusheen
Danzaburou
17
4 / 4 / 5
14,052
781
24,799
15,190
7,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
TheticsourD01
King Arthur
15
3 / 3 / 5
13,187
733
17,417
20,213
21,437
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jami1603
Bacchus
15
3 / 2 / 6
12,635
702
12,579
17,192
19,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 9
11,768
654
13,272
27,651
34,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
K3l3_BOI
Surtr
14
6 / 2 / 4
12,701
706
12,339
19,876
18,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
9
Kills
10
10
Deaths
9
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Bacchus
Jami1603
Bacchus
3
2
6
3
L
1
5
9
1.1
L
Surtr
K3l3_BOI
Surtr
6
2
4
4
W
Danzaburou
PowerPusheen
Danzaburou
4
4
5
1.63
W
King Arthur
TheticsourD01
King Arthur
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,393
Damage
38,190
50,286
Taken
64,719
39,328
Mitigated
72,419
5,417
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,177
727
0
195
14,883
10,888
145
7,471
7,412
18,988
0
L
Bacchus
Jami1603
Bacchus
12,579
1,224
0
4,576
17,192
19,240
248
2,350
14,778
45,784
0
L
13,272
5,181
998
2,219
27,651
34,869
302
4,540
23,063
33,264
1,062
L
Surtr
K3l3_BOI
Surtr
12,339
5,959
0
5,098
19,876
18,310
776
3,283
16,477
414
53,941
W
Danzaburou
PowerPusheen
Danzaburou
24,799
12,118
0
4,285
15,190
7,003
3,022
8,328
6,862
0
90,891
W
King Arthur
TheticsourD01
King Arthur
17,417
1,083
0
937
20,213
21,437
18
10,254
9,959
912
51,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,881
Gold Earned
37,104
190
Minions Killed
148
0
Camps Cleared
0
907,651
Distance Traveled
911,302
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,642
702
25
1
0
282,544
0
L
Bacchus
12,635
702
55
3
0
336,213
0
L
Atlas
11,768
654
35
2
0
279,899
6
L
Surtr
12,701
706
58
3
0
295,190
0
W
Danzaburou
14,052
781
114
6
0
290,495
0
W
King Arthur
13,187
733
51
3
0
334,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role