Player Matchup

Sobek
Sobek
Platinum V
ForceMax
Sobek
Platinum V
Level 148
God Stats
16W - 22L
1,434 SR
Queue Stats
547W - 548L
1,861 MMR
Solo
Ix Chel
Ix Chel
Platinum I
TheFalcon515
Ix Chel
Platinum I
Level 132
God Stats
0W - 1L
1,837 SR
Queue Stats
150W - 178L
1,920 MMR
Solo
Hou Yi
Hou Yi
Platinum I
xSickoMode__
Hou Yi
Platinum I
Level 127
God Stats
61W - 57L
1,638 SR
Queue Stats
251W - 254L
1,924 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,636 SR
1,902 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,618 SR
1,630 MMR
Thor
Thor
Platinum IV
Abiel999
Thor
Platinum IV
Level 127
God Stats
5W - 5L
1,550 SR
Queue Stats
68W - 63L
1,600 MMR
Party 1
Agni
Agni
Platinum III
TaikaVanukaz
Agni
Platinum III
Level 125
God Stats
17W - 10L
1,657 SR
Queue Stats
56W - 46L
1,681 MMR
Party 1
Fenrir
Fenrir
Platinum V
b00ga
Fenrir
Platinum V
Level 55
God Stats
41W - 34L
1,646 SR
Queue Stats
61W - 55L
1,609 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ForceMax
Sobek
12
1 / 3 / 0
9,915
661
5,577
17,730
22,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ix Chel
TheFalcon515
Ix Chel
13
0 / 5 / 1
10,063
671
4,957
11,048
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
14
1 / 2 / 1
10,435
696
7,683
8,947
3,172
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesThothKuzenboHachimanMartichoras

VS

Bans
AresAnhurBacchusXbalanqueHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
7 / 0 / 2
12,132
809
10,863
8,196
3,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 0 / 9
11,499
767
16,137
6,792
3,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
b00ga
Fenrir
13
2 / 2 / 5
10,706
714
3,392
8,768
4,114
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
10
10
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
7
0
2
8
L
Sobek
ForceMax
Sobek
1
3
0
0.33
W
1
0
9
5.5
L
Ix Chel
TheFalcon515
Ix Chel
0
5
1
0.1
W
Fenrir
b00ga
Fenrir
2
2
5
2.25
L
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,217
Damage
30,392
37,725
Taken
23,756
29,038
Mitigated
10,545
8,539
Healing
1,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
10,863
1,684
0
745
8,196
3,421
0
3,431
4,633
0
55,098
L
Sobek
ForceMax
Sobek
5,577
318
0
2,583
17,730
22,380
0
6,934
10,649
24,419
1,056
W
16,137
844
0
508
6,792
3,010
88
3,194
3,598
65,129
0
L
Ix Chel
TheFalcon515
Ix Chel
4,957
579
2,048
3,033
11,048
3,486
0
4,915
6,133
40,617
0
W
Fenrir
b00ga
Fenrir
3,392
1,007
0
721
8,768
4,114
0
3,299
5,393
0
26,305
L
Hou Yi
7,683
3,612
0
875
8,947
3,172
0
4,512
4,251
0
49,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,413
Gold Earned
34,337
185
Minions Killed
190
0
Camps Cleared
0
834,469
Distance Traveled
926,503
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,132
809
70
5
0
306,522
0
L
Sobek
9,915
661
41
3
0
298,076
7
W
Agni
11,499
767
90
6
0
301,983
0
L
Ix Chel
10,063
671
68
5
0
274,778
4
W
Fenrir
10,706
714
30
2
0
317,998
0
L
Hou Yi
10,435
696
76
5
0
261,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role