Player Matchup

Fenrir
Fenrir
AYmLYr-_-
Fenrir
Level 47
God Stats
5W - 8L
1,237 SR
Queue Stats
11W - 16L
1,403 Elo+
Party 3
Izanami
Izanami
Akiira-12
Izanami
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 98L
1,594 Elo+
Solo
Discordia
Discordia
JackW_0
Discordia
Level 112
God Stats
7W - 11L
1,331 SR
Queue Stats
331W - 349L
1,429 Elo+
Solo
Ravana
Ravana
kind-teams4345
Ravana
Level 85
God Stats
3W - 10L
1,350 SR
Queue Stats
295W - 304L
1,388 Elo+
Solo
Danzaburou
Danzaburou
zvrh7
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Team Averages
Level 71
1,384 SR
1,463 Elo+

VS

Team Averages
Level 54
1,460 SR
1,464 Elo+
Bakasura
Bakasura
AhmlilTV
Bakasura
Level 45
God Stats
5W - 3L
1,476 SR
Queue Stats
98W - 93L
1,499 Elo+
Party 2
Hades
Hades
Cylo420
Hades
Level 46
God Stats
4W - 1L
1,726 SR
Queue Stats
86W - 103L
1,441 Elo+
Solo
Agni
Agni
Hadosyt
Agni
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 222L
1,454 Elo+
Party 1
Chaac
Chaac
Jz_Vrax68
Chaac
Level 64
God Stats
4W - 3L
1,428 SR
Queue Stats
368W - 389L
1,471 Elo+
Party 2
Cerberus
Cerberus
unachtsam-Halde
Cerberus
Level 50
God Stats
3W - 5L
1,172 SR
Queue Stats
168W - 183L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AYmLYr-_-
Fenrir
14
7 / 4 / 2
9,382
521
8,729
15,039
5,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Akiira-12
Izanami
13
3 / 9 / 5
8,856
492
10,415
16,797
4,835
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
JackW_0
Discordia
16
1 / 1 / 0
9,481
527
16,065
9,346
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 2 / 0
9,881
549
8,423
10,894
8,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
zvrh7
Danzaburou
11
1 / 4 / 4
7,555
420
6,072
10,483
2,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AhmlilTV
Bakasura
19
4 / 1 / 7
11,281
627
10,158
18,478
8,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
Cylo420
Hades
17
3 / 1 / 3
10,662
592
5,873
16,641
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
Hadosyt
Agni
15
9 / 7 / 6
10,449
581
16,772
13,701
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Jz_Vrax68
Chaac
17
1 / 1 / 1
10,576
588
5,697
12,814
11,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
15
3 / 4 / 12
9,006
500
7,687
16,144
15,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
14
Kills
20
20
Deaths
14
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AYmLYr-_-
Fenrir
7
4
2
2
W
Bakasura
AhmlilTV
Bakasura
4
1
7
7.5
L
Izanami
Akiira-12
Izanami
3
9
5
0.61
W
Hades
Cylo420
Hades
3
1
3
4.5
W
Agni
Hadosyt
Agni
9
7
6
1.71
L
Discordia
JackW_0
Discordia
1
1
0
1
W
Chaac
Jz_Vrax68
Chaac
1
1
1
1.5
L
2
2
0
1
W
Cerberus
3
4
12
2.25
L
Danzaburou
zvrh7
Danzaburou
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,704
Damage
46,187
62,559
Taken
77,778
25,062
Mitigated
46,319
10,079
Healing
23,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AYmLYr-_-
Fenrir
8,729
2,102
0
2,008
15,039
5,886
744
4,737
9,585
0
54,711
W
Bakasura
AhmlilTV
Bakasura
10,158
7,131
0
8,100
18,478
8,513
3,000
3,708
14,770
60
106,601
L
Izanami
Akiira-12
Izanami
10,415
7,062
89
2,019
16,797
4,835
340
12,266
4,531
0
59,648
W
Hades
Cylo420
Hades
5,873
333
180
7,512
16,641
6,617
1,129
9,171
7,470
81,777
0
W
Agni
Hadosyt
Agni
16,772
2,349
0
90
13,701
4,502
1,469
2,471
11,230
67,744
0
L
Discordia
JackW_0
Discordia
16,065
398
0
1,980
9,346
3,247
296
4,578
4,658
103,081
0
W
Chaac
Jz_Vrax68
Chaac
5,697
1,321
0
5,871
12,814
11,097
22
84
12,730
0
72,722
L
8,423
1,811
0
3,387
10,894
8,300
133
0
10,207
84
85,513
W
Cerberus
7,687
881
0
1,717
16,144
15,590
479
839
15,305
31,343
0
L
Danzaburou
zvrh7
Danzaburou
6,072
2,172
0
596
10,483
2,794
464
8,945
1,472
0
22,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,155
Gold Earned
51,974
499
Minions Killed
613
0
Camps Cleared
0
1,743,784
Distance Traveled
1,879,462
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,382
521
75
4
0
385,656
0
W
Bakasura
11,281
627
175
10
0
448,849
4
L
Izanami
8,856
492
94
5
0
311,460
0
W
Hades
10,662
592
146
8
0
366,047
0
W
Agni
10,449
581
108
6
0
331,340
0
L
Discordia
9,481
527
160
9
0
342,341
6
W
Chaac
10,576
588
121
7
0
406,492
5
L
Ravana
9,881
549
131
7
0
375,320
0
W
Cerberus
9,006
500
63
4
0
326,734
0
L
Danzaburou
7,555
420
39
2
0
329,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role