Player Matchup

Loki
Loki
KabeloZx
Loki
Level 43
God Stats
5W - 11L
1,099 SR
Queue Stats
59W - 79L
1,313 Elo+
Solo
The Morrigan
The Morrigan
SensualDonut
The Morrigan
Level 106
God Stats
19W - 23L
1,409 SR
Queue Stats
245W - 219L
1,477 Elo+
Solo
King Arthur
King Arthur
SoNtHeLuIs
King Arthur
Level 61
God Stats
32W - 28L
1,429 SR
Queue Stats
156W - 173L
1,459 Elo+
Solo
Maui
Maui
TaeHaDuh55
Maui
Level 89
God Stats
23W - 19L
1,591 SR
Queue Stats
369W - 349L
1,460 Elo+
Solo
Neith
Neith
plov67798
Neith
Level 68
God Stats
3W - 5L
1,606 SR
Queue Stats
153W - 165L
1,463 Elo+
Solo
Team Averages
Level 73
1,427 SR
1,434 Elo+

VS

Team Averages
Level 62
1,504 SR
1,443 Elo+
Athena
Athena
 
Athena
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Flamin Bacon856
Hades
Level 105
God Stats
6W - 7L
1,563 SR
Queue Stats
238W - 238L
1,462 Elo+
Solo
Skadi
Skadi
MenLuver124
Skadi
Level 26
God Stats
8W - 7L
1,507 SR
Queue Stats
52W - 62L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
SlapNu1zz
Baron Samedi
Level 29
God Stats
4W - 4L
1,487 SR
Queue Stats
62W - 83L
1,387 Elo+
Party 1
Mercury
Mercury
onkkizi
Mercury
Level 66
God Stats
5W - 5L
1,465 SR
Queue Stats
222W - 211L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 6 / 3
8,051
474
6,298
15,739
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
SensualDonut
The Morrigan
16
6 / 1 / 3
10,052
591
11,873
7,813
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SoNtHeLuIs
King Arthur
13
0 / 3 / 1
7,212
424
5,794
13,783
11,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 4 / 4
8,207
483
6,147
15,644
15,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
plov67798
Neith
12
1 / 8 / 7
7,389
435
7,266
15,271
6,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
4 / 2 / 10
8,586
505
5,283
19,012
18,482
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 4
10,542
620
14,438
15,721
8,019
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 4 / 6
8,558
503
11,370
12,087
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Baron Samedi
SlapNu1zz
Baron Samedi
14
1 / 2 / 5
8,474
498
4,554
8,454
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
onkkizi
Mercury
16
9 / 3 / 4
10,168
598
11,388
13,992
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
11
Kills
22
22
Deaths
12
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
2
10
4.5
W
4
1
4
6
L
Loki
2
6
3
0.58
W
4
4
6
1.75
L
The Morrigan
SensualDonut
The Morrigan
6
1
3
7.5
W
Baron Samedi
SlapNu1zz
Baron Samedi
1
2
5
1.75
L
King Arthur
SoNtHeLuIs
King Arthur
0
3
1
0.17
L
2
4
4
1
W
Mercury
onkkizi
Mercury
9
3
4
3.67
L
Neith
plov67798
Neith
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,378
Damage
47,033
68,250
Taken
69,266
42,230
Mitigated
41,379
13,497
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,283
2,183
448
634
19,012
18,482
827
4,592
14,284
28,731
0
W
14,438
3,013
460
10,535
15,721
8,019
563
2,313
13,408
90,155
0
L
Loki
6,298
1,404
0
4,866
15,739
6,158
0
5,055
10,555
0
60,155
W
11,370
4,780
0
607
12,087
4,762
1,698
3,259
8,828
0
55,032
L
The Morrigan
SensualDonut
The Morrigan
11,873
2,391
0
769
7,813
3,632
177
3,414
4,399
75,445
2,503
W
Baron Samedi
SlapNu1zz
Baron Samedi
4,554
199
0
1,394
8,454
3,979
1,232
3,527
4,927
45,452
0
L
King Arthur
SoNtHeLuIs
King Arthur
5,794
692
0
3,180
13,783
11,045
0
9,039
4,744
302
55,593
L
6,147
1,487
127
3,252
15,644
15,265
208
3,131
12,513
33,356
0
W
Mercury
onkkizi
Mercury
11,388
5,305
0
2,161
13,992
6,137
1,987
3,776
10,216
0
72,646
L
Neith
plov67798
Neith
7,266
2,419
0
1,303
15,271
6,130
643
3,683
11,588
0
38,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,911
Gold Earned
46,328
406
Minions Killed
456
0
Camps Cleared
0
1,443,627
Distance Traveled
1,612,892
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,586
505
45
3
0
331,753
0
W
Hades
10,542
620
146
9
0
281,469
0
L
Loki
8,051
474
100
6
0
374,500
0
W
Skadi
8,558
503
66
4
0
323,852
0
L
The Morrigan
10,052
591
131
8
0
277,154
2
W
Baron Samedi
8,474
498
81
5
0
307,183
0
L
King Arthur
7,212
424
91
5
0
257,034
0
L
Maui
8,207
483
38
2
0
281,158
1
W
Mercury
10,168
598
118
7
0
368,635
0
L
Neith
7,389
435
46
3
0
253,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role