Player Matchup

Danzaburou
Danzaburou
Bronze III
Dying-Young-
Danzaburou
Bronze III
Level 31
God Stats
1W - 4L
1,285 SR
Queue Stats
2W - 8L
1,375 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,285 SR
1,375 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,500 SR
1,500 MMR
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dying-Young-
Danzaburou
10
0 / 3 / 0
5,835
973
1,916
7,323
2,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AnubisChronosFenrirBakasuraSkadi

VS

Bans
HadesBaron SamediAh Muzen CabAtlasPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 0 / 0
7,116
1,186
4,782
4,255
1,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
0
3
L
Danzaburou
Dying-Young-
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,916
Damage
4,782
7,323
Taken
4,255
2,899
Mitigated
1,607
830
Healing
1,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,782
3,147
0
1,880
4,255
1,607
842
635
3,620
0
30,559
L
Danzaburou
Dying-Young-
Danzaburou
1,916
604
0
830
7,323
2,899
442
218
7,105
0
19,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,835
Gold Earned
7,116
40
Minions Killed
63
2
Camps Cleared
4
120,562
Distance Traveled
127,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,116
1,186
63
11
4
127,936
0
L
Danzaburou
5,835
973
40
7
2
120,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role