Player Matchup

Discordia
Discordia
 
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Chеrry
Charybdis
Level 164
God Stats
2W - 4L
1,407 SR
Queue Stats
132W - 95L
1,518 Elo+
Solo
Neith
Neith
R3vj0rg3n
Neith
Level 3
God Stats
14W - 20L
1,500 SR
Queue Stats
125W - 158L
1,500 Elo+
Party 2
Team Averages
Level 77
1,469 SR
1,506 Elo+

VS

Team Averages
Level 80
1,503 SR
1,421 Elo+
Sylvanus
Sylvanus
Puntacana
Sylvanus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
TheCrazyBoy31
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,462 Elo+
Party 1
Anubis
Anubis
Vyrtualwolf1
Anubis
Level 57
God Stats
17W - 17L
1,509 SR
Queue Stats
150W - 158L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 3 / 4
11,424
714
11,133
11,640
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Chеrry
Charybdis
14
4 / 7 / 4
12,028
752
16,475
17,691
4,456
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
R3vj0rg3n
Neith
15
1 / 10 / 6
11,301
706
6,880
16,047
3,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Puntacana
Sylvanus
16
7 / 4 / 10
13,384
837
12,753
19,562
11,172
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TheCrazyBoy31
Sun Wukong
15
3 / 2 / 11
12,162
760
5,796
16,623
15,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
18
10 / 3 / 7
14,053
878
21,306
12,588
6,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
8
Kills
20
20
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
3
4
1.67
L
Charybdis
Chеrry
Charybdis
4
7
4
0.86
W
Sylvanus
Puntacana
Sylvanus
7
4
10
3
L
Neith
R3vj0rg3n
Neith
1
10
6
0.4
W
Sun Wukong
TheCrazyBoy31
Sun Wukong
3
2
11
4.25
W
Anubis
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,488
Damage
39,855
45,378
Taken
48,773
10,639
Mitigated
33,688
3,364
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,133
562
0
1,062
11,640
2,377
0
8,645
2,891
35,940
0
L
Charybdis
Chеrry
Charybdis
16,475
10,181
0
894
17,691
4,456
769
12,981
4,710
0
52,967
W
Sylvanus
Puntacana
Sylvanus
12,753
3,721
1,595
5,520
19,562
11,172
862
3,711
15,851
44,758
0
L
Neith
R3vj0rg3n
Neith
6,880
2,362
0
1,408
16,047
3,806
353
12,813
3,234
0
36,089
W
Sun Wukong
TheCrazyBoy31
Sun Wukong
5,796
1,087
0
3,926
16,623
15,910
268
4,036
12,587
0
36,291
W
Anubis
21,306
1,143
1,020
2,207
12,588
6,606
1,293
4,523
7,690
80,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,753
Gold Earned
39,599
151
Minions Killed
187
0
Camps Cleared
0
718,911
Distance Traveled
803,143
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,424
714
38
2
0
274,213
0
L
Charybdis
12,028
752
69
4
0
234,528
2
W
Sylvanus
13,384
837
56
4
0
250,446
2
L
Neith
11,301
706
44
3
0
210,170
0
W
Sun Wukong
12,162
760
38
2
0
290,136
0
W
Anubis
14,053
878
93
6
0
262,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role