Player Matchup

Thor
Thor
GSICKI
Thor
Level 140
God Stats
0W - 1L
1,834 SR
Queue Stats
56W - 104L
1,448 Elo+
Party 1
Athena
Athena
Hi iiM AmPeD
Athena
Level 145
God Stats
0W - 2L
1,294 SR
Queue Stats
104W - 156L
1,440 Elo+
Party 1
Kuzenbo
Kuzenbo
HowiePls
Kuzenbo
Level 103
God Stats
13W - 14L
1,537 SR
Queue Stats
38W - 46L
1,540 Elo+
Party 1
Neith
Neith
TZA6523
Neith
Level 27
God Stats
0W - 2L
1,427 SR
Queue Stats
0W - 5L
1,310 Elo+
Party 2
He Bo
He Bo
Théw6rst
He Bo
Level 125
God Stats
1W - 1L
1,645 SR
Queue Stats
8W - 16L
1,485 Elo+
Party 2
Team Averages
Level 108
1,547 SR
1,445 Elo+

VS

Team Averages
Level 149
1,485 SR
1,558 Elo+
Chronos
Chronos
BrushedPython8
Chronos
Level 144
God Stats
3W - 2L
1,522 SR
Queue Stats
124W - 56L
1,648 Elo+
Solo
Mulan
Mulan
Myst1c-_Gh0st_-
Mulan
Level 154
God Stats
2W - 4L
1,158 SR
Queue Stats
582W - 554L
1,525 Elo+
Solo
Lancelot
Lancelot
OGMudbone909
Lancelot
Level 159
God Stats
7W - 10L
1,449 SR
Queue Stats
187W - 177L
1,503 Elo+
Party 3
Hachiman
Hachiman
Slate11
Hachiman
Level 128
God Stats
2W - 0L
1,566 SR
Queue Stats
12W - 11L
1,536 Elo+
Solo
Khepri
Khepri
Кamas
Khepri
Level 159
God Stats
1W - 1L
1,731 SR
Queue Stats
26W - 23L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
GSICKI
Thor
13
0 / 0 / 0
6,790
679
5,163
6,405
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
12
0 / 2 / 3
6,916
692
4,727
14,633
11,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
HowiePls
Kuzenbo
13
0 / 2 / 3
6,573
657
4,693
6,365
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
TZA6523
Neith
12
0 / 0 / 2
6,322
632
3,865
3,784
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
Théw6rst
He Bo
14
3 / 2 / 0
7,350
735
12,236
6,415
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 1
8,027
803
2,150
3,108
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 0 / 4
7,148
715
9,128
6,791
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
OGMudbone909
Lancelot
13
0 / 1 / 6
7,051
705
8,873
10,113
7,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Slate11
Hachiman
14
3 / 1 / 2
7,234
723
7,550
9,806
4,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Кamas
Khepri
13
0 / 1 / 5
7,301
730
4,543
7,391
6,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
3
Kills
6
6
Deaths
3
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Thor
GSICKI
Thor
0
0
0
0
L
Athena
0
2
3
0.75
L
Kuzenbo
HowiePls
Kuzenbo
0
2
3
0.75
W
2
0
4
4
W
Lancelot
OGMudbone909
Lancelot
0
1
6
3
W
Hachiman
Slate11
Hachiman
3
1
2
4
L
Neith
TZA6523
Neith
0
0
2
1
L
He Bo
Théw6rst
He Bo
3
2
0
1.5
W
Khepri
Кamas
Khepri
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,684
Damage
32,244
37,602
Taken
37,209
26,562
Mitigated
25,628
5,098
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,150
737
0
773
3,108
1,407
1,092
1,153
1,955
38,215
0
L
Thor
GSICKI
Thor
5,163
701
0
283
6,405
2,824
0
1,122
5,198
0
24,562
L
Athena
4,727
608
1,250
1,513
14,633
11,767
0
2,567
11,539
11,333
0
L
Kuzenbo
HowiePls
Kuzenbo
4,693
1,721
0
536
6,365
7,484
0
1,457
4,769
15,757
0
W
9,128
1,011
0
2,151
6,791
5,711
0
2,849
3,721
0
18,774
W
Lancelot
OGMudbone909
Lancelot
8,873
1,388
0
815
10,113
7,728
0
6,580
3,345
0
25,551
W
Hachiman
Slate11
Hachiman
7,550
4,515
0
3,633
9,806
4,494
183
5,481
4,286
0
32,202
L
Neith
TZA6523
Neith
3,865
733
0
831
3,784
1,874
0
1,043
2,601
0
11,489
L
He Bo
Théw6rst
He Bo
12,236
177
0
685
6,415
2,613
0
509
5,784
27,732
0
W
Khepri
Кamas
Khepri
4,543
436
1,346
2,633
7,391
6,288
0
4,920
2,204
15,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,951
Gold Earned
36,761
157
Minions Killed
235
0
Camps Cleared
0
1,043,979
Distance Traveled
1,031,802
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,027
803
102
10
0
208,543
3
L
Thor
6,790
679
54
5
0
237,759
3
L
Athena
6,916
692
8
1
0
225,765
0
L
Kuzenbo
6,573
657
27
3
0
153,988
0
W
Mulan
7,148
715
25
3
0
192,620
1
W
Lancelot
7,051
705
41
4
0
239,323
0
W
Hachiman
7,234
723
50
5
0
183,352
0
L
Neith
6,322
632
17
2
0
187,983
0
L
He Bo
7,350
735
51
5
0
238,484
0
W
Khepri
7,301
730
17
2
0
207,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role