Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Ru5tyEgg
Olorun
Level 63
God Stats
0W - 2L
1,287 SR
Queue Stats
64W - 67L
1,351 Elo+
Party 3
Xing Tian
Xing Tian
Ru5tyRat
Xing Tian
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 41L
1,293 Elo+
Party 3
Jormungandr
Jormungandr
nemmesisss
Jormungandr
Level 115
God Stats
1W - 3L
1,214 SR
Queue Stats
584W - 590L
1,460 Elo+
Party 1
Set
Set
ymapalympa
Set
Level 83
God Stats
56W - 51L
1,477 SR
Queue Stats
359W - 373L
1,472 Elo+
Party 1
Team Averages
Level 85
1,396 SR
1,415 Elo+

VS

Team Averages
Level 79
1,462 SR
1,490 Elo+
King Arthur
King Arthur
IcyIIl
King Arthur
Level 76
God Stats
3W - 4L
1,246 SR
Queue Stats
251W - 255L
1,454 Elo+
Solo
Bakasura
Bakasura
ImInABag
Bakasura
Level 86
God Stats
9W - 9L
1,357 SR
Queue Stats
152W - 145L
1,520 Elo+
Solo
Cernunnos
Cernunnos
KriZZby
Cernunnos
Level 61
God Stats
4W - 0L
1,690 SR
Queue Stats
62W - 46L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
lukasbroant
Cthulhu
Level 62
God Stats
12W - 11L
1,563 SR
Queue Stats
58W - 45L
1,498 Elo+
Party 2
Nox
Nox
uvv1996
Nox
Level 112
God Stats
24W - 30L
1,456 SR
Queue Stats
389W - 383L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
13 / 0 / 0
10,757
633
13,418
15,863
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Ru5tyEgg
Olorun
13
2 / 6 / 2
7,811
459
6,280
14,306
5,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Ru5tyRat
Xing Tian
13
0 / 2 / 7
8,221
484
5,540
17,389
15,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
nemmesisss
Jormungandr
15
1 / 3 / 1
9,153
538
8,869
14,696
16,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 3 / 2
8,495
500
4,233
12,395
7,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IcyIIl
King Arthur
16
1 / 3 / 2
9,103
535
8,958
16,635
13,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
ImInABag
Bakasura
17
10 / 1 / 0
10,352
609
13,200
17,995
8,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
KriZZby
Cernunnos
12
1 / 4 / 3
7,444
438
11,102
10,599
4,039
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
lukasbroant
Cthulhu
12
1 / 6 / 4
7,076
416
8,183
14,855
11,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Nox
15
1 / 2 / 3
8,890
523
6,871
6,994
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
16
Kills
14
14
Deaths
16
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
13
0
0
13
W
King Arthur
IcyIIl
King Arthur
1
3
2
0.67
W
Bakasura
ImInABag
Bakasura
10
1
0
10
W
Cernunnos
KriZZby
Cernunnos
1
4
3
0.63
L
Olorun
Ru5tyEgg
Olorun
2
6
2
0.5
L
Xing Tian
Ru5tyRat
Xing Tian
0
2
7
1.75
W
Cthulhu
lukasbroant
Cthulhu
1
6
4
0.5
L
Jormungandr
nemmesisss
Jormungandr
1
3
1
0.5
W
Nox
1
2
3
1.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,340
Damage
48,314
74,649
Taken
67,078
51,206
Mitigated
40,995
23,559
Healing
13,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
13,418
3,923
0
10,443
15,863
6,930
592
2,171
12,644
82,626
0
W
King Arthur
IcyIIl
King Arthur
8,958
953
0
2,388
16,635
13,931
0
9,237
7,398
0
71,706
W
Bakasura
ImInABag
Bakasura
13,200
7,503
0
5,219
17,995
8,349
644
6,357
11,638
0
80,459
W
Cernunnos
KriZZby
Cernunnos
11,102
4,932
0
2,385
10,599
4,039
245
5,615
4,940
0
49,851
L
Olorun
Ru5tyEgg
Olorun
6,280
2,723
1,485
3,384
14,306
5,714
1,006
3,201
10,010
53,196
0
L
Xing Tian
Ru5tyRat
Xing Tian
5,540
552
330
3,495
17,389
15,479
0
3,530
12,993
29,325
0
W
Cthulhu
lukasbroant
Cthulhu
8,183
605
0
1,200
14,855
11,676
0
10,779
4,036
25,262
0
L
Jormungandr
nemmesisss
Jormungandr
8,869
2,074
0
3,162
14,696
16,015
0
0
14,416
72,178
0
W
Nox
6,871
471
0
2,562
6,994
3,000
1,137
2,035
4,959
68,042
0
L
4,233
1,306
0
1,260
12,395
7,068
82
5,191
6,333
0
62,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
42,865
458
Minions Killed
459
0
Camps Cleared
0
1,750,287
Distance Traveled
1,798,303
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,757
633
123
7
0
375,224
0
W
King Arthur
9,103
535
118
7
0
362,877
7
W
Bakasura
10,352
609
133
8
0
409,267
0
W
Cernunnos
7,444
438
62
4
0
346,613
0
L
Olorun
7,811
459
88
5
0
315,386
0
L
Xing Tian
8,221
484
30
2
0
368,996
2
W
Cthulhu
7,076
416
28
2
0
323,489
0
L
Jormungandr
9,153
538
119
7
0
319,309
0
W
Nox
8,890
523
118
7
0
356,057
0
L
Set
8,495
500
98
6
0
371,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role