Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MazingerX69
Ah Muzen Cab
Level 113
God Stats
3W - 5L
1,322 SR
Queue Stats
191W - 202L
1,346 Elo+
Solo
Bacchus
Bacchus
PAAPii_23
Bacchus
Level 60
God Stats
21W - 14L
1,613 SR
Queue Stats
48W - 47L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
TsubasaRaiga
Zhong Kui
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 46L
1,399 Elo+
Party 2
Team Averages
Level 81
1,479 SR
1,382 Elo+

VS

Team Averages
Level 61
1,437 SR
1,401 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
juuzou-_-353
Merlin
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 108L
1,343 Elo+
Party 1
Bastet
Bastet
nachobst1996
Bastet
Level 53
God Stats
6W - 15L
1,310 SR
Queue Stats
318W - 358L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MazingerX69
Ah Muzen Cab
13
1 / 5 / 8
11,288
753
9,462
12,063
4,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
PAAPii_23
Bacchus
15
5 / 0 / 9
12,082
805
8,764
15,998
24,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
TsubasaRaiga
Zhong Kui
16
9 / 2 / 5
13,373
892
19,713
15,746
14,146
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 6 / 5
10,525
702
12,392
22,040
20,784
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
13
0 / 5 / 6
10,220
681
8,876
11,771
4,831
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
12
5 / 4 / 0
10,490
699
11,768
13,332
5,350
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
15
Kills
7
7
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
6
5
0.75
W
Ah Muzen Cab
MazingerX69
Ah Muzen Cab
1
5
8
1
W
Bacchus
PAAPii_23
Bacchus
5
0
9
9.5
W
Zhong Kui
TsubasaRaiga
Zhong Kui
9
2
5
5.75
L
Merlin
0
5
6
0.6
L
Bastet
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,939
Damage
33,036
43,807
Taken
47,143
43,428
Mitigated
30,965
14,004
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
12,392
7,585
0
3,572
22,040
20,784
0
12,357
9,623
0
39,803
W
Ah Muzen Cab
MazingerX69
Ah Muzen Cab
9,462
3,618
216
1,506
12,063
4,561
1,271
1,540
10,437
0
55,049
W
Bacchus
PAAPii_23
Bacchus
8,764
846
0
2,883
15,998
24,721
578
3,827
11,324
21,268
819
W
Zhong Kui
TsubasaRaiga
Zhong Kui
19,713
3,339
0
9,399
15,746
14,146
714
3,037
12,241
73,049
0
L
Merlin
8,876
483
0
125
11,771
4,831
0
8,712
3,059
46,351
0
L
Bastet
11,768
5,305
0
1,651
13,332
5,350
0
7,112
6,220
0
27,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,743
Gold Earned
31,235
175
Minions Killed
145
0
Camps Cleared
0
764,090
Distance Traveled
738,474
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,525
702
45
3
0
246,736
2
W
Ah Muzen Cab
11,288
753
68
5
0
230,359
2
W
Bacchus
12,082
805
15
1
0
277,906
0
W
Zhong Kui
13,373
892
92
6
0
255,825
0
L
Merlin
10,220
681
72
5
0
233,336
0
L
Bastet
10,490
699
28
2
0
258,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role