Player Matchup

Cthulhu
Cthulhu
GandalfsHerb
Cthulhu
Level 148
God Stats
6W - 4L
1,488 SR
Queue Stats
230W - 207L
1,480 Elo+
Solo
Osiris
Osiris
Koovv
Osiris
Level 105
God Stats
2W - 8L
1,236 SR
Queue Stats
258W - 242L
1,420 Elo+
Solo
Aphrodite
Aphrodite
TheFakeGillxD
Aphrodite
Level 128
God Stats
1W - 5L
1,188 SR
Queue Stats
359W - 359L
1,449 Elo+
Solo
Thoth
Thoth
dayane04081977
Thoth
Level 163
God Stats
6W - 4L
1,464 SR
Queue Stats
380W - 404L
1,510 Elo+
Solo
Agni
Agni
nickhciu28
Agni
Level 145
God Stats
8W - 2L
1,951 SR
Queue Stats
366W - 405L
1,526 Elo+
Solo
Team Averages
Level 138
1,465 SR
1,477 Elo+

VS

Team Averages
Level 105
1,662 SR
1,489 Elo+
Hades
Hades
Eslarep
Hades
Level 119
God Stats
7W - 1L
1,945 SR
Queue Stats
265W - 258L
1,609 Elo+
Solo
Aphrodite
Aphrodite
beefimus
Aphrodite
Level 165
God Stats
8W - 3L
1,640 SR
Queue Stats
619W - 640L
1,435 Elo+
Solo
Ares
Ares
itsfrickintyler
Ares
Level 135
God Stats
7W - 7L
1,548 SR
Queue Stats
1,032W - 1,029L
1,506 Elo+
Solo
Medusa
Medusa
kylast
Medusa
Level 18
God Stats
1W - 0L
1,769 SR
Queue Stats
20W - 18L
1,406 Elo+
Solo
Neith
Neith
l Anuubiss l
Neith
Level 86
God Stats
1W - 1L
1,407 SR
Queue Stats
109W - 115L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GandalfsHerb
Cthulhu
18
3 / 5 / 3
9,390
722
27,838
19,520
22,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Koovv
Osiris
18
3 / 5 / 1
9,493
730
16,805
24,744
27,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TheFakeGillxD
Aphrodite
15
1 / 5 / 2
8,583
660
11,648
18,460
10,797
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 2
7,307
562
4,811
9,138
3,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 1 / 1
6,819
525
2,283
2,111
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Eslarep
Hades
16
3 / 4 / 13
9,749
750
13,315
16,856
12,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
beefimus
Aphrodite
17
2 / 3 / 18
10,025
771
6,779
19,826
20,113
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 1 / 16
10,905
839
11,177
24,118
30,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
kylast
Medusa
19
9 / 1 / 11
11,748
904
19,492
16,424
12,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 2 / 12
10,256
789
18,976
15,437
10,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
91
7
Kills
21
21
Deaths
11
9
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hades
Eslarep
Hades
3
4
13
2.38
L
Cthulhu
GandalfsHerb
Cthulhu
3
5
3
0.9
L
Osiris
Koovv
Osiris
3
5
1
0.7
L
Aphrodite
TheFakeGillxD
Aphrodite
1
5
2
0.4
W
Aphrodite
beefimus
Aphrodite
2
3
18
3.67
L
0
5
2
0.2
W
2
1
16
10
W
Medusa
kylast
Medusa
9
1
11
14.5
W
5
2
12
5.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,385
Damage
69,739
73,973
Taken
92,661
65,062
Mitigated
85,600
27,211
Healing
46,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Eslarep
Hades
13,315
839
1,695
3,733
16,856
12,213
1,462
6,998
9,269
30,767
0
L
Cthulhu
GandalfsHerb
Cthulhu
27,838
89
1,877
1,554
19,520
22,306
0
8,048
10,799
44,567
4,050
L
Osiris
Koovv
Osiris
16,805
2,746
514
4,293
24,744
27,865
0
8,881
15,385
0
29,476
L
Aphrodite
TheFakeGillxD
Aphrodite
11,648
1,141
6,368
8,582
18,460
10,797
0
9,270
8,910
21,443
0
W
Aphrodite
beefimus
Aphrodite
6,779
0
14,085
9,600
19,826
20,113
182
7,843
10,534
18,792
0
L
4,811
689
1,418
1,562
9,138
3,375
0
3,627
5,507
7,589
0
W
11,177
189
2,521
4,358
24,118
30,827
770
10,040
12,612
15,916
0
W
Medusa
kylast
Medusa
19,492
8,656
1,267
1,600
16,424
12,254
3,746
7,182
8,425
0
48,044
W
18,976
5,091
2,624
5,380
15,437
10,193
2,365
7,747
6,655
0
34,686
L
2,283
60
214
829
2,111
719
0
761
1,350
5,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
52,683
110
Minions Killed
157
0
Camps Cleared
0
932,790
Distance Traveled
1,274,993
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,749
750
33
3
0
245,885
0
L
Cthulhu
9,390
722
38
3
0
236,907
0
L
Osiris
9,493
730
28
2
0
257,418
0
L
Aphrodite
8,583
660
27
2
0
227,348
0
W
Aphrodite
10,025
771
26
2
0
273,672
1
L
Thoth
7,307
562
9
1
0
155,381
0
W
Ares
10,905
839
4
0
0
272,489
0
W
Medusa
11,748
904
55
4
0
222,163
0
W
Neith
10,256
789
39
3
0
260,784
0
L
Agni
6,819
525
8
1
0
55,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role