Player Matchup

Loki
Loki
 
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BigSadTimes
Ishtar
Level 37
God Stats
1W - 1L
1,355 SR
Queue Stats
34W - 15L
1,643 Elo+
Party 1
Hou Yi
Hou Yi
Dr3ams4Et3rnity_
Hou Yi
Level 44
God Stats
3W - 0L
1,530 SR
Queue Stats
51W - 37L
1,523 Elo+
Solo
Yu Huang
Yu Huang
Promithios
Yu Huang
Level 158
God Stats
12W - 12L
1,486 SR
Queue Stats
213W - 187L
1,503 Elo+
Solo
Yemoja
Yemoja
sunshineinblack
Yemoja
Level 162
God Stats
27W - 17L
1,619 SR
Queue Stats
322W - 296L
1,546 Elo+
Party 1
Team Averages
Level 100
1,498 SR
1,543 Elo+

VS

Team Averages
Level 127
1,713 SR
1,507 Elo+
Vulcan
Vulcan
Heaven1wild
Vulcan
Level 127
God Stats
4W - 3L
1,789 SR
Queue Stats
223W - 192L
1,536 Elo+
Solo
Ullr
Ullr
Jgm012
Ullr
Level 65
God Stats
2W - 1L
1,755 SR
Queue Stats
91W - 87L
1,465 Elo+
Party 2
Anhur
Anhur
LuaP-_-34
Anhur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 114L
1,602 Elo+
Solo
Achilles
Achilles
PappaNoaey
Achilles
Level 166
God Stats
8W - 2L
1,759 SR
Queue Stats
170W - 162L
1,474 Elo+
Solo
Sobek
Sobek
cebollin_elcapas
Sobek
Level 121
God Stats
1W - 2L
1,764 SR
Queue Stats
153W - 145L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 0 / 3
5,407
541
1,930
7,646
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
11
4 / 1 / 2
6,609
661
6,665
8,137
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 0
6,121
612
5,277
8,651
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Promithios
Yu Huang
11
3 / 1 / 1
5,968
597
4,279
4,761
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 5
6,014
601
3,100
6,289
2,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 3 / 1
5,210
521
4,068
4,616
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Jgm012
Ullr
10
2 / 0 / 1
5,604
560
2,318
7,184
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
LuaP-_-34
Anhur
9
0 / 5 / 2
5,059
506
4,289
8,990
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
PappaNoaey
Achilles
9
1 / 2 / 0
5,439
544
4,725
10,216
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
1 / 2 / 2
5,238
524
3,482
7,043
4,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
4
5
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
3
2.5
W
Ishtar
4
1
2
5
W
2
2
0
1
L
Vulcan
0
3
1
0.17
L
Ullr
Jgm012
Ullr
2
0
1
2.5
L
Anhur
LuaP-_-34
Anhur
0
5
2
0.2
L
Achilles
PappaNoaey
Achilles
1
2
0
0.5
W
Yu Huang
Promithios
Yu Huang
3
1
1
3.5
L
1
2
2
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,251
Damage
18,882
35,484
Taken
38,049
12,519
Mitigated
19,733
18,396
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,930
361
0
4,887
7,646
2,452
0
1,261
6,185
0
38,492
W
Ishtar
6,665
3,981
0
4,516
8,137
3,129
0
1,662
6,443
0
53,703
W
5,277
2,825
0
3,911
8,651
2,885
697
28
8,007
0
40,754
L
Vulcan
4,068
561
0
468
4,616
1,602
0
2,878
1,738
35,651
0
L
Ullr
Jgm012
Ullr
2,318
688
0
3,739
7,184
2,567
0
1,267
5,917
0
29,443
L
Anhur
LuaP-_-34
Anhur
4,289
2,612
0
3,040
8,990
2,702
0
1,686
7,304
0
34,564
L
Achilles
PappaNoaey
Achilles
4,725
1,429
0
2,890
10,216
8,423
0
0
10,216
0
33,461
W
Yu Huang
Promithios
Yu Huang
4,279
143
0
860
4,761
1,720
0
2,665
1,884
43,106
0
L
3,482
814
0
1,666
7,043
4,439
0
1,556
5,418
10,508
0
W
3,100
932
2,159
2,063
6,289
2,333
0
1,438
4,771
13,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,119
Gold Earned
26,550
327
Minions Killed
251
0
Camps Cleared
0
962,523
Distance Traveled
962,132
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,407
541
59
6
0
249,008
0
W
Ishtar
6,609
661
100
10
0
161,512
2
W
Hou Yi
6,121
612
71
7
0
165,099
3
L
Vulcan
5,210
521
76
8
0
187,536
1
L
Ullr
5,604
560
55
6
0
197,572
0
L
Anhur
5,059
506
55
6
0
179,684
0
L
Achilles
5,439
544
52
5
0
192,615
0
W
Yu Huang
5,968
597
79
8
0
198,251
0
L
Sobek
5,238
524
13
1
0
204,725
0
W
Yemoja
6,014
601
18
2
0
188,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role