Player Matchup

Ganesha
Ganesha
Albo_mg13
Ganesha
Level 145
God Stats
1W - 4L
1,389 SR
Queue Stats
335W - 337L
1,474 Elo+
Party 1
Merlin
Merlin
Californyi
Merlin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,529 Elo+
Solo
Artemis
Artemis
Frostwind0
Artemis
Level 122
God Stats
0W - 2L
1,250 SR
Queue Stats
79W - 85L
1,397 Elo+
Solo
Apollo
Apollo
Icarus9638
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Mulan
Mulan
SlidAtomix
Mulan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 136L
1,483 Elo+
Party 1
Team Averages
Level 99
1,428 SR
1,477 Elo+

VS

Team Averages
Level 143
1,427 SR
1,468 Elo+
Atlas
Atlas
Filipim123
Atlas
Level 157
God Stats
3W - 2L
1,450 SR
Queue Stats
223W - 237L
1,479 Elo+
Solo
Ne Zha
Ne Zha
JSONez
Ne Zha
Level 159
God Stats
25W - 20L
1,455 SR
Queue Stats
764W - 763L
1,499 Elo+
Solo
Agni
Agni
NerdsLovePi
Agni
Level 157
God Stats
1W - 2L
1,271 SR
Queue Stats
271W - 287L
1,462 Elo+
Party 2
Ares
Ares
RiskyCassC
Ares
Level 123
God Stats
10W - 5L
1,565 SR
Queue Stats
704W - 716L
1,462 Elo+
Solo
Kukulkan
Kukulkan
SaltyVixen
Kukulkan
Level 121
God Stats
8W - 6L
1,395 SR
Queue Stats
220W - 244L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Albo_mg13
Ganesha
17
0 / 6 / 9
8,921
743
8,255
16,628
21,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Californyi
Merlin
15
3 / 8 / 7
8,593
716
10,929
11,950
4,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Frostwind0
Artemis
17
1 / 5 / 9
8,454
705
12,323
10,661
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Icarus9638
Apollo
17
3 / 8 / 5
8,971
748
4,118
15,382
6,933
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
16
6 / 7 / 2
9,333
778
9,970
15,544
13,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
5 / 5 / 22
10,098
842
10,887
20,522
28,729
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
JSONez
Ne Zha
18
11 / 3 / 14
10,554
880
20,516
16,071
12,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
8 / 2 / 19
10,338
862
13,229
7,797
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 26
10,150
846
5,819
17,280
19,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
SaltyVixen
Kukulkan
19
9 / 2 / 15
11,247
937
15,087
10,053
5,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
130
13
Kills
34
34
Deaths
14
32
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Albo_mg13
Ganesha
0
6
9
0.75
L
Merlin
Californyi
Merlin
3
8
7
0.81
W
Atlas
5
5
22
3.2
L
Artemis
Frostwind0
Artemis
1
5
9
1.1
L
Apollo
Icarus9638
Apollo
3
8
5
0.69
W
Ne Zha
JSONez
Ne Zha
11
3
14
6
W
8
2
19
8.75
W
1
2
26
7
W
Kukulkan
SaltyVixen
Kukulkan
9
2
15
8.25
L
Mulan
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,595
Damage
65,538
70,165
Taken
71,723
51,389
Mitigated
70,922
9,209
Healing
22,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Albo_mg13
Ganesha
8,255
307
321
1,955
16,628
21,788
0
10,490
5,139
15,114
0
L
Merlin
Californyi
Merlin
10,929
543
708
1,016
11,950
4,734
0
6,517
4,664
19,615
0
W
Atlas
10,887
2,819
1,284
3,180
20,522
28,729
334
3,670
16,342
17,017
0
L
Artemis
Frostwind0
Artemis
12,323
4,108
286
1,179
10,661
4,727
0
6,901
3,238
0
35,824
L
Apollo
Icarus9638
Apollo
4,118
1,255
0
1,632
15,382
6,933
0
10,110
4,917
0
7,454
W
Ne Zha
JSONez
Ne Zha
20,516
2,599
2,557
5,720
16,071
12,083
392
5,033
10,864
0
36,406
W
13,229
261
1,783
879
7,797
4,447
866
1,876
5,701
22,849
0
W
5,819
369
966
3,133
17,280
19,785
1,058
4,865
12,243
8,860
0
W
Kukulkan
SaltyVixen
Kukulkan
15,087
1,852
472
2,103
10,053
5,878
3,497
3,624
6,321
36,274
0
L
Mulan
9,970
317
0
2,112
15,544
13,207
0
9,839
4,830
0
15,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
52,387
103
Minions Killed
137
0
Camps Cleared
0
953,639
Distance Traveled
1,167,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,921
743
1
0
0
205,276
0
L
Merlin
8,593
716
12
1
0
184,399
0
W
Atlas
10,098
842
6
1
0
232,396
0
L
Artemis
8,454
705
58
5
0
161,046
0
L
Apollo
8,971
748
12
1
0
215,336
0
W
Ne Zha
10,554
880
27
2
0
269,251
0
W
Agni
10,338
862
25
2
0
220,645
0
W
Ares
10,150
846
7
1
0
246,749
0
W
Kukulkan
11,247
937
72
6
0
198,168
0
L
Mulan
9,333
778
20
2
0
187,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role