Player Matchup

Freya
Freya
Faded42013
Freya
Level 42
God Stats
1W - 6L
1,191 SR
Queue Stats
10W - 21L
1,287 Elo+
Solo
Ganesha
Ganesha
IVTHEDEMON
Ganesha
Level 105
God Stats
2W - 3L
1,352 SR
Queue Stats
124W - 119L
1,420 Elo+
Solo
Danzaburou
Danzaburou
despoil123
Danzaburou
Level 85
God Stats
0W - 1L
1,612 SR
Queue Stats
170W - 150L
1,482 Elo+
Solo
Hercules
Hercules
jazziah on xbox
Hercules
Level 47
God Stats
8W - 9L
1,462 SR
Queue Stats
123W - 137L
1,313 Elo+
Solo
Zeus
Zeus
rpam4uk
Zeus
Level 43
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 64
1,429 SR
1,400 Elo+

VS

Team Averages
Level 104
1,512 SR
1,431 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Arturo_Plateado4
Loki
Level 68
God Stats
21W - 23L
1,516 SR
Queue Stats
353W - 394L
1,342 Elo+
Party 1
Raijin
Raijin
ManuelPat18
Raijin
Level 108
God Stats
6W - 3L
1,781 SR
Queue Stats
266W - 262L
1,505 Elo+
Solo
Ix Chel
Ix Chel
Mikerodel
Ix Chel
Level 155
God Stats
19W - 34L
1,302 SR
Queue Stats
66W - 75L
1,404 Elo+
Solo
Izanami
Izanami
MysticalAnxiety
Izanami
Level 63
God Stats
28W - 37L
1,464 SR
Queue Stats
148W - 184L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
8
0 / 4 / 1
5,466
497
3,079
8,058
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
IVTHEDEMON
Ganesha
9
1 / 2 / 3
5,730
521
2,410
8,051
5,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
despoil123
Danzaburou
10
2 / 4 / 1
6,153
559
4,824
7,526
2,608
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
11
3 / 2 / 0
6,426
584
4,966
9,889
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zeus
rpam4uk
Zeus
9
0 / 5 / 0
5,056
460
2,441
7,700
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 3
5,603
509
1,626
8,591
5,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
7 / 2 / 4
6,815
620
6,941
7,019
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
12
4 / 0 / 4
6,960
633
8,292
6,621
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Mikerodel
Ix Chel
13
5 / 1 / 1
7,605
691
6,703
6,469
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 1
5,801
527
1,766
5,175
1,526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
16
17
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
2
3
0.75
W
7
2
4
4.5
L
Freya
0
4
1
0.13
L
Ganesha
IVTHEDEMON
Ganesha
1
2
3
1.25
W
Raijin
4
0
4
6
W
Ix Chel
Mikerodel
Ix Chel
5
1
1
5.5
W
0
1
1
0.5
L
Danzaburou
despoil123
Danzaburou
2
4
1
0.63
L
Hercules
3
2
0
1.5
L
Zeus
rpam4uk
Zeus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,720
Damage
25,328
41,224
Taken
33,875
19,245
Mitigated
14,782
9,831
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,626
420
0
1,278
8,591
5,960
0
2,151
6,440
12,744
0
W
6,941
2,439
0
444
7,019
2,452
58
1,941
4,966
0
29,912
L
Freya
3,079
806
0
1,598
8,058
2,752
39
3,253
4,593
26,162
0
L
Ganesha
IVTHEDEMON
Ganesha
2,410
288
848
1,673
8,051
5,163
318
2,109
5,828
15,139
0
W
Raijin
8,292
1,064
0
400
6,621
2,388
0
2,027
4,378
47,330
0
W
Ix Chel
Mikerodel
Ix Chel
6,703
38
0
3,112
6,469
2,456
410
847
5,622
46,798
0
W
1,766
1,407
0
1,432
5,175
1,526
1,386
636
4,539
0
41,839
L
Danzaburou
despoil123
Danzaburou
4,824
1,831
0
1,277
7,526
2,608
707
3,825
3,455
0
32,768
L
Hercules
4,966
1,443
0
2,434
9,889
6,334
0
2,091
7,726
0
46,531
L
Zeus
rpam4uk
Zeus
2,441
233
0
2,001
7,700
2,388
0
4,517
2,855
21,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,831
Gold Earned
32,784
218
Minions Killed
292
0
Camps Cleared
0
958,915
Distance Traveled
1,034,702
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,603
509
11
1
0
182,428
0
W
Loki
6,815
620
39
4
0
243,241
0
L
Freya
5,466
497
51
5
0
184,936
0
L
Ganesha
5,730
521
3
0
0
185,993
0
W
Raijin
6,960
633
78
7
0
198,808
2
W
Ix Chel
7,605
691
84
8
0
222,070
1
W
Izanami
5,801
527
80
7
0
188,155
3
L
Danzaburou
6,153
559
62
6
0
185,545
0
L
Hercules
6,426
584
71
6
0
246,953
0
L
Zeus
5,056
460
31
3
0
155,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role