Player Matchup

Chiron
Chiron
BigMattieJuicy
Chiron
Level 144
God Stats
3W - 3L
1,501 SR
Queue Stats
355W - 336L
1,549 Elo+
Solo
Cerberus
Cerberus
Budz of Joy
Cerberus
Level 152
God Stats
2W - 3L
1,348 SR
Queue Stats
57W - 59L
1,496 Elo+
Party 2
Bellona
Bellona
JABOFL95
Bellona
Level 65
God Stats
1W - 0L
1,170 SR
Queue Stats
39W - 38L
1,528 Elo+
Party 2
Hou Yi
Hou Yi
Julian_MonoStark
Hou Yi
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 110L
1,599 Elo+
Solo
Cthulhu
Cthulhu
OtherKill
Cthulhu
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 167L
1,488 Elo+
Solo
Team Averages
Level 122
1,404 SR
1,532 Elo+

VS

Team Averages
Level 143
1,542 SR
1,440 Elo+
Raijin
Raijin
 
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DustyMonkeyy
Da Ji
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,411 Elo+
Party 1
Xing Tian
Xing Tian
Fruitblazer
Xing Tian
Level 182
God Stats
9W - 10L
1,709 SR
Queue Stats
1,507W - 1,490L
1,503 Elo+
Solo
Kali
Kali
Shminky
Kali
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 7
9,202
837
11,919
10,261
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
Budz of Joy
Cerberus
15
2 / 2 / 14
9,366
851
5,904
13,574
11,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
JABOFL95
Bellona
15
1 / 1 / 14
8,423
766
10,666
15,220
11,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 5 / 12
9,698
882
13,725
12,571
6,155
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
OtherKill
Cthulhu
16
4 / 4 / 13
10,104
919
12,605
12,257
12,273
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 3 / 9
9,625
875
16,497
11,638
6,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
 
Athena
14
0 / 4 / 10
8,450
768
5,327
14,267
13,476
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 4 / 8
8,212
747
7,784
10,978
13,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Fruitblazer
Xing Tian
14
1 / 2 / 9
8,783
798
7,462
14,428
21,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
Shminky
Kali
17
7 / 5 / 5
10,173
925
12,966
14,918
8,946
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
57
18
Kills
16
16
Deaths
18
60
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
3
9
3.17
L
Athena
 
Athena
0
4
10
1.25
W
6
4
7
2.38
W
Cerberus
Budz of Joy
Cerberus
2
2
14
4.5
L
3
4
8
1.75
L
Xing Tian
Fruitblazer
Xing Tian
1
2
9
2.75
W
Bellona
JABOFL95
Bellona
1
1
14
8
W
5
5
12
2.2
W
Cthulhu
OtherKill
Cthulhu
4
4
13
2.63
L
Kali
Shminky
Kali
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,819
Damage
50,036
63,883
Taken
66,229
46,242
Mitigated
63,837
26,326
Healing
18,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,497
1,220
159
1,455
11,638
6,527
802
3,480
7,864
42,430
0
L
Athena
 
Athena
5,327
1,157
3,313
3,031
14,267
13,476
178
3,508
10,396
12,086
0
W
11,919
1,626
1,168
1,609
10,261
4,281
163
3,358
6,777
0
24,677
W
Cerberus
Budz of Joy
Cerberus
5,904
495
1,702
6,318
13,574
11,920
725
5,381
7,907
12,931
0
L
7,784
1,024
220
1,284
10,978
13,358
18
3,840
6,680
0
10,517
L
Xing Tian
Fruitblazer
Xing Tian
7,462
388
1,896
2,985
14,428
21,530
0
4,233
10,103
10,550
0
W
Bellona
JABOFL95
Bellona
10,666
2,095
353
6,112
15,220
11,613
638
7,379
6,963
0
16,074
W
13,725
6,665
1,514
1,725
12,571
6,155
163
5,364
7,098
0
25,101
W
Cthulhu
OtherKill
Cthulhu
12,605
411
3,322
2,503
12,257
12,273
200
6,469
5,237
25,123
0
L
Kali
Shminky
Kali
12,966
5,372
218
4,399
14,918
8,946
1,040
3,447
11,122
0
20,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,793
Gold Earned
45,243
136
Minions Killed
112
0
Camps Cleared
0
1,058,794
Distance Traveled
1,137,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,625
875
52
5
0
215,428
0
L
Athena
8,450
768
7
1
0
229,442
0
W
Chiron
9,202
837
33
3
0
211,063
0
W
Cerberus
9,366
851
25
2
0
217,139
0
L
Da Ji
8,212
747
6
1
0
219,783
0
L
Xing Tian
8,783
798
15
1
0
238,198
0
W
Bellona
8,423
766
19
2
0
221,973
0
W
Hou Yi
9,698
882
32
3
0
178,301
0
W
Cthulhu
10,104
919
27
2
0
230,318
0
L
Kali
10,173
925
32
3
0
234,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role