Player Matchup

Hercules
Hercules
BAJAMUNDE
Hercules
Level 104
God Stats
1W - 1L
1,534 SR
Queue Stats
28W - 30L
1,453 Elo+
Solo
Fenrir
Fenrir
GANNICUS13
Fenrir
Level 159
God Stats
17W - 11L
1,671 SR
Queue Stats
123W - 131L
1,566 Elo+
Solo
Anubis
Anubis
HeroExo2004
Anubis
Level 95
God Stats
6W - 6L
1,540 SR
Queue Stats
68W - 81L
1,331 Elo+
Solo
Team Averages
Level 119
1,581 SR
1,450 Elo+

VS

Team Averages
Level 133
1,578 SR
1,523 Elo+
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
LaLecheMaterna
Vulcan
Level 125
God Stats
1W - 0L
1,734 SR
Queue Stats
20W - 15L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BAJAMUNDE
Hercules
12
1 / 2 / 1
8,463
651
5,700
15,269
13,629
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
GANNICUS13
Fenrir
11
1 / 2 / 1
8,299
638
5,323
11,435
11,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
9
0 / 3 / 1
7,990
615
7,216
8,077
3,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 0 / 5
9,673
744
7,017
14,179
12,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
 
Hou Yi
12
1 / 2 / 4
9,274
713
4,565
8,075
2,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 0 / 3
10,061
774
16,832
6,721
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
5
4.5
W
Hou Yi
 
Hou Yi
1
2
4
1.5
L
Hercules
BAJAMUNDE
Hercules
1
2
1
0.75
L
Fenrir
GANNICUS13
Fenrir
1
2
1
0.75
L
Anubis
0
3
1
0.17
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,239
Damage
28,414
34,781
Taken
28,975
28,570
Mitigated
18,023
11,164
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,017
1,814
0
7,458
14,179
12,817
198
2,342
11,781
0
16,187
W
Hou Yi
 
Hou Yi
4,565
1,598
0
1,131
8,075
2,661
1,561
3,338
4,737
0
32,850
L
Hercules
BAJAMUNDE
Hercules
5,700
1,257
245
7,269
15,269
13,629
0
8,228
6,985
0
18,786
L
Fenrir
GANNICUS13
Fenrir
5,323
1,134
0
1,087
11,435
11,574
0
5,880
5,451
0
20,341
L
Anubis
7,216
275
0
2,563
8,077
3,367
0
3,207
4,870
39,983
0
W
16,832
9,324
0
246
6,721
2,545
371
1,750
4,795
52,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,752
Gold Earned
29,008
100
Minions Killed
132
0
Camps Cleared
0
667,279
Distance Traveled
734,172
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,673
744
13
1
0
252,200
4
W
Hou Yi
9,274
713
48
4
0
199,010
0
L
Hercules
8,463
651
25
2
0
256,899
0
L
Fenrir
8,299
638
17
1
0
243,040
2
L
Anubis
7,990
615
58
4
0
167,340
5
W
Vulcan
10,061
774
71
5
0
282,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role