Player Matchup

Kuzenbo
Kuzenbo
BabyFace2k
Kuzenbo
Level 108
God Stats
7W - 5L
1,258 SR
Queue Stats
131W - 119L
1,505 Elo+
Party 3
Horus
Horus
Desmeco
Horus
Level 63
God Stats
0W - 3L
1,171 SR
Queue Stats
165W - 198L
1,438 Elo+
Solo
Anhur
Anhur
ImpyStan
Anhur
Level 81
God Stats
5W - 12L
1,419 SR
Queue Stats
195W - 190L
1,536 Elo+
Solo
Bastet
Bastet
Prettyboytoy
Bastet
Level 97
God Stats
17W - 13L
1,383 SR
Queue Stats
110W - 88L
1,517 Elo+
Party 3
Charon
Charon
bananaoil
Charon
Level 213
God Stats
27W - 15L
1,663 SR
Queue Stats
566W - 552L
1,503 Elo+
Solo
Team Averages
Level 112
1,379 SR
1,500 Elo+

VS

Team Averages
Level 100
1,615 SR
1,454 Elo+
Athena
Athena
FDSx Shockz
Athena
Level 128
God Stats
1W - 5L
1,316 SR
Queue Stats
80W - 87L
1,382 Elo+
Party 1
Ullr
Ullr
Gorratatosker
Ullr
Level 58
God Stats
4W - 3L
1,551 SR
Queue Stats
39W - 32L
1,545 Elo+
Solo
Achilles
Achilles
Lyukami
Achilles
Level 156
God Stats
2W - 0L
1,788 SR
Queue Stats
59W - 23L
1,494 Elo+
Party 2
Poseidon
Poseidon
Zyiuk
Poseidon
Level 145
God Stats
8W - 4L
1,555 SR
Queue Stats
195W - 148L
1,580 Elo+
Party 2
Medusa
Medusa
xShawyD
Medusa
Level 12
God Stats
5W - 1L
1,866 SR
Queue Stats
16W - 24L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BabyFace2k
Kuzenbo
10
0 / 3 / 3
6,775
423
3,314
12,204
12,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Desmeco
Horus
10
1 / 7 / 1
6,764
423
7,410
17,982
9,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
ImpyStan
Anhur
14
1 / 2 / 1
8,313
520
7,554
7,528
3,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
4 / 4 / 2
8,552
535
7,950
14,625
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
bananaoil
Charon
14
3 / 7 / 2
8,311
519
8,083
15,537
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 1 / 13
8,158
510
4,780
12,008
10,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 7
8,527
533
6,145
12,253
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Lyukami
Achilles
15
8 / 2 / 6
9,882
618
12,508
16,385
12,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Zyiuk
Poseidon
16
8 / 4 / 6
9,766
610
17,600
9,091
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
xShawyD
Medusa
14
2 / 1 / 2
8,277
517
4,061
8,212
2,862
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
9
Kills
22
23
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BabyFace2k
Kuzenbo
0
3
3
0.5
L
Horus
Desmeco
Horus
1
7
1
0.21
W
Athena
1
1
13
7.5
W
3
1
7
6.5
L
Anhur
ImpyStan
Anhur
1
2
1
0.75
W
Achilles
Lyukami
Achilles
8
2
6
5.5
L
Bastet
4
4
2
1.25
W
Poseidon
Zyiuk
Poseidon
8
4
6
2.75
L
Charon
bananaoil
Charon
3
7
2
0.57
W
Medusa
xShawyD
Medusa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,311
Damage
45,094
67,876
Taken
57,949
38,461
Mitigated
33,664
13,644
Healing
20,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BabyFace2k
Kuzenbo
3,314
1,331
0
1,951
12,204
12,377
0
3,821
8,383
17,013
0
L
Horus
Desmeco
Horus
7,410
3,377
120
4,224
17,982
9,784
0
2,815
14,557
239
34,815
W
Athena
4,780
1,433
0
3,865
12,008
10,011
0
3,980
7,984
18,880
0
W
6,145
2,737
0
8,035
12,253
4,798
0
1,642
10,483
0
58,859
L
Anhur
ImpyStan
Anhur
7,554
4,699
0
2,912
7,528
3,084
23
1,600
5,928
0
70,651
W
Achilles
Lyukami
Achilles
12,508
3,229
0
4,655
16,385
12,521
259
1,822
13,641
0
61,085
L
Bastet
7,950
2,554
0
3,437
14,625
5,736
0
4,693
9,928
0
63,981
W
Poseidon
Zyiuk
Poseidon
17,600
3,747
0
500
9,091
3,472
0
4,324
4,767
86,159
0
L
Charon
bananaoil
Charon
8,083
903
0
1,000
15,537
7,480
0
9,582
5,955
68,791
0
W
Medusa
xShawyD
Medusa
4,061
2,372
0
3,293
8,212
2,862
897
757
7,455
0
61,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,715
Gold Earned
44,610
405
Minions Killed
457
0
Camps Cleared
0
1,508,246
Distance Traveled
1,611,208
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,775
423
24
2
0
329,079
0
L
Horus
6,764
423
53
3
0
216,147
0
W
Athena
8,158
510
24
2
0
329,849
3
W
Ullr
8,527
533
92
6
0
337,353
2
L
Anhur
8,313
520
124
8
0
319,373
6
W
Achilles
9,882
618
94
6
0
327,138
0
L
Bastet
8,552
535
87
5
0
349,766
0
W
Poseidon
9,766
610
135
8
0
323,616
4
L
Charon
8,311
519
117
7
0
293,881
1
W
Medusa
8,277
517
112
7
0
293,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role