Player Matchup

Bellona
Bellona
SCOOTERSLOTH
Bellona
Level 79
God Stats
6W - 4L
1,394 SR
Queue Stats
91W - 83L
1,507 Elo+
Party 2
Nemesis
Nemesis
WhiteWolf6414
Nemesis
Level 121
God Stats
7W - 4L
1,484 SR
Queue Stats
83W - 82L
1,529 Elo+
Party 2
Sol
Sol
chikcennugger
Sol
Level 68
God Stats
7W - 11L
1,170 SR
Queue Stats
90W - 95L
1,477 Elo+
Party 2
Team Averages
Level 89
1,349 SR
1,504 Elo+

VS

Team Averages
Level 89
1,657 SR
1,408 Elo+
Arachne
Arachne
DayDreamer1063
Arachne
Level 77
God Stats
9W - 4L
1,842 SR
Queue Stats
172W - 121L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
Goth1cn1nja1989
Jormungandr
Level 69
God Stats
1W - 2L
1,652 SR
Queue Stats
8W - 25L
1,236 Elo+
Party 1
Vulcan
Vulcan
Mr_B-Bliss
Vulcan
Level 120
God Stats
3W - 3L
1,476 SR
Queue Stats
39W - 37L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SCOOTERSLOTH
Bellona
15
0 / 0 / 10
11,645
685
9,450
18,961
22,052
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
17
10 / 1 / 2
13,703
806
18,409
18,278
9,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 6
12,355
727
12,291
10,435
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
11,186
658
10,928
15,384
7,548
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
Goth1cn1nja1989
Jormungandr
13
1 / 2 / 1
11,057
650
8,783
20,078
24,074
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Mr_B-Bliss
Vulcan
15
0 / 6 / 2
11,883
699
18,964
11,282
4,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Jormungandr
Goth1cn1nja1989
Jormungandr
1
2
1
0.75
L
Vulcan
Mr_B-Bliss
Vulcan
0
6
2
0.17
W
Bellona
SCOOTERSLOTH
Bellona
0
0
10
5
W
Nemesis
10
1
2
11
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,150
Damage
38,675
47,674
Taken
46,744
35,291
Mitigated
36,475
13,201
Healing
5,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,928
6,559
0
4,492
15,384
7,548
0
3,027
12,211
0
32,960
L
Jormungandr
Goth1cn1nja1989
Jormungandr
8,783
2,048
0
250
20,078
24,074
0
6,950
13,128
37,655
838
L
Vulcan
Mr_B-Bliss
Vulcan
18,964
8,761
647
474
11,282
4,853
0
2,987
8,295
83,835
0
W
Bellona
SCOOTERSLOTH
Bellona
9,450
2,602
0
1,518
18,961
22,052
488
11,787
7,174
0
31,106
W
Nemesis
18,409
8,451
0
8,105
18,278
9,268
1,443
9,186
8,988
0
62,984
W
12,291
2,258
0
3,578
10,435
3,971
1,274
6,472
3,871
75,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,703
Gold Earned
34,126
228
Minions Killed
184
0
Camps Cleared
0
1,043,317
Distance Traveled
880,932
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,186
658
36
2
0
274,867
0
L
Jormungandr
11,057
650
40
2
0
307,707
0
L
Vulcan
11,883
699
108
6
0
298,358
0
W
Bellona
11,645
685
35
2
0
361,689
5
W
Nemesis
13,703
806
66
4
0
392,173
0
W
Sol
12,355
727
127
7
0
289,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role