Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DogtorJ
Cthulhu
Level 28
God Stats
1W - 3L
1,394 SR
Queue Stats
3W - 11L
1,115 Elo+
Party 1
Izanami
Izanami
Monkeydluffy2424
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SolWorsham
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,277 SR
Queue Stats
2W - 12L
1,160 Elo+
Party 1
Camazotz
Camazotz
w1z4rdh4v0k
Camazotz
Level 28
God Stats
0W - 2L
1,244 SR
Queue Stats
2W - 5L
1,302 Elo+
Party 1
Team Averages
Level 45
1,383 SR
1,275 Elo+

VS

Team Averages
Level 116
1,487 SR
1,496 Elo+
Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Animez9
Danzaburou
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 219L
1,466 Elo+
Solo
Janus
Janus
Gerbiphonics
Janus
Level 109
God Stats
8W - 5L
1,798 SR
Queue Stats
22W - 34L
1,599 Elo+
Solo
Ah Puch
Ah Puch
KushLifeMOB
Ah Puch
Level 109
God Stats
25W - 36L
1,481 SR
Queue Stats
380W - 381L
1,432 Elo+
Solo
Maui
Maui
informtech
Maui
Level 129
God Stats
1W - 0L
1,158 SR
Queue Stats
69W - 60L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 2 / 0
7,602
760
6,837
7,753
6,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DogtorJ
Cthulhu
14
2 / 6 / 0
7,641
764
5,776
15,366
9,149
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 2
6,636
664
4,561
10,967
4,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
SolWorsham
Morgan Le Fay
12
1 / 4 / 0
6,709
671
4,924
9,958
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
w1z4rdh4v0k
Camazotz
12
0 / 7 / 2
6,371
637
5,082
13,563
5,438
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
6 / 1 / 9
7,929
793
8,298
9,937
8,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Animez9
Danzaburou
15
5 / 0 / 6
8,666
867
10,052
8,036
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 8
7,844
784
11,135
5,848
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
KushLifeMOB
Ah Puch
16
10 / 1 / 7
9,019
902
12,337
6,213
2,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 14
7,952
795
5,804
7,866
6,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
5
Kills
26
26
Deaths
5
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
0
1
W
Surtr
 
Surtr
6
1
9
10.5
W
Danzaburou
Animez9
Danzaburou
5
0
6
8
L
Cthulhu
DogtorJ
Cthulhu
2
6
0
0.33
W
2
2
8
3
W
Ah Puch
KushLifeMOB
Ah Puch
10
1
7
13.5
L
0
7
2
0.14
L
Morgan Le Fay
SolWorsham
Morgan Le Fay
1
4
0
0.25
W
3
1
14
10
L
Camazotz
w1z4rdh4v0k
Camazotz
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
47,626
57,607
Taken
37,900
28,970
Mitigated
24,712
6,159
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,837
460
0
1,745
7,753
6,241
0
1,672
6,009
18,884
0
W
Surtr
 
Surtr
8,298
2,614
0
2,157
9,937
8,387
10
3,418
6,349
273
19,455
W
Danzaburou
Animez9
Danzaburou
10,052
4,452
54
1,651
8,036
3,826
1,115
4,544
3,326
0
31,956
L
Cthulhu
DogtorJ
Cthulhu
5,776
698
157
1,412
15,366
9,149
0
9,045
6,051
19,567
0
W
11,135
385
0
599
5,848
2,652
2,443
4,003
1,687
33,876
0
W
Ah Puch
KushLifeMOB
Ah Puch
12,337
991
0
674
6,213
2,945
280
2,005
4,128
36,662
0
L
4,561
2,588
0
699
10,967
4,122
0
7,606
3,108
0
18,082
L
Morgan Le Fay
SolWorsham
Morgan Le Fay
4,924
822
0
120
9,958
4,020
0
4,966
4,789
18,209
0
W
5,804
1,309
0
1,846
7,866
6,902
124
2,988
4,742
17,778
0
L
Camazotz
w1z4rdh4v0k
Camazotz
5,082
1,554
61
1,965
13,563
5,438
0
5,334
7,936
0
10,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,959
Gold Earned
41,410
170
Minions Killed
234
0
Camps Cleared
0
931,892
Distance Traveled
1,019,108
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,602
760
50
5
0
197,127
0
W
Surtr
7,929
793
20
2
0
218,787
3
W
Danzaburou
8,666
867
53
5
0
187,777
1
L
Cthulhu
7,641
764
31
3
0
191,395
0
W
Janus
7,844
784
65
7
0
205,954
0
W
Ah Puch
9,019
902
61
6
0
203,364
0
L
Izanami
6,636
664
39
4
0
184,426
0
L
Morgan Le Fay
6,709
671
34
3
0
189,346
0
W
Maui
7,952
795
35
4
0
203,226
0
L
Camazotz
6,371
637
16
2
0
169,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role