Player Matchup

Arachne
Arachne
Qc__SuperNova
Arachne
Level 129
God Stats
2W - 3L
1,390 SR
Queue Stats
212W - 216L
1,432 Elo+
Solo
Achilles
Achilles
StormshadowFX
Achilles
Level 115
God Stats
23W - 16L
1,865 SR
Queue Stats
637W - 653L
1,449 Elo+
Solo
Hel
Hel
TOXICD69
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,467 Elo+
Solo
Sol
Sol
Zorgon01
Sol
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,324 Elo+
Solo
Osiris
Osiris
zakattak15
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 114L
1,463 Elo+
Solo
Team Averages
Level 86
1,551 SR
1,427 Elo+

VS

Team Averages
Level 96
1,587 SR
1,498 Elo+
Yemoja
Yemoja
 
Yemoja
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Arturo1517
Tsukuyomi
Level 108
God Stats
3W - 1L
1,912 SR
Queue Stats
99W - 88L
1,566 Elo+
Solo
Sobek
Sobek
Cana3k
Sobek
Level 64
God Stats
4W - 4L
1,658 SR
Queue Stats
79W - 90L
1,533 Elo+
Solo
Hera
Hera
Thranduil86
Hera
Level 121
God Stats
17W - 7L
1,576 SR
Queue Stats
567W - 575L
1,421 Elo+
Solo
Da Ji
Da Ji
jackgrizzly80
Da Ji
Level 86
God Stats
4W - 9L
1,291 SR
Queue Stats
974W - 973L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
1 / 2 / 5
7,633
763
3,482
7,222
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
StormshadowFX
Achilles
13
2 / 6 / 3
7,379
738
6,489
13,373
15,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 6
7,262
726
2,569
10,512
4,311
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 4
8,002
800
12,349
11,124
4,131
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
zakattak15
Osiris
13
2 / 3 / 2
7,013
701
4,085
11,168
11,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 1 / 18
8,012
801
4,387
4,481
2,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Arturo1517
Tsukuyomi
18
7 / 1 / 13
9,987
999
18,360
13,390
6,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Cana3k
Sobek
15
2 / 2 / 13
8,303
830
5,060
15,496
15,109
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 2 / 12
9,234
923
14,371
7,201
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 3 / 13
8,416
842
7,277
7,535
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
8
Kills
20
20
Deaths
9
20
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
18
9
W
Tsukuyomi
Arturo1517
Tsukuyomi
7
1
13
13.5
W
Sobek
Cana3k
Sobek
2
2
13
4.25
L
Arachne
1
2
5
1.75
L
Achilles
StormshadowFX
Achilles
2
6
3
0.58
L
1
4
6
1
W
6
2
12
6
L
2
5
4
0.8
W
5
3
13
3.83
L
Osiris
zakattak15
Osiris
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,974
Damage
49,455
53,399
Taken
48,103
42,475
Mitigated
30,715
16,160
Healing
23,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,387
577
8,370
931
4,481
2,016
1,018
1,922
2,470
14,241
0
W
Tsukuyomi
Arturo1517
Tsukuyomi
18,360
4,457
1,125
4,665
13,390
6,599
2,197
2,867
10,093
0
39,580
W
Sobek
Cana3k
Sobek
5,060
552
1,347
5,185
15,496
15,109
120
7,245
7,753
16,442
0
L
Arachne
3,482
2,763
857
2,194
7,222
6,092
0
2,117
5,105
0
9,169
L
Achilles
StormshadowFX
Achilles
6,489
1,598
573
1,391
13,373
15,952
0
5,174
8,091
0
11,498
L
2,569
821
4,407
3,049
10,512
4,311
0
5,987
4,483
10,118
0
W
14,371
3,031
354
750
7,201
3,070
1,119
651
6,378
25,274
0
L
12,349
3,364
355
1,808
11,124
4,131
0
5,294
5,830
24,930
0
W
7,277
1,039
159
462
7,535
3,921
680
2,408
4,905
0
10,912
L
Osiris
zakattak15
Osiris
4,085
601
191
1,335
11,168
11,989
0
5,096
6,072
0
11,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
43,952
80
Minions Killed
144
0
Camps Cleared
0
921,210
Distance Traveled
985,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,012
801
24
2
0
178,325
0
W
Tsukuyomi
9,987
999
68
7
0
228,583
0
W
Sobek
8,303
830
18
2
0
205,323
0
L
Arachne
7,633
763
9
1
0
206,942
0
L
Achilles
7,379
738
12
1
0
188,581
0
L
Hel
7,262
726
13
1
0
151,311
0
W
Hera
9,234
923
29
3
0
195,498
0
L
Sol
8,002
800
36
4
0
185,613
0
W
Da Ji
8,416
842
5
1
0
177,826
0
L
Osiris
7,013
701
10
1
0
188,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role