Player Matchup

Ishtar
Ishtar
Brynsulin
Ishtar
Level 45
God Stats
1W - 2L
1,440 SR
Queue Stats
24W - 31L
1,383 Elo+
Solo
Baba Yaga
Baba Yaga
JimSama
Baba Yaga
Level 177
God Stats
22W - 13L
1,728 SR
Queue Stats
67W - 58L
1,552 Elo+
Solo
Discordia
Discordia
menki97
Discordia
Level 102
God Stats
12W - 6L
1,785 SR
Queue Stats
241W - 258L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
prokurator97
Gilgamesh
Level 88
God Stats
4W - 3L
1,738 SR
Queue Stats
164W - 128L
1,500 Elo+
Solo
Bacchus
Bacchus
yoyol
Bacchus
Level 106
God Stats
1W - 3L
1,301 SR
Queue Stats
54W - 51L
1,330 Elo+
Solo
Team Averages
Level 104
1,598 SR
1,455 Elo+

VS

Team Averages
Level 89
1,434 SR
1,448 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Aringus
Baron Samedi
Level 30
God Stats
7W - 5L
1,415 SR
Queue Stats
8W - 12L
1,174 Elo+
Solo
Medusa
Medusa
Kounaaar
Medusa
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,402 Elo+
Solo
Thor
Thor
RASEY2
Thor
Level 78
God Stats
5W - 0L
1,255 SR
Queue Stats
26W - 12L
1,722 Elo+
Solo
Chaac
Chaac
羁绊之魂丶shine
Chaac
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Brynsulin
Ishtar
12
0 / 7 / 0
7,254
1,036
5,827
12,257
5,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
JimSama
Baba Yaga
12
0 / 3 / 1
7,273
1,039
4,701
5,325
2,750
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
menki97
Discordia
12
0 / 2 / 0
7,171
1,024
2,669
4,925
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
prokurator97
Gilgamesh
13
0 / 4 / 1
7,530
1,076
8,008
15,772
16,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Bow

Short Bow

+15%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
yoyol
Bacchus
13
1 / 5 / 0
7,668
1,095
5,636
14,987
14,882
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

203

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 1 / 13
8,161
1,166
5,336
4,980
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Aringus
Baron Samedi
14
4 / 0 / 8
8,465
1,209
8,940
5,035
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Kounaaar
Medusa
15
7 / 0 / 10
9,661
1,380
15,233
7,416
3,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
RASEY2
Thor
15
7 / 0 / 12
9,941
1,420
14,219
6,103
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 0 / 12
8,590
1,227
6,103
6,470
7,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
76
1
Kills
21
21
Deaths
1
2
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
13
7.5
W
Baron Samedi
Aringus
Baron Samedi
4
0
8
8
L
Ishtar
Brynsulin
Ishtar
0
7
0
0
L
Baba Yaga
JimSama
Baba Yaga
0
3
1
0.17
W
Medusa
Kounaaar
Medusa
7
0
10
12
W
Thor
RASEY2
Thor
7
0
12
13
L
Discordia
menki97
Discordia
0
2
0
0
L
Gilgamesh
prokurator97
Gilgamesh
0
4
1
0.13
L
Bacchus
yoyol
Bacchus
1
5
0
0.2
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,841
Damage
49,831
53,266
Taken
30,004
41,251
Mitigated
18,363
2,034
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,336
1,140
0
105
4,980
2,204
0
3,039
1,812
16,850
0
W
Baron Samedi
Aringus
Baron Samedi
8,940
893
1,446
1,133
5,035
2,485
0
1,680
3,106
19,133
0
L
Ishtar
Brynsulin
Ishtar
5,827
3,341
0
736
12,257
5,742
0
2,497
9,474
0
21,922
L
Baba Yaga
JimSama
Baba Yaga
4,701
191
0
228
5,325
2,750
0
983
4,203
21,643
0
W
Medusa
Kounaaar
Medusa
15,233
8,277
0
906
7,416
3,606
0
2,669
4,668
0
34,178
W
Thor
RASEY2
Thor
14,219
2,177
0
0
6,103
2,941
0
2,833
3,100
0
20,925
L
Discordia
menki97
Discordia
2,669
192
0
0
4,925
1,545
0
386
4,436
14,137
0
L
Gilgamesh
prokurator97
Gilgamesh
8,008
1,547
0
867
15,772
16,332
0
5,298
10,109
0
20,537
L
Bacchus
yoyol
Bacchus
5,636
89
0
203
14,987
14,882
0
4,663
9,978
15,695
0
W
6,103
782
0
1,823
6,470
7,127
0
2,855
3,142
0
19,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,896
Gold Earned
44,818
147
Minions Killed
159
5
Camps Cleared
7
618,312
Distance Traveled
792,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,161
1,166
19
3
1
147,813
0
W
Baron Samedi
8,465
1,209
34
5
1
147,300
0
L
Ishtar
7,254
1,036
37
5
2
126,345
0
L
Baba Yaga
7,273
1,039
32
5
0
103,120
0
W
Medusa
9,661
1,380
45
6
1
160,558
0
W
Thor
9,941
1,420
16
2
2
156,746
0
L
Discordia
7,171
1,024
27
4
0
88,063
0
L
Gilgamesh
7,530
1,076
29
4
3
158,192
0
L
Bacchus
7,668
1,095
22
3
0
142,592
0
W
Chaac
8,590
1,227
45
6
2
180,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role