Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lynrafix
Hachiman
Level 27
God Stats
1W - 9L
1,285 SR
Queue Stats
19W - 50L
1,346 Elo+
Party 1
Odin
Odin
Oliver-champ
Odin
Level 33
God Stats
0W - 5L
1,119 SR
Queue Stats
21W - 51L
1,223 Elo+
Party 1
Achilles
Achilles
Seigetsun
Achilles
Level 48
God Stats
5W - 11L
1,432 SR
Queue Stats
139W - 133L
1,422 Elo+
Solo
Janus
Janus
Thode141
Janus
Level 64
God Stats
87W - 76L
1,489 SR
Queue Stats
276W - 294L
1,489 Elo+
Party 1
Team Averages
Level 59
1,365 SR
1,396 Elo+

VS

Team Averages
Level 68
1,553 SR
1,421 Elo+
Nu Wa
Nu Wa
BREAKOUTFACES
Nu Wa
Level 67
God Stats
5W - 0L
1,910 SR
Queue Stats
92W - 89L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
HULK_1973_GR
Kukulkan
Level 159
God Stats
5W - 5L
1,442 SR
Queue Stats
977W - 990L
1,463 Elo+
Solo
Cabrakan
Cabrakan
JesseW01
Cabrakan
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 33L
1,464 Elo+
Party 3
Martichoras
Martichoras
KazumaKOG
Martichoras
Level 65
God Stats
6W - 3L
1,748 SR
Queue Stats
38W - 36L
1,441 Elo+
Party 3
Mulan
Mulan
YurAveRageDuCk
Mulan
Level 33
God Stats
1W - 3L
1,165 SR
Queue Stats
53W - 68L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 4 / 0
8,068
576
14,572
12,884
5,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Lynrafix
Hachiman
10
0 / 3 / 1
5,869
419
5,430
7,673
2,451
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 1
6,324
452
2,531
9,242
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Seigetsun
Achilles
14
5 / 1 / 1
8,163
583
7,505
12,068
7,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Thode141
Janus
13
0 / 3 / 2
7,444
532
5,086
7,599
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
9,255
661
7,161
5,084
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
HULK_1973_GR
Kukulkan
14
1 / 5 / 3
8,459
604
4,575
12,534
4,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
JesseW01
Cabrakan
11
1 / 0 / 6
7,517
537
6,363
12,958
12,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
KazumaKOG
Martichoras
13
4 / 2 / 5
8,116
580
8,698
11,510
5,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 3 / 6
7,268
519
5,422
12,470
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
9
Kills
13
13
Deaths
11
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
4
0
1
W
5
1
3
6.5
W
Kukulkan
HULK_1973_GR
Kukulkan
1
5
3
0.5
W
Cabrakan
JesseW01
Cabrakan
1
0
6
4
W
Martichoras
KazumaKOG
Martichoras
4
2
5
3.25
L
Hachiman
Lynrafix
Hachiman
0
3
1
0.17
L
0
2
1
0.25
L
Achilles
Seigetsun
Achilles
5
1
1
5.5
L
Janus
Thode141
Janus
0
3
2
0.33
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,124
Damage
32,219
49,466
Taken
54,556
24,776
Mitigated
29,250
10,184
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
14,572
3,854
0
1,938
12,884
5,830
876
4,386
8,232
0
68,598
W
7,161
2,113
0
661
5,084
1,820
432
2,347
2,556
73,530
0
W
Kukulkan
HULK_1973_GR
Kukulkan
4,575
981
0
2,657
12,534
4,842
864
0
12,534
57,198
0
W
Cabrakan
JesseW01
Cabrakan
6,363
1,305
0
3,882
12,958
12,202
257
1,018
11,876
28,434
0
W
Martichoras
KazumaKOG
Martichoras
8,698
2,935
0
5,606
11,510
5,205
424
1,336
10,138
0
64,629
L
Hachiman
Lynrafix
Hachiman
5,430
3,132
0
2,362
7,673
2,451
0
1,889
5,746
0
39,108
L
2,531
30
0
1,476
9,242
5,896
0
4,833
4,237
0
13,119
L
Achilles
Seigetsun
Achilles
7,505
3,062
0
3,238
12,068
7,974
0
3,150
8,824
0
62,254
L
Janus
Thode141
Janus
5,086
455
0
1,170
7,599
2,625
208
3,194
4,125
62,024
0
W
5,422
1,046
0
4,381
12,470
5,181
0
337
12,111
0
36,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,868
Gold Earned
40,615
373
Minions Killed
444
0
Camps Cleared
0
1,420,292
Distance Traveled
1,349,810
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,068
576
90
6
0
270,313
0
W
Nu Wa
9,255
661
131
9
0
276,110
0
W
Kukulkan
8,459
604
115
8
0
227,890
0
W
Cabrakan
7,517
537
25
2
0
294,643
3
W
Martichoras
8,116
580
113
8
0
244,268
2
L
Hachiman
5,869
419
43
3
0
247,957
0
L
Odin
6,324
452
34
2
0
316,740
0
L
Achilles
8,163
583
90
6
0
304,666
0
L
Janus
7,444
532
116
8
0
280,616
0
W
Mulan
7,268
519
60
4
0
306,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role