Player Matchup

Charon
Charon
Arturo_Plateado4
Charon
Level 68
God Stats
6W - 13L
1,346 SR
Queue Stats
353W - 394L
1,349 Elo+
Party 2
Loki
Loki
KiingJuss-
Loki
Level 85
God Stats
1W - 2L
1,468 SR
Queue Stats
40W - 53L
1,416 Elo+
Solo
Izanami
Izanami
MysticalAnxiety
Izanami
Level 63
God Stats
28W - 37L
1,474 SR
Queue Stats
148W - 184L
1,409 Elo+
Party 2
Xing Tian
Xing Tian
ZeroDoesThingz
Xing Tian
Level 133
God Stats
1W - 6L
1,157 SR
Queue Stats
454W - 463L
1,410 Elo+
Solo
Kukulkan
Kukulkan
jmillz129
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,343 Elo+
Solo
Team Averages
Level 78
1,389 SR
1,385 Elo+

VS

Team Averages
Level 81
1,616 SR
1,487 Elo+
Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
JesseW01
Cabrakan
Level 15
God Stats
3W - 2L
1,757 SR
Queue Stats
37W - 33L
1,498 Elo+
Party 1
Martichoras
Martichoras
KazumaKOG
Martichoras
Level 65
God Stats
6W - 3L
1,775 SR
Queue Stats
38W - 36L
1,475 Elo+
Party 1
Bacchus
Bacchus
will19035
Bacchus
Level 174
God Stats
34W - 20L
1,549 SR
Queue Stats
1,093W - 1,117L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,148
397
4,543
13,238
8,918
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 1
8,382
466
7,591
15,112
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 0
7,728
429
6,060
15,281
5,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
ZeroDoesThingz
Xing Tian
12
0 / 2 / 1
7,761
431
5,357
14,300
14,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
jmillz129
Kukulkan
14
1 / 7 / 1
8,734
485
3,868
11,139
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 1 / 3
10,193
566
8,108
12,195
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
 
Sol
16
5 / 1 / 1
9,713
540
7,270
10,317
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
JesseW01
Cabrakan
14
1 / 0 / 5
8,665
481
9,270
9,821
9,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
KazumaKOG
Martichoras
16
5 / 0 / 1
9,534
530
13,294
13,353
6,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
will19035
Bacchus
15
4 / 1 / 2
9,118
507
10,030
14,356
16,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
20
20
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
3
6.5
W
Sol
 
Sol
5
1
1
5.5
L
0
4
0
0
W
Cabrakan
JesseW01
Cabrakan
1
0
5
3.5
W
Martichoras
KazumaKOG
Martichoras
5
0
1
5.5
L
1
2
1
0.75
L
0
5
0
0
L
Xing Tian
ZeroDoesThingz
Xing Tian
0
2
1
0.25
L
Kukulkan
jmillz129
Kukulkan
1
7
1
0.21
W
Bacchus
will19035
Bacchus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,419
Damage
47,972
69,070
Taken
60,042
38,841
Mitigated
43,118
12,162
Healing
19,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,108
5,986
0
4,601
12,195
5,474
0
1,164
11,031
0
94,395
W
Sol
 
Sol
7,270
821
0
2,434
10,317
4,608
1,866
4,408
5,909
58,314
8,077
L
4,543
640
0
1,149
13,238
8,918
0
6,474
6,163
30,891
140
W
Cabrakan
JesseW01
Cabrakan
9,270
2,042
0
2,668
9,821
9,917
369
1,773
8,048
33,793
0
W
Martichoras
KazumaKOG
Martichoras
13,294
6,045
0
7,663
13,353
6,662
2,422
1,711
11,642
0
89,469
L
7,591
2,385
0
6,058
15,112
6,185
0
3,973
11,009
0
69,305
L
6,060
4,096
0
4,104
15,281
5,423
640
3,045
12,228
0
60,593
L
Xing Tian
ZeroDoesThingz
Xing Tian
5,357
354
0
711
14,300
14,199
0
6,494
7,427
22,893
0
L
Kukulkan
jmillz129
Kukulkan
3,868
715
0
140
11,139
4,116
141
4,811
6,328
62,064
0
W
Bacchus
will19035
Bacchus
10,030
1,304
0
2,099
14,356
16,457
73
4,663
9,693
44,870
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,753
Gold Earned
47,223
399
Minions Killed
490
0
Camps Cleared
0
1,608,672
Distance Traveled
1,766,411
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,193
566
125
7
0
423,836
0
W
Sol
9,713
540
113
6
0
324,616
0
L
Charon
7,148
397
36
2
0
276,261
1
W
Cabrakan
8,665
481
41
2
0
364,879
3
W
Martichoras
9,534
530
142
8
0
306,612
4
L
Loki
8,382
466
116
6
0
366,800
0
L
Izanami
7,728
429
97
5
0
304,796
8
L
Xing Tian
7,761
431
34
2
0
371,021
0
L
Kukulkan
8,734
485
116
6
0
289,794
0
W
Bacchus
9,118
507
69
4
0
346,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role