Player Matchup

Ix Chel
Ix Chel
FurkanToRRaDo27
Ix Chel
Level 56
God Stats
2W - 1L
1,261 SR
Queue Stats
100W - 93L
1,477 Elo+
Solo
Charon
Charon
LCPKing
Charon
Level 124
God Stats
1W - 0L
1,635 SR
Queue Stats
8W - 6L
1,647 Elo+
Party 1
Ratatoskr
Ratatoskr
evolutsionshaze
Ratatoskr
Level 146
God Stats
3W - 6L
1,622 SR
Queue Stats
812W - 840L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
hongwuzhu1
Tsukuyomi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,706 Elo+
Party 1
Hachiman
Hachiman
stanmanone
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,811 Elo+
Solo
Team Averages
Level 114
1,504 SR
1,634 Elo+

VS

Team Averages
Level 129
1,534 SR
1,443 Elo+
Artio
Artio
Kingabdu_52
Artio
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 70L
1,460 Elo+
Party 2
Bastet
Bastet
SIMONS43645
Bastet
Level 81
God Stats
2W - 7L
1,613 SR
Queue Stats
341W - 531L
1,368 Elo+
Solo
Ymir
Ymir
YETMOR
Ymir
Level 158
God Stats
5W - 5L
1,558 SR
Queue Stats
690W - 688L
1,447 Elo+
Solo
Nemesis
Nemesis
w33dka1ser
Nemesis
Level 155
God Stats
0W - 2L
1,306 SR
Queue Stats
207W - 209L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
yasin-yusuf_55
Cu Chulainn
Level 125
God Stats
0W - 2L
1,692 SR
Queue Stats
50W - 51L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 17
13,199
695
20,296
12,462
6,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
LCPKing
Charon
20
10 / 1 / 20
14,377
757
28,636
18,998
11,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
evolutsionshaze
Ratatoskr
20
8 / 2 / 23
13,582
715
14,464
26,850
25,749
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
hongwuzhu1
Tsukuyomi
20
7 / 4 / 22
13,049
687
31,206
18,317
11,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
stanmanone
Hachiman
19
2 / 4 / 26
12,171
641
16,225
18,489
8,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 9
10,208
537
5,566
24,244
30,168
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
16
2 / 9 / 4
9,886
520
10,941
19,712
8,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
YETMOR
Ymir
20
3 / 8 / 7
10,944
576
21,228
26,709
34,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
w33dka1ser
Nemesis
20
3 / 6 / 5
11,143
586
13,311
24,088
22,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
yasin-yusuf_55
Cu Chulainn
20
4 / 6 / 7
11,810
622
23,982
25,202
27,918
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
45
34
Kills
13
13
Deaths
34
108
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
2
17
7.75
L
1
5
9
1.1
W
Charon
LCPKing
Charon
10
1
20
20
L
Bastet
2
9
4
0.44
L
Ymir
YETMOR
Ymir
3
8
7
0.81
W
Ratatoskr
evolutsionshaze
Ratatoskr
8
2
23
9.75
W
Tsukuyomi
hongwuzhu1
Tsukuyomi
7
4
22
4.5
W
Hachiman
stanmanone
Hachiman
2
4
26
3.75
L
Nemesis
w33dka1ser
Nemesis
3
6
5
0.92
L
Cu Chulainn
yasin-yusuf_55
Cu Chulainn
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,827
Damage
75,028
95,116
Taken
119,955
64,301
Mitigated
123,263
54,822
Healing
29,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,296
1,902
19,158
4,291
12,462
6,646
909
3,579
8,312
49,370
0
L
5,566
715
3,578
6,573
24,244
30,168
0
7,587
15,257
18,753
0
W
Charon
LCPKing
Charon
28,636
2,326
3,547
2,330
18,998
11,718
1,386
5,069
12,825
50,439
0
L
Bastet
10,941
1,717
1,505
3,303
19,712
8,164
0
9,271
9,619
0
22,001
L
Ymir
YETMOR
Ymir
21,228
39
1,922
2,632
26,709
34,154
0
11,737
13,865
40,286
71
W
Ratatoskr
evolutsionshaze
Ratatoskr
14,464
1,383
7,968
7,222
26,850
25,749
1,336
8,887
17,235
0
25,151
W
Tsukuyomi
hongwuzhu1
Tsukuyomi
31,206
7,304
1,584
2,720
18,317
11,484
1,258
4,419
13,315
0
49,458
W
Hachiman
stanmanone
Hachiman
16,225
10,967
3,059
2,943
18,489
8,704
3,161
4,420
13,524
0
34,277
L
Nemesis
w33dka1ser
Nemesis
13,311
616
1,175
5,940
24,088
22,859
0
8,132
14,578
0
27,766
L
Cu Chulainn
yasin-yusuf_55
Cu Chulainn
23,982
1,459
1,130
1,742
25,202
27,918
0
9,544
13,976
1,248
40,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,378
Gold Earned
53,991
232
Minions Killed
155
0
Camps Cleared
0
1,751,999
Distance Traveled
1,476,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
13,199
695
71
4
0
340,556
0
L
Artio
10,208
537
16
1
0
311,113
0
W
Charon
14,377
757
61
3
0
352,628
0
L
Bastet
9,886
520
18
1
0
247,208
0
L
Ymir
10,944
576
38
2
0
259,649
0
W
Ratatoskr
13,582
715
29
2
0
382,161
0
W
Tsukuyomi
13,049
687
35
2
0
378,938
0
W
Hachiman
12,171
641
36
2
0
297,716
0
L
Nemesis
11,143
586
41
2
0
341,271
0
L
Cu Chulainn
11,810
622
42
2
0
317,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role