Player Matchup

Danzaburou
Danzaburou
Silver V
DMG KRNAGE 666
Danzaburou
Silver V
Level 151
God Stats
2W - 6L
1,468 SR
Queue Stats
7W - 22L
1,180 MMR
Party 1
Bacchus
Bacchus
Bronze I
DMG_MENDOZA_666
Bacchus
Bronze I
Level 49
God Stats
8W - 17L
1,280 SR
Queue Stats
36W - 75L
762 MMR
Party 1
Ravana
Ravana
Bronze I
флёр
Ravana
Bronze I
Level 65
God Stats
1W - 5L
1,500 SR
Queue Stats
185W - 306L
1,067 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,416 SR
1,003 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,485 SR
1,069 MMR
Scylla
Scylla
Silver III
BIazing Bulletz
Scylla
Silver III
Level 109
God Stats
2W - 3L
1,518 SR
Queue Stats
51W - 109L
1,057 MMR
Solo
Geb
Geb
Silver II
Sixmdm_yt
Geb
Silver II
Level 48
God Stats
1W - 1L
1,426 SR
Queue Stats
8W - 15L
1,362 MMR
Party 2
Hachiman
Hachiman
Bronze I
jkjkbro
Hachiman
Bronze I
Level 105
God Stats
1W - 2L
1,512 SR
Queue Stats
10W - 25L
787 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DMG KRNAGE 666
Danzaburou
15
1 / 3 / 0
11,629
727
10,310
12,268
4,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 2 / 0
10,137
634
8,160
14,152
17,368
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
флёр
Ravana
11
0 / 5 / 1
10,100
631
3,209
13,075
8,887
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
DiscordiaNe ZhaLokiAgniKhepri

VS

Bans
AchillesMulanBaron SamediHou YiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
12,641
790
13,434
8,193
3,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 0 / 7
11,492
718
7,134
16,495
15,145
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
jkjkbro
Hachiman
15
2 / 0 / 7
11,800
738
13,656
6,999
2,880
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Danzaburou
DMG KRNAGE 666
Danzaburou
1
3
0
0.33
L
0
2
0
0
W
2
0
7
5.5
W
Hachiman
jkjkbro
Hachiman
2
0
7
5.5
L
Ravana
флёр
Ravana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,679
Damage
34,224
39,495
Taken
31,687
31,077
Mitigated
21,315
5,782
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,434
1,066
0
1,186
8,193
3,290
1,147
2,738
5,455
56,177
0
L
Danzaburou
DMG KRNAGE 666
Danzaburou
10,310
3,836
0
1,543
12,268
4,822
1,540
7,749
4,519
0
75,065
L
8,160
245
0
3,716
14,152
17,368
60
5,489
8,663
22,986
0
W
7,134
430
0
2,320
16,495
15,145
168
3,960
12,535
26,703
0
W
Hachiman
jkjkbro
Hachiman
13,656
9,241
0
945
6,999
2,880
1,912
2,455
4,544
0
68,275
L
Ravana
флёр
Ravana
3,209
402
0
523
13,075
8,887
255
7,429
5,646
0
15,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
35,933
165
Minions Killed
179
0
Camps Cleared
0
882,591
Distance Traveled
885,076
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,641
790
59
4
0
295,275
4
L
Danzaburou
11,629
727
125
8
0
242,871
0
L
Bacchus
10,137
634
18
1
0
351,529
0
W
Geb
11,492
718
20
1
0
299,764
0
W
Hachiman
11,800
738
100
6
0
290,037
2
L
Ravana
10,100
631
22
1
0
288,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role