Player Matchup

Izanami
Izanami
FROUFROU_JAGUAR
Izanami
Level 131
God Stats
1W - 0L
1,407 SR
Queue Stats
19W - 19L
1,474 Elo+
Party 2
Janus
Janus
TooDeadly4You
Janus
Level 129
God Stats
3W - 0L
1,730 SR
Queue Stats
48W - 40L
1,492 Elo+
Party 2
Bacchus
Bacchus
Ultraaboeren
Bacchus
Level 27
God Stats
18W - 11L
1,539 SR
Queue Stats
58W - 55L
1,473 Elo+
Party 2
Team Averages
Level 96
1,559 SR
1,480 Elo+

VS

Team Averages
Level 60
1,536 SR
1,489 Elo+
He Bo
He Bo
 
He Bo
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
AusterHund97114
Chronos
Level 64
God Stats
6W - 2L
1,608 SR
Queue Stats
63W - 63L
1,435 Elo+
Party 1
Medusa
Medusa
UzyXII
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 370L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 7
9,927
902
12,579
11,529
4,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 5 / 4
9,607
873
10,790
8,675
3,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Ultraaboeren
Bacchus
13
5 / 2 / 9
9,619
874
7,140
9,512
10,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 7 / 5
8,981
816
6,664
12,888
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 6 / 4
8,997
818
11,790
12,705
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
UzyXII
Medusa
11
2 / 5 / 4
8,538
776
4,586
10,846
4,085
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
18
Kills
9
9
Deaths
18
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
7
5
0.79
L
4
6
4
1
W
6
2
7
4.75
W
7
5
4
1.8
W
Bacchus
Ultraaboeren
Bacchus
5
2
9
4.75
L
Medusa
UzyXII
Medusa
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,509
Damage
23,040
29,716
Taken
36,439
18,483
Mitigated
13,731
3,638
Healing
1,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,664
835
0
0
12,888
4,677
0
6,511
6,337
27,238
0
L
11,790
4,648
0
950
12,705
4,969
714
6,452
6,247
30,585
0
W
12,579
8,588
0
1,285
11,529
4,453
2,303
7,834
3,695
0
52,347
W
10,790
354
0
0
8,675
3,751
165
6,484
2,191
31,616
0
W
Bacchus
Ultraaboeren
Bacchus
7,140
619
0
2,353
9,512
10,279
221
4,546
4,897
16,769
0
L
Medusa
UzyXII
Medusa
4,586
1,257
0
776
10,846
4,085
259
5,619
5,227
0
28,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,153
Gold Earned
26,516
124
Minions Killed
103
0
Camps Cleared
0
624,297
Distance Traveled
554,773
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,981
816
29
3
0
178,195
0
L
Chronos
8,997
818
34
3
0
182,948
0
W
Izanami
9,927
902
73
7
0
199,371
0
W
Janus
9,607
873
38
3
0
211,061
0
W
Bacchus
9,619
874
13
1
0
213,865
0
L
Medusa
8,538
776
40
4
0
193,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role