Player Matchup

Charon
Charon
 
Charon
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
Cruzcampo_23
Charybdis
Level 101
God Stats
3W - 4L
1,470 SR
Queue Stats
340W - 331L
1,400 Elo+
Party 4
Merlin
Merlin
Martinakoo28
Merlin
Level 63
God Stats
0W - 1L
1,171 SR
Queue Stats
13W - 15L
1,436 Elo+
Party 2
Vamana
Vamana
Viidaaliikoo
Vamana
Level 85
God Stats
2W - 1L
1,873 SR
Queue Stats
101W - 91L
1,437 Elo+
Party 2
Set
Set
lordhedge
Set
Level 59
God Stats
14W - 13L
1,493 SR
Queue Stats
61W - 47L
1,561 Elo+
Solo
Team Averages
Level 69
1,501 SR
1,467 Elo+

VS

Team Averages
Level 73
1,546 SR
1,505 Elo+
Zhong Kui
Zhong Kui
FatCocnut
Zhong Kui
Level 68
God Stats
3W - 2L
1,252 SR
Queue Stats
94W - 84L
1,525 Elo+
Party 3
Heimdallr
Heimdallr
KriZZby
Heimdallr
Level 62
God Stats
21W - 12L
1,716 SR
Queue Stats
62W - 46L
1,529 Elo+
Party 1
Hades
Hades
Vo1d_SweezZzy
Hades
Level 109
God Stats
25W - 15L
1,622 SR
Queue Stats
168W - 171L
1,426 Elo+
Solo
Cthulhu
Cthulhu
lukasbroant
Cthulhu
Level 63
God Stats
12W - 11L
1,649 SR
Queue Stats
58W - 45L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
spolder07
Ao Kuang
Level 62
God Stats
8W - 10L
1,491 SR
Queue Stats
76W - 74L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
0 / 5 / 1
4,972
452
2,604
10,031
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Cruzcampo_23
Charybdis
7
0 / 6 / 1
4,766
433
3,303
10,325
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
10
1 / 1 / 1
5,843
531
1,834
5,012
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
12
3 / 2 / 1
7,002
637
4,182
10,824
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 7 / 0
5,114
465
3,909
10,169
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FatCocnut
Zhong Kui
12
1 / 0 / 3
7,324
666
5,412
4,990
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
KriZZby
Heimdallr
10
3 / 1 / 5
6,142
558
6,340
5,498
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
10 / 1 / 1
8,540
776
7,973
9,254
4,808
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
lukasbroant
Cthulhu
10
3 / 1 / 4
6,108
555
6,287
7,384
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
spolder07
Ao Kuang
11
3 / 1 / 0
6,420
584
3,543
8,468
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
20
21
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
5
1
0.1
L
Charybdis
Cruzcampo_23
Charybdis
0
6
1
0.08
W
Zhong Kui
FatCocnut
Zhong Kui
1
0
3
2.5
W
Heimdallr
KriZZby
Heimdallr
3
1
5
5.5
L
Merlin
1
1
1
1.5
L
Vamana
3
2
1
1.75
W
10
1
1
10.5
L
0
7
0
0
W
Cthulhu
lukasbroant
Cthulhu
3
1
4
5
W
Ao Kuang
spolder07
Ao Kuang
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,832
Damage
29,555
46,361
Taken
35,594
22,751
Mitigated
19,888
8,742
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,604
741
0
516
10,031
6,569
0
4,655
4,963
11,221
0
L
Charybdis
Cruzcampo_23
Charybdis
3,303
1,872
0
1,701
10,325
3,269
0
4,535
5,428
0
22,675
W
Zhong Kui
FatCocnut
Zhong Kui
5,412
389
0
2,481
4,990
4,535
594
1,506
3,469
54,385
0
W
Heimdallr
KriZZby
Heimdallr
6,340
3,255
0
2,204
5,498
2,077
649
978
4,520
0
30,206
L
Merlin
1,834
182
0
500
5,012
1,522
0
3,030
1,854
29,878
0
L
Vamana
4,182
1,914
0
4,180
10,824
4,950
0
4,234
6,404
0
45,067
W
7,973
1,258
58
6,173
9,254
4,808
637
98
9,156
58,896
0
L
3,909
2,276
0
1,845
10,169
6,441
0
5,795
4,374
0
28,975
W
Cthulhu
lukasbroant
Cthulhu
6,287
669
80
2,276
7,384
5,698
418
1,683
5,701
22,898
0
W
Ao Kuang
spolder07
Ao Kuang
3,543
838
0
719
8,468
2,770
0
326
8,142
37,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
34,534
239
Minions Killed
343
0
Camps Cleared
0
1,105,893
Distance Traveled
1,051,667
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,972
452
15
1
0
259,384
0
L
Charybdis
4,766
433
41
4
0
201,698
0
W
Zhong Kui
7,324
666
107
10
0
217,382
0
W
Heimdallr
6,142
558
35
3
0
184,102
0
L
Merlin
5,843
531
67
6
0
219,034
1
L
Vamana
7,002
637
74
7
0
233,570
0
W
Hades
8,540
776
109
10
0
177,207
0
L
Set
5,114
465
42
4
0
192,207
2
W
Cthulhu
6,108
555
39
4
0
224,336
0
W
Ao Kuang
6,420
584
53
5
0
248,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role