Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CluelessTwo34
Zeus
Level 119
God Stats
3W - 3L
1,687 SR
Queue Stats
180W - 232L
1,338 Elo+
Solo
Athena
Athena
Green Arrow1155
Athena
Level 156
God Stats
8W - 13L
1,620 SR
Queue Stats
209W - 228L
1,530 Elo+
Solo
Thanatos
Thanatos
ismacrack13
Thanatos
Level 46
God Stats
2W - 6L
1,500 SR
Queue Stats
68W - 90L
1,382 Elo+
Solo
Team Averages
Level 113
1,562 SR
1,450 Elo+

VS

Team Averages
Level 71
1,598 SR
1,433 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
FINGERTRIPZ
Merlin
Level 68
God Stats
2W - 3L
1,675 SR
Queue Stats
377W - 336L
1,519 Elo+
Solo
Rama
Rama
Lego96kongen
Rama
Level 61
God Stats
7W - 4L
1,610 SR
Queue Stats
268W - 288L
1,369 Elo+
Solo
Shiva
Shiva
corazonpa
Shiva
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 29L
1,378 Elo+
Party 2
Yemoja
Yemoja
zdrowa-rozdzka
Yemoja
Level 61
God Stats
12W - 4L
1,704 SR
Queue Stats
72W - 82L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 5 / 0
5,066
507
3,310
8,189
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
 
Persephone
1
0 / 0 / 0
2,225
223
0
0
0
9
1 / 1 / 0
5,241
524
1,920
3,098
798
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
5,597
560
2,158
8,099
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ismacrack13
Thanatos
11
0 / 0 / 0
5,716
572
411
8,659
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 0 / 2
6,377
638
2,832
7,252
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
11
0 / 0 / 1
6,350
635
2,657
3,120
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 1
5,790
579
1,322
2,899
1,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
corazonpa
Shiva
12
4 / 0 / 0
6,909
691
4,986
7,096
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

6
0 / 1 / 0
4,719
472
1,607
4,259
2,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
7
7
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
0
0
L
Persephone
 
Persephone
0
0
0
0
W
Ne Zha
 
Ne Zha
3
0
2
4
L
1
1
0
1
W
Merlin
0
0
1
0.5
L
0
1
0
0
W
0
0
1
0.5
W
Shiva
corazonpa
Shiva
4
0
0
4
L
Thanatos
ismacrack13
Thanatos
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,799
Damage
13,404
28,045
Taken
24,626
13,625
Mitigated
11,280
10,769
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,310
2,321
0
1,688
8,189
3,535
0
7
7,654
0
19,236
L
Persephone
 
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
 
Ne Zha
2,832
1,241
0
1,040
7,252
2,601
0
733
6,519
0
45,911
L
1,920
809
0
896
3,098
798
0
931
2,167
26,517
0
W
Merlin
2,657
265
0
350
3,120
1,056
324
702
2,418
49,664
0
L
2,158
728
0
1,934
8,099
5,796
0
2,519
5,538
27,353
0
W
1,322
1,218
0
0
2,899
1,033
0
988
1,911
0
35,990
W
Shiva
corazonpa
Shiva
4,986
904
0
1,576
7,096
4,477
111
41
6,705
0
42,849
L
Thanatos
ismacrack13
Thanatos
411
131
0
6,251
8,659
3,496
0
814
7,845
0
43,601
W
1,607
389
656
701
4,259
2,113
0
1,614
2,645
8,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,845
Gold Earned
30,145
212
Minions Killed
310
0
Camps Cleared
0
761,433
Distance Traveled
913,680
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,066
507
39
4
0
156,680
3
L
Persephone
2,225
223
0
0
0
0
0
W
Ne Zha
6,377
638
72
7
0
245,626
0
L
Zeus
5,241
524
51
5
0
157,214
0
W
Merlin
6,350
635
77
8
0
197,426
4
L
Athena
5,597
560
36
4
0
219,400
0
W
Rama
5,790
579
63
6
0
153,929
0
W
Shiva
6,909
691
84
8
0
207,370
0
L
Thanatos
5,716
572
86
9
0
228,139
0
W
Yemoja
4,719
472
14
1
0
109,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role