Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Meister Maico11
Awilix
Level 64
God Stats
3W - 14L
1,353 SR
Queue Stats
24W - 40L
1,262 Elo+
Solo
Vulcan
Vulcan
MrClemente
Vulcan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,516 Elo+
Party 1
Hachiman
Hachiman
rikipro228
Hachiman
Level 31
God Stats
1W - 1L
1,731 SR
Queue Stats
4W - 13L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
КириллБог
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,404 Elo+
Party 1
Team Averages
Level 54
1,517 SR
1,439 Elo+

VS

Team Averages
Level 124
1,594 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
LetaLix
Tsukuyomi
Level 155
God Stats
7W - 2L
1,861 SR
Queue Stats
358W - 353L
1,474 Elo+
Solo
Geb
Geb
Saikido88
Geb
Level 127
God Stats
45W - 36L
1,589 SR
Queue Stats
503W - 534L
1,473 Elo+
Solo
Surtr
Surtr
ShinyAlister
Surtr
Level 85
God Stats
4W - 4L
1,418 SR
Queue Stats
214W - 219L
1,420 Elo+
Solo
Anubis
Anubis
TheoYoupy
Anubis
Level 124
God Stats
5W - 3L
1,571 SR
Queue Stats
32W - 28L
1,540 Elo+
Solo
Ullr
Ullr
sugerdaddy246
Ullr
Level 128
God Stats
72W - 60L
1,531 SR
Queue Stats
342W - 350L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 1 / 3
4,996
454
4,086
6,702
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 2 / 1
4,626
421
2,736
5,315
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
MrClemente
Vulcan
9
2 / 6 / 1
5,602
509
3,592
6,525
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
rikipro228
Hachiman
9
0 / 1 / 1
5,274
479
2,093
7,553
2,464
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
10
5 / 2 / 1
6,440
585
5,232
8,738
5,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LetaLix
Tsukuyomi
12
7 / 0 / 4
7,646
695
7,154
8,757
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 3
6,029
548
3,357
7,074
4,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
5,751
523
4,083
9,987
5,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
TheoYoupy
Anubis
12
3 / 0 / 3
7,346
668
4,175
3,246
1,464
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 1
6,413
583
6,576
6,693
2,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
12
12
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
3
1.5
W
Tsukuyomi
LetaLix
Tsukuyomi
7
0
4
9
L
0
2
1
0.25
L
Vulcan
MrClemente
Vulcan
2
6
1
0.42
W
0
1
3
1.5
W
0
5
0
0
W
Anubis
TheoYoupy
Anubis
3
0
3
4.5
L
Hachiman
rikipro228
Hachiman
0
1
1
0.5
W
2
1
1
2.5
L
Sun Wukong
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,739
Damage
25,345
34,833
Taken
35,757
13,269
Mitigated
17,367
4,407
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,086
700
0
1,381
6,702
1,894
0
1,506
5,196
0
29,150
W
Tsukuyomi
LetaLix
Tsukuyomi
7,154
2,095
0
1,781
8,757
3,027
812
1,311
7,446
0
50,161
L
2,736
840
0
237
5,315
1,482
0
1,071
4,244
0
18,184
L
Vulcan
MrClemente
Vulcan
3,592
1,516
0
190
6,525
1,915
0
1,900
4,625
27,652
0
W
3,357
133
185
2,497
7,074
4,969
243
1,155
5,919
19,476
0
W
4,083
1,181
0
1,616
9,987
5,494
462
526
9,461
235
28,662
W
Anubis
TheoYoupy
Anubis
4,175
0
300
2,341
3,246
1,464
478
442
2,804
57,376
0
L
Hachiman
rikipro228
Hachiman
2,093
946
0
1,695
7,553
2,464
0
878
6,675
0
26,527
W
6,576
2,568
0
1,114
6,693
2,413
470
158
6,535
0
43,680
L
Sun Wukong
5,232
1,201
0
904
8,738
5,514
0
2,273
6,465
0
36,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,938
Gold Earned
33,185
266
Minions Killed
318
0
Camps Cleared
0
943,174
Distance Traveled
1,108,914
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,996
454
45
4
0
171,587
0
W
Tsukuyomi
7,646
695
76
7
0
265,242
0
L
Awilix
4,626
421
32
3
0
159,693
3
L
Vulcan
5,602
509
54
5
0
187,572
0
W
Geb
6,029
548
22
2
0
209,267
2
W
Surtr
5,751
523
46
4
0
210,326
0
W
Anubis
7,346
668
101
9
0
215,039
0
L
Hachiman
5,274
479
49
4
0
215,927
0
W
Ullr
6,413
583
73
7
0
209,040
0
L
Sun Wukong
6,440
585
86
8
0
208,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role