Player Matchup

Ymir
Ymir
DaringBaboon
Ymir
Level 109
God Stats
3W - 5L
1,358 SR
Queue Stats
92W - 98L
1,467 Elo+
Solo
Xbalanque
Xbalanque
FrizzCap
Xbalanque
Level 77
God Stats
1W - 1L
1,304 SR
Queue Stats
150W - 127L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
RayGexSetard
Zhong Kui
Level 148
God Stats
11W - 7L
1,489 SR
Queue Stats
757W - 745L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
UTalDo G0D
Baron Samedi
Level 63
God Stats
7W - 3L
1,490 SR
Queue Stats
399W - 402L
1,432 Elo+
Solo
Vulcan
Vulcan
XIIIBriareosIIIX
Vulcan
Level 238
God Stats
16W - 10L
1,667 SR
Queue Stats
726W - 743L
1,498 Elo+
Solo
Team Averages
Level 127
1,462 SR
1,506 Elo+

VS

Team Averages
Level 94
1,566 SR
1,485 Elo+
Cerberus
Cerberus
Celtic_Cactus
Cerberus
Level 115
God Stats
12W - 11L
1,509 SR
Queue Stats
695W - 687L
1,430 Elo+
Solo
Cupid
Cupid
DrEasyBake
Cupid
Level 103
God Stats
1W - 2L
1,283 SR
Queue Stats
48W - 45L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
LKMT2013
Erlang Shen
Level 127
God Stats
2W - 3L
1,527 SR
Queue Stats
174W - 181L
1,452 Elo+
Solo
Tiamat
Tiamat
Pato301202
Tiamat
Level 29
God Stats
1W - 2L
1,715 SR
Queue Stats
180W - 176L
1,494 Elo+
Solo
Ishtar
Ishtar
Tjoteilgd
Ishtar
Level 94
God Stats
0W - 1L
1,795 SR
Queue Stats
134W - 111L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
9,391
854
3,068
13,544
13,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
FrizzCap
Xbalanque
18
9 / 2 / 5
10,485
953
11,633
7,196
3,745
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
RayGexSetard
Zhong Kui
15
2 / 2 / 8
8,807
801
5,547
11,488
15,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
UTalDo G0D
Baron Samedi
15
1 / 1 / 12
8,618
783
7,765
8,599
5,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 1 / 10
9,425
857
12,574
6,982
3,866
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Celtic_Cactus
Cerberus
14
1 / 4 / 3
7,080
644
4,833
12,420
14,724
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
1
0 / 0 / 0
2,888
263
0
0
0
Erlang Shen
LKMT2013
Erlang Shen
17
0 / 2 / 5
7,274
661
5,182
9,473
11,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
Pato301202
Tiamat
15
2 / 7 / 3
8,118
738
7,148
13,763
8,545
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Tjoteilgd
Ishtar
16
3 / 3 / 2
7,727
702
10,438
8,093
4,440
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
16
Kills
6
9
Deaths
16
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Celtic_Cactus
Cerberus
1
4
3
0.63
W
1
3
8
1.67
L
Cupid
0
0
0
0
W
Xbalanque
FrizzCap
Xbalanque
9
2
5
5.75
L
Erlang Shen
LKMT2013
Erlang Shen
0
2
5
1.25
L
Tiamat
Pato301202
Tiamat
2
7
3
0.5
W
Zhong Kui
RayGexSetard
Zhong Kui
2
2
8
3
L
Ishtar
Tjoteilgd
Ishtar
3
3
2
1.33
W
Baron Samedi
UTalDo G0D
Baron Samedi
1
1
12
7
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,587
Damage
27,601
47,809
Taken
43,749
42,286
Mitigated
38,756
17,487
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Celtic_Cactus
Cerberus
4,833
0
1,463
2,284
12,420
14,724
0
6,981
5,439
6,549
0
W
3,068
132
3,742
3,113
13,544
13,794
0
3,811
9,064
8,632
0
L
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
FrizzCap
Xbalanque
11,633
6,545
188
544
7,196
3,745
3,804
1,594
5,563
0
25,287
L
Erlang Shen
LKMT2013
Erlang Shen
5,182
704
915
2,925
9,473
11,047
0
6,675
2,798
0
22,618
L
Tiamat
Pato301202
Tiamat
7,148
94
295
2,710
13,763
8,545
8
10,334
3,429
17,279
0
W
Zhong Kui
RayGexSetard
Zhong Kui
5,547
625
1,076
2,885
11,488
15,044
1,103
2,473
8,875
12,053
0
L
Ishtar
Tjoteilgd
Ishtar
10,438
6,051
375
667
8,093
4,440
0
4,985
3,108
0
26,035
W
Baron Samedi
UTalDo G0D
Baron Samedi
7,765
183
3,327
2,250
8,599
5,837
183
2,569
5,814
18,007
0
W
12,574
5,930
116
246
6,982
3,866
435
1,605
5,287
34,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
33,087
133
Minions Killed
93
0
Camps Cleared
0
1,053,047
Distance Traveled
791,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,080
644
7
1
0
210,314
0
W
Ymir
9,391
854
10
1
0
198,111
0
L
Cupid
2,888
263
0
0
0
0
0
W
Xbalanque
10,485
953
41
4
0
192,513
0
L
Erlang Shen
7,274
661
26
2
0
220,294
0
L
Tiamat
8,118
738
18
2
0
183,374
0
W
Zhong Kui
8,807
801
21
2
0
214,703
0
L
Ishtar
7,727
702
42
4
0
177,398
0
W
Baron Samedi
8,618
783
10
1
0
191,384
0
W
Vulcan
9,425
857
51
5
0
256,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role