Player Matchup

Discordia
Discordia
Diamond V
 
Discordia
Diamond V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold III
 
Athena
Gold III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum I
Devoraste
Bakasura
Platinum I
Level 157
God Stats
39W - 22L
1,663 SR
Queue Stats
982W - 973L
1,778 MMR
Party 1
Jing Wei
Jing Wei
Diamond IV
alanpro09
Jing Wei
Diamond IV
Level 146
God Stats
222W - 196L
1,634 SR
Queue Stats
2,002W - 2,063L
2,086 MMR
Solo
Loki
Loki
Gold III
fanoier
Loki
Gold III
Level 122
God Stats
3W - 1L
1,820 SR
Queue Stats
12W - 3L
1,746 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,623 SR
1,722 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,684 SR
1,754 MMR
Danzaburou
Danzaburou
Bronze V
F1xgg
Danzaburou
Bronze V
Level 89
God Stats
1W - 0L
1,648 SR
Queue Stats
3W - 7L
1,316 MMR
Party 2
Janus
Janus
Platinum I
Izenyr
Janus
Platinum I
Level 144
God Stats
5W - 4L
1,856 SR
Queue Stats
156W - 150L
1,950 MMR
Solo
Geb
Geb
Bronze V
Kunx
Geb
Bronze V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,300 MMR
Party 2
He Bo
He Bo
Platinum I
TinaLaSardina
He Bo
Platinum I
Level 149
God Stats
15W - 13L
1,661 SR
Queue Stats
219W - 194L
1,907 MMR
Solo
Thor
Thor
Diamond III
Ästigmatismö
Thor
Diamond III
Level 188
God Stats
5W - 1L
1,754 SR
Queue Stats
306W - 301L
2,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 0 / 1
5,108
568
1,806
3,195
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
 
Athena
7
1 / 3 / 1
4,772
530
2,543
9,325
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Devoraste
Bakasura
11
2 / 0 / 1
5,654
628
2,424
7,301
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
alanpro09
Jing Wei
7
0 / 1 / 2
4,471
497
3,782
4,351
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
fanoier
Loki
9
1 / 2 / 0
4,929
548
1,929
6,094
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KuzenboRavanaMercury

VS

Bans
SusanoKaliSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
F1xgg
Danzaburou
9
0 / 1 / 2
5,263
585
3,722
4,592
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Izenyr
Janus
10
1 / 0 / 0
5,697
633
1,909
2,170
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Kunx
Geb
7
1 / 1 / 1
4,865
541
2,657
6,218
3,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 2
5,993
666
5,748
5,324
1,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 0
4,886
543
2,408
7,137
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
5
6
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
1
1.5
L
Athena
 
Athena
1
3
1
0.5
L
Bakasura
Devoraste
Bakasura
2
0
1
2.5
W
Danzaburou
F1xgg
Danzaburou
0
1
2
1
W
Janus
Izenyr
Janus
1
0
0
1
W
Geb
Kunx
Geb
1
1
1
1.5
W
2
1
2
3
L
Jing Wei
alanpro09
Jing Wei
0
1
2
1
L
Loki
fanoier
Loki
1
2
0
0.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,484
Damage
16,444
30,266
Taken
25,441
12,609
Mitigated
9,649
6,973
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,806
224
0
806
3,195
1,050
0
1,219
1,922
36,682
0
L
Athena
 
Athena
2,543
938
0
2,058
9,325
5,092
6
4,128
5,111
12,623
0
L
Bakasura
Devoraste
Bakasura
2,424
1,631
0
2,331
7,301
3,116
0
902
6,347
0
40,690
W
Danzaburou
F1xgg
Danzaburou
3,722
2,007
0
2,820
4,592
1,476
0
594
3,958
0
37,517
W
Janus
Izenyr
Janus
1,909
230
0
630
2,170
700
0
798
1,372
46,145
0
W
Geb
Kunx
Geb
2,657
1,005
0
2,098
6,218
3,794
0
1,357
4,859
11,733
0
W
5,748
795
0
2,960
5,324
1,303
0
651
4,508
41,072
0
L
Jing Wei
alanpro09
Jing Wei
3,782
2,945
0
873
4,351
1,173
11
778
3,573
0
26,503
L
Loki
fanoier
Loki
1,929
358
0
905
6,094
2,178
0
3,143
2,951
0
31,047
W
2,408
1,107
0
3,174
7,137
2,376
0
986
5,871
0
29,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,934
Gold Earned
26,704
284
Minions Killed
296
0
Camps Cleared
0
969,403
Distance Traveled
919,919
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,108
568
78
9
0
189,467
1
L
Athena
4,772
530
22
2
0
206,643
2
L
Bakasura
5,654
628
88
10
0
213,568
0
W
Danzaburou
5,263
585
67
7
0
152,995
0
W
Janus
5,697
633
98
11
0
206,946
0
W
Geb
4,865
541
17
2
0
185,807
2
W
He Bo
5,993
666
59
7
0
177,276
1
L
Jing Wei
4,471
497
44
5
0
151,221
3
L
Loki
4,929
548
52
6
0
208,504
0
W
Thor
4,886
543
55
6
0
196,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role