Player Matchup

Geb
Geb
Silver I
JacobsDayz
Geb
Silver I
Level 62
God Stats
8W - 7L
1,904 SR
Queue Stats
38W - 41L
1,569 MMR
Solo
Ra
Ra
Gold V
SnT Azox
Ra
Gold V
Level 103
God Stats
0W - 1L
1,620 SR
Queue Stats
85W - 88L
1,510 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
YFG_Br1diye
Sun Wukong
Gold I
Level 88
God Stats
34W - 30L
1,591 SR
Queue Stats
84W - 84L
1,549 MMR
Solo
Cernunnos
Cernunnos
Silver I
fibresasuke
Cernunnos
Silver I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,489 MMR
Solo
Set
Set
Gold III
saaarky
Set
Gold III
Level 127
God Stats
7W - 3L
1,742 SR
Queue Stats
81W - 85L
1,539 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,672 SR
1,531 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 95
1,535 SR
1,525 MMR
Kali
Kali
Gold I
 
Kali
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
Bisontefolleti1
Anhur
Gold II
Level 49
God Stats
5W - 3L
1,619 SR
Queue Stats
125W - 121L
1,571 MMR
Solo
Horus
Horus
Gold II
PropperPatty
Horus
Gold II
Level 94
God Stats
3W - 4L
1,460 SR
Queue Stats
217W - 208L
1,545 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Samurai Yari
Morgan Le Fay
Gold III
Level 126
God Stats
4W - 1L
1,525 SR
Queue Stats
255W - 255L
1,570 MMR
Solo
Xing Tian
Xing Tian
Gold IV
SineManibus
Xing Tian
Gold IV
Level 104
God Stats
32W - 28L
1,574 SR
Queue Stats
464W - 477L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,901
650
2,459
6,398
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,005
668
1,489
3,916
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
YFG_Br1diye
Sun Wukong
7
0 / 1 / 0
4,075
679
2,043
4,694
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
fibresasuke
Cernunnos
7
1 / 0 / 0
3,881
647
3,868
2,919
778
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
8
0 / 0 / 0
4,312
719
2,185
5,013
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
MercuryThorThanatos

VS

Bans
IzanamiRavanaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
4 / 0 / 0
4,787
798
2,065
6,918
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,720
620
1,814
4,043
1,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

6
0 / 1 / 1
3,403
567
2,658
5,114
2,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
Samurai Yari
Morgan Le Fay
8
0 / 0 / 2
4,285
714
3,325
3,038
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
SineManibus
Xing Tian
8
0 / 0 / 1
4,100
683
2,252
4,197
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
0
0
4
W
0
0
0
0
L
0
1
1
0.5
W
0
1
1
0.5
W
Morgan Le Fay
Samurai Yari
Morgan Le Fay
0
0
2
1
W
Xing Tian
SineManibus
Xing Tian
0
0
1
0.5
L
0
2
0
0
L
Sun Wukong
YFG_Br1diye
Sun Wukong
0
1
0
0
L
Cernunnos
fibresasuke
Cernunnos
1
0
0
1
L
Set
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,044
Damage
12,114
22,940
Taken
23,310
9,080
Mitigated
9,316
6,258
Healing
8,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,065
1,005
0
2,553
6,918
2,294
0
846
6,072
0
19,769
W
1,814
1,332
0
1,125
4,043
1,134
0
766
3,277
0
19,017
L
2,459
392
0
1,949
6,398
2,822
0
1,070
5,328
10,405
0
W
2,658
1,673
480
1,989
5,114
2,921
0
1,312
3,802
0
10,668
W
Morgan Le Fay
Samurai Yari
Morgan Le Fay
3,325
411
0
639
3,038
1,114
0
1,031
2,007
36,477
0
W
Xing Tian
SineManibus
Xing Tian
2,252
78
0
1,250
4,197
1,853
0
41
4,156
19,114
0
L
1,489
182
312
802
3,916
1,320
0
1,803
2,113
25,204
0
L
Sun Wukong
YFG_Br1diye
Sun Wukong
2,043
353
0
1,578
4,694
2,065
0
1,801
2,390
0
23,452
L
Cernunnos
fibresasuke
Cernunnos
3,868
2,167
0
1,232
2,919
778
0
0
2,919
0
23,048
L
Set
2,185
967
0
385
5,013
2,095
0
473
4,540
0
29,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,174
Gold Earned
20,295
207
Minions Killed
182
0
Camps Cleared
0
636,728
Distance Traveled
679,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,787
798
35
6
0
173,650
0
W
Anhur
3,720
620
39
7
0
111,239
0
L
Geb
3,901
650
8
1
0
120,184
0
W
Horus
3,403
567
13
2
0
136,113
0
W
Morgan Le Fay
4,285
714
67
11
0
128,558
0
W
Xing Tian
4,100
683
28
5
0
129,492
0
L
Ra
4,005
668
58
10
0
139,266
0
L
Sun Wukong
4,075
679
48
8
0
106,225
0
L
Cernunnos
3,881
647
36
6
0
118,952
0
L
Set
4,312
719
57
10
0
152,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role