Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BrancoDiscalço
Gilgamesh
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 36L
1,598 Elo+
Party 1
Anhur
Anhur
NegoDiscalço
Anhur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,547 Elo+
Party 1
Nox
Nox
TomasPiola1
Nox
Level 116
God Stats
0W - 3L
1,514 SR
Queue Stats
46W - 48L
1,531 Elo+
Solo
Bacchus
Bacchus
rafatga
Bacchus
Level 173
God Stats
4W - 1L
1,696 SR
Queue Stats
413W - 414L
1,538 Elo+
Solo
Team Averages
Level 101
1,542 SR
1,543 Elo+

VS

Team Averages
Level 141
1,401 SR
1,510 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
IHolyGokuI
Ullr
Level 144
God Stats
1W - 6L
1,005 SR
Queue Stats
434W - 418L
1,474 Elo+
Solo
Cernunnos
Cernunnos
Piipoow
Cernunnos
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 55L
1,634 Elo+
Party 2
Xing Tian
Xing Tian
Roubinho
Xing Tian
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 133L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 5 / 6
7,613
761
10,768
12,979
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
BrancoDiscalço
Gilgamesh
13
1 / 4 / 5
7,805
781
6,081
13,471
12,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 2 / 8
8,023
802
6,331
11,215
5,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 1 / 6
8,789
879
7,103
7,282
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
rafatga
Bacchus
11
1 / 4 / 5
6,951
695
5,832
11,680
14,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 2 / 11
8,891
889
11,026
9,187
5,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
 
Ah Puch
14
2 / 2 / 7
7,868
787
16,669
7,133
3,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 5
9,235
924
11,003
8,049
4,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Piipoow
Cernunnos
14
0 / 3 / 10
7,588
759
6,169
8,163
4,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Roubinho
Xing Tian
15
3 / 3 / 7
9,031
903
6,355
15,165
19,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
11
Kills
16
16
Deaths
11
30
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
5
6
1
W
Ne Zha
 
Ne Zha
4
2
11
4.75
W
Ah Puch
 
Ah Puch
2
2
7
2.75
L
Gilgamesh
BrancoDiscalço
Gilgamesh
1
4
5
0.88
W
7
1
5
9.5
L
3
2
8
3.5
W
Cernunnos
Piipoow
Cernunnos
0
3
10
1.67
W
Xing Tian
Roubinho
Xing Tian
3
3
7
2.17
L
4
1
6
7
L
Bacchus
rafatga
Bacchus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,115
Damage
51,222
56,627
Taken
47,697
41,037
Mitigated
36,660
13,046
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,768
6,499
0
1,784
12,979
5,312
49
4,731
8,012
0
23,689
W
Ne Zha
 
Ne Zha
11,026
1,974
996
1,640
9,187
5,173
360
2,743
6,372
0
22,980
W
Ah Puch
 
Ah Puch
16,669
709
127
1,219
7,133
3,581
245
2,006
5,127
25,785
0
L
Gilgamesh
BrancoDiscalço
Gilgamesh
6,081
511
1,734
2,092
13,471
12,318
0
4,743
8,312
0
8,869
W
11,003
3,064
700
2,037
8,049
4,480
2,288
1,946
5,791
0
21,232
L
6,331
3,426
865
2,531
11,215
5,088
473
5,752
5,301
0
16,562
W
Cernunnos
Piipoow
Cernunnos
6,169
3,665
420
850
8,163
4,238
1,607
2,796
5,295
0
22,638
W
Xing Tian
Roubinho
Xing Tian
6,355
342
786
3,836
15,165
19,188
0
3,727
11,202
10,841
0
L
7,103
584
822
1,701
7,282
3,601
0
3,764
3,344
21,881
0
L
Bacchus
rafatga
Bacchus
5,832
593
643
874
11,680
14,718
0
3,589
8,044
9,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,181
Gold Earned
42,613
131
Minions Killed
126
0
Camps Cleared
0
878,212
Distance Traveled
949,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,613
761
29
3
0
173,169
0
W
Ne Zha
8,891
889
17
2
0
204,393
0
W
Ah Puch
7,868
787
30
3
0
178,720
0
L
Gilgamesh
7,805
781
5
1
0
184,808
0
W
Ullr
9,235
924
42
4
0
170,568
0
L
Anhur
8,023
802
33
3
0
166,802
0
W
Cernunnos
7,588
759
25
3
0
184,720
0
W
Xing Tian
9,031
903
12
1
0
211,397
0
L
Nox
8,789
879
53
5
0
200,952
0
L
Bacchus
6,951
695
11
1
0
152,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role