Player Matchup

He Bo
He Bo
 
He Bo
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Happiness9
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 198L
1,515 Elo+
Solo
Charybdis
Charybdis
WiIIiamsBrother
Charybdis
Level 210
God Stats
5W - 15L
1,294 SR
Queue Stats
967W - 1,005L
1,422 Elo+
Solo
Anubis
Anubis
xDesctructor
Anubis
Level 120
God Stats
4W - 4L
1,738 SR
Queue Stats
285W - 287L
1,481 Elo+
Solo
Team Averages
Level 134
1,506 SR
1,484 Elo+

VS

Team Averages
Level 104
1,470 SR
1,478 Elo+
Sylvanus
Sylvanus
JJaHH
Sylvanus
Level 118
God Stats
1W - 1L
1,309 SR
Queue Stats
6W - 8L
1,441 Elo+
Solo
Sol
Sol
RaDz1o
Sol
Level 126
God Stats
16W - 8L
1,519 SR
Queue Stats
734W - 702L
1,455 Elo+
Solo
Surtr
Surtr
Wolfperer
Surtr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charon
Charon
caganasaquinha
Charon
Level 145
God Stats
6W - 0L
1,528 SR
Queue Stats
379W - 350L
1,522 Elo+
Solo
Poseidon
Poseidon
skabik17
Poseidon
Level 104
God Stats
3W - 1L
1,495 SR
Queue Stats
72W - 66L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 4 / 5
9,130
702
10,673
12,402
7,111
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
 
Sylvanus
13
0 / 6 / 5
8,125
625
6,737
19,182
20,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
Happiness9
Khepri
15
2 / 6 / 6
8,814
678
6,854
18,784
26,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
WiIIiamsBrother
Charybdis
16
4 / 5 / 3
8,921
686
18,692
15,164
8,361
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
16
2 / 6 / 4
9,193
707
13,141
13,662
8,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JJaHH
Sylvanus
16
2 / 5 / 13
9,298
715
6,925
19,267
10,714
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
RaDz1o
Sol
18
11 / 3 / 13
11,343
873
26,966
14,218
5,553
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
Wolfperer
Surtr
16
2 / 2 / 18
9,627
741
10,398
15,903
14,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 2 / 20
10,499
808
15,937
12,787
6,657
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Poseidon
skabik17
Poseidon
20
9 / 0 / 14
11,725
902
15,286
10,505
4,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
105
12
Kills
27
27
Deaths
12
23
Assists
78
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
4
5
1.63
L
Sylvanus
 
Sylvanus
0
6
5
0.42
L
Khepri
Happiness9
Khepri
2
6
6
0.83
W
Sylvanus
JJaHH
Sylvanus
2
5
13
1.7
W
Sol
RaDz1o
Sol
11
3
13
5.83
L
Charybdis
WiIIiamsBrother
Charybdis
4
5
3
1.1
W
Surtr
Wolfperer
Surtr
2
2
18
5.5
W
3
2
20
6.5
W
Poseidon
skabik17
Poseidon
9
0
14
16
L
Anubis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,097
Damage
75,512
79,194
Taken
72,680
71,514
Mitigated
42,820
24,847
Healing
37,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,673
734
257
1,989
12,402
7,111
118
10,368
2,034
20,994
0
L
Sylvanus
 
Sylvanus
6,737
692
6,066
4,694
19,182
20,361
0
15,571
3,282
11,301
0
L
Khepri
Happiness9
Khepri
6,854
93
720
2,041
18,784
26,766
0
13,887
4,685
13,661
0
W
Sylvanus
JJaHH
Sylvanus
6,925
850
10,922
6,369
19,267
10,714
287
12,466
6,697
12,004
0
W
Sol
RaDz1o
Sol
26,966
8,279
1,681
5,718
14,218
5,553
4,407
6,156
7,934
45,503
0
L
Charybdis
WiIIiamsBrother
Charybdis
18,692
6,446
1,761
3,815
15,164
8,361
352
13,199
1,889
0
37,479
W
Surtr
Wolfperer
Surtr
10,398
2,501
270
937
15,903
14,995
348
7,415
8,376
949
16,127
W
15,937
1,972
855
3,701
12,787
6,657
1,428
6,771
6,016
27,887
0
W
Poseidon
skabik17
Poseidon
15,286
2,488
2,757
4,177
10,505
4,901
1,510
4,524
5,981
49,605
0
L
Anubis
13,141
668
249
3,255
13,662
8,915
0
12,158
1,414
31,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,183
Gold Earned
52,492
146
Minions Killed
174
0
Camps Cleared
0
1,074,146
Distance Traveled
1,239,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,130
702
23
2
0
196,132
0
L
Sylvanus
8,125
625
18
1
0
215,204
0
L
Khepri
8,814
678
5
0
0
222,017
0
W
Sylvanus
9,298
715
9
1
0
225,979
0
W
Sol
11,343
873
42
3
0
213,728
0
L
Charybdis
8,921
686
46
4
0
225,494
0
W
Surtr
9,627
741
10
1
0
253,640
0
W
Charon
10,499
808
27
2
0
265,178
0
W
Poseidon
11,725
902
86
7
0
281,307
0
L
Anubis
9,193
707
54
4
0
215,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role