Player Matchup

Janus
Janus
DouchéBag
Janus
Level 69
God Stats
1W - 1L
1,295 SR
Queue Stats
3W - 13L
1,221 Elo+
Solo
Xing Tian
Xing Tian
FDSx Zepho
Xing Tian
Level 118
God Stats
1W - 1L
1,755 SR
Queue Stats
84W - 87L
1,383 Elo+
Party 1
Bakasura
Bakasura
Sir-Darklight
Bakasura
Level 38
God Stats
2W - 10L
1,209 SR
Queue Stats
7W - 24L
1,272 Elo+
Solo
Ratatoskr
Ratatoskr
Trick0iT
Ratatoskr
Level 107
God Stats
1W - 2L
1,304 SR
Queue Stats
387W - 365L
1,543 Elo+
Solo
Anhur
Anhur
xShawyD
Anhur
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 24L
1,213 Elo+
Party 1
Team Averages
Level 69
1,413 SR
1,326 Elo+

VS

Team Averages
Level 96
1,473 SR
1,453 Elo+
Cthulhu
Cthulhu
D_e_S_t_R_o_Y948
Cthulhu
Level 114
God Stats
2W - 4L
1,625 SR
Queue Stats
335W - 330L
1,400 Elo+
Party 2
He Bo
He Bo
Tresor_Ente
He Bo
Level 84
God Stats
9W - 11L
1,572 SR
Queue Stats
248W - 227L
1,553 Elo+
Party 2
Sol
Sol
Vanaheimrer
Sol
Level 128
God Stats
56W - 54L
1,448 SR
Queue Stats
497W - 502L
1,429 Elo+
Solo
Achilles
Achilles
Xx_Aribu_xX
Achilles
Level 86
God Stats
14W - 18L
1,457 SR
Queue Stats
422W - 418L
1,417 Elo+
Party 2
Bakasura
Bakasura
plateau_frelate
Bakasura
Level 68
God Stats
3W - 4L
1,262 SR
Queue Stats
72W - 78L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
2 / 4 / 0
5,385
539
3,483
5,806
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
FDSx Zepho
Xing Tian
8
0 / 3 / 1
4,770
477
1,175
9,084
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Sir-Darklight
Bakasura
9
1 / 2 / 0
5,607
561
2,556
9,346
5,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Trick0iT
Ratatoskr
9
0 / 2 / 1
5,082
508
2,631
7,202
2,360
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anhur
xShawyD
Anhur
9
0 / 2 / 0
4,866
487
947
5,995
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
5,985
599
3,741
6,420
4,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 1 / 3
6,121
612
3,376
5,318
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 2
7,161
716
6,843
3,202
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Xx_Aribu_xX
Achilles
11
2 / 1 / 1
6,327
633
5,677
5,276
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
11
3 / 0 / 3
6,104
610
3,276
6,903
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Janus
2
4
0
0.5
L
Xing Tian
FDSx Zepho
Xing Tian
0
3
1
0.17
L
Bakasura
Sir-Darklight
Bakasura
1
2
0
0.5
W
3
1
3
4.5
L
Ratatoskr
Trick0iT
Ratatoskr
0
2
1
0.25
W
5
0
2
6
W
Achilles
Xx_Aribu_xX
Achilles
2
1
1
2.5
W
Bakasura
3
0
3
4.5
L
Anhur
xShawyD
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,792
Damage
22,913
37,433
Taken
27,119
17,357
Mitigated
13,703
8,890
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,741
275
0
1,583
6,420
4,738
0
1,108
5,094
23,486
0
L
Janus
3,483
257
0
688
5,806
2,009
0
3,789
1,929
32,299
0
L
Xing Tian
FDSx Zepho
Xing Tian
1,175
141
0
1,637
9,084
5,055
0
5,368
3,496
15,111
0
L
Bakasura
Sir-Darklight
Bakasura
2,556
2,327
0
5,275
9,346
5,917
0
226
9,120
0
23,984
W
3,376
0
0
1,390
5,318
1,623
0
2,073
3,091
38,808
0
L
Ratatoskr
Trick0iT
Ratatoskr
2,631
1,184
0
0
7,202
2,360
0
1,045
5,852
0
38,006
W
6,843
2,673
0
2,401
3,202
852
1,471
324
2,878
54,556
0
W
Achilles
Xx_Aribu_xX
Achilles
5,677
2,210
0
1,125
5,276
3,977
0
0
5,110
0
41,696
W
Bakasura
3,276
2,070
0
1,505
6,903
2,513
275
756
6,085
0
29,407
L
Anhur
xShawyD
Anhur
947
598
0
1,290
5,995
2,016
0
3,562
2,433
0
23,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,710
Gold Earned
31,698
262
Minions Killed
337
0
Camps Cleared
0
908,444
Distance Traveled
1,017,810
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,985
599
36
4
0
194,676
0
L
Janus
5,385
539
64
6
0
174,351
0
L
Xing Tian
4,770
477
12
1
0
171,810
1
L
Bakasura
5,607
561
68
7
0
191,674
0
W
He Bo
6,121
612
68
7
0
192,583
0
L
Ratatoskr
5,082
508
70
7
0
214,848
0
W
Sol
7,161
716
96
10
0
194,359
2
W
Achilles
6,327
633
73
7
0
199,054
0
W
Bakasura
6,104
610
64
6
0
237,138
0
L
Anhur
4,866
487
48
5
0
155,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role