Player Matchup

Anhur
Anhur
FrostyCWL
Anhur
Level 122
God Stats
4W - 5L
1,595 SR
Queue Stats
162W - 130L
1,520 Elo+
Party 2
Athena
Athena
Perspicacity
Athena
Level 149
God Stats
3W - 10L
1,599 SR
Queue Stats
301W - 287L
1,577 Elo+
Solo
Maui
Maui
RenzitoTuTerror
Maui
Level 222
God Stats
1W - 3L
1,422 SR
Queue Stats
786W - 723L
1,496 Elo+
Solo
Pele
Pele
treyhawk14
Pele
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
619W - 573L
1,523 Elo+
Party 2
Ra
Ra
yumbies
Ra
Level 120
God Stats
7W - 6L
1,528 SR
Queue Stats
965W - 889L
1,554 Elo+
Solo
Team Averages
Level 154
1,529 SR
1,534 Elo+

VS

Team Averages
Level 159
1,627 SR
1,548 Elo+
Bellona
Bellona
 
Bellona
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BallenTimeGG
Horus
Level 154
God Stats
30W - 35L
1,595 SR
Queue Stats
256W - 229L
1,592 Elo+
Solo
Bastet
Bastet
Ramakaze
Bastet
Level 149
God Stats
1W - 0L
1,541 SR
Queue Stats
20W - 24L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
Reggie00
Heimdallr
Level 144
God Stats
16W - 4L
1,992 SR
Queue Stats
254W - 215L
1,570 Elo+
Solo
Agni
Agni
Specter324
Agni
Level 124
God Stats
33W - 21L
1,506 SR
Queue Stats
402W - 379L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FrostyCWL
Anhur
9
0 / 2 / 0
4,892
489
3,504
7,402
2,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
8
0 / 1 / 0
4,900
490
1,858
6,635
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 0
5,514
551
3,869
9,727
6,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 3 / 1
5,024
502
2,894
9,329
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 0
5,677
568
2,702
6,067
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 1 / 1
6,163
616
8,394
9,472
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 5
6,417
642
2,141
6,439
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Ramakaze
Bastet
11
1 / 0 / 3
5,412
541
4,380
5,947
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
Reggie00
Heimdallr
11
3 / 0 / 0
6,435
644
7,261
7,056
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
2 / 0 / 0
5,921
592
3,305
4,216
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
1
2.5
W
1
0
5
3.5
L
Anhur
FrostyCWL
Anhur
0
2
0
0
L
Athena
0
1
0
0
W
Bastet
Ramakaze
Bastet
1
0
3
2.5
W
Heimdallr
Reggie00
Heimdallr
3
0
0
3
L
1
1
0
1
W
2
0
0
2
L
0
3
1
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,827
Damage
25,481
39,160
Taken
33,130
18,015
Mitigated
16,478
8,919
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,394
3,223
0
4,223
9,472
5,522
0
2,452
6,387
0
46,439
W
2,141
953
2,293
3,981
6,439
4,691
0
1,470
4,888
0
17,734
L
Anhur
FrostyCWL
Anhur
3,504
2,352
0
1,401
7,402
2,148
0
0
7,402
0
37,369
L
Athena
1,858
779
0
1,440
6,635
4,120
0
1,077
5,472
9,393
0
W
Bastet
Ramakaze
Bastet
4,380
1,062
0
3,683
5,947
2,103
0
1,186
4,599
0
29,749
W
Heimdallr
Reggie00
Heimdallr
7,261
4,233
0
4,071
7,056
2,656
67
765
6,291
0
55,609
L
3,869
790
0
3,761
9,727
6,413
0
0
9,697
32,387
0
W
3,305
194
0
1,242
4,216
1,506
0
1,605
2,476
54,052
0
L
2,894
959
0
539
9,329
3,406
0
983
8,240
0
37,712
L
2,702
503
426
1,352
6,067
1,928
0
1,025
4,944
56,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,007
Gold Earned
30,348
308
Minions Killed
356
0
Camps Cleared
0
1,035,910
Distance Traveled
1,067,484
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,163
616
76
8
0
193,771
0
W
Horus
6,417
642
30
3
0
232,026
4
L
Anhur
4,892
489
58
6
0
187,051
2
L
Athena
4,900
490
22
2
0
219,189
2
W
Bastet
5,412
541
48
5
0
251,506
1
W
Heimdallr
6,435
644
89
9
0
176,611
0
L
Maui
5,514
551
58
6
0
182,083
0
W
Agni
5,921
592
113
11
0
213,570
2
L
Pele
5,024
502
54
5
0
239,971
0
L
Ra
5,677
568
116
12
0
207,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role