Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AKIO-NOVA
Chiron
Level 151
God Stats
2W - 5L
1,044 SR
Queue Stats
318W - 299L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
COLD 187um
Nu Wa
Level 172
God Stats
7W - 1L
1,607 SR
Queue Stats
246W - 239L
1,442 Elo+
Solo
Chang'e
Chang'e
Optical Element
Chang'e
Level 109
God Stats
7W - 4L
1,413 SR
Queue Stats
564W - 518L
1,513 Elo+
Solo
Charon
Charon
fireeflower
Charon
Level 144
God Stats
25W - 23L
1,397 SR
Queue Stats
221W - 215L
1,488 Elo+
Party 2
Team Averages
Level 146
1,392 SR
1,496 Elo+

VS

Team Averages
Level 101
1,559 SR
1,517 Elo+
Nemesis
Nemesis
Gagethedonkey
Nemesis
Level 86
God Stats
3W - 4L
1,831 SR
Queue Stats
6W - 6L
1,802 Elo+
Party 1
Izanami
Izanami
Simi_Sosa74
Izanami
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 97L
1,462 Elo+
Solo
Geb
Geb
dveg__o
Geb
Level 123
God Stats
3W - 4L
1,469 SR
Queue Stats
274W - 253L
1,499 Elo+
Solo
Anubis
Anubis
pcoiv
Anubis
Level 29
God Stats
3W - 5L
1,681 SR
Queue Stats
11W - 24L
1,360 Elo+
Party 1
Erlang Shen
Erlang Shen
xdfrayy
Erlang Shen
Level 124
God Stats
0W - 3L
1,316 SR
Queue Stats
72W - 79L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
0 / 1 / 0
4,437
740
571
4,674
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
AKIO-NOVA
Chiron
8
0 / 0 / 0
4,896
816
552
2,727
835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
7
0 / 2 / 0
4,565
761
730
2,374
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
5,594
932
909
3,103
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
6
0 / 0 / 0
4,411
735
0
1,026
575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
1
0 / 0 / 0
2,816
469
0
103
33
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Simi_Sosa74
Izanami
8
1 / 0 / 1
4,336
723
839
3,716
1,026
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
1
0 / 0 / 0
1,340
223
0
99
37
Anubis
pcoiv
Anubis
2
0 / 0 / 0
3,054
509
0
956
211
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
xdfrayy
Erlang Shen
2
0 / 1 / 0
2,988
498
897
1,480
491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
3
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
1
0
0
W
Chiron
AKIO-NOVA
Chiron
0
0
0
0
W
Nu Wa
0
2
0
0
L
Nemesis
0
0
0
0
W
1
0
0
1
L
Izanami
Simi_Sosa74
Izanami
1
0
1
1.5
L
Geb
0
0
0
0
W
Charon
0
0
0
0
L
Anubis
pcoiv
Anubis
0
0
0
0
L
Erlang Shen
xdfrayy
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,762
Damage
1,736
13,904
Taken
6,354
4,379
Mitigated
1,798
7,064
Healing
2,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
571
186
0
2,614
4,674
1,560
0
0
4,674
0
20,707
W
Chiron
AKIO-NOVA
Chiron
552
0
166
1,302
2,727
835
1,823
0
2,727
0
34,628
W
Nu Wa
730
153
0
119
2,374
552
557
0
2,374
22,457
0
L
Nemesis
0
0
0
0
103
33
0
103
0
0
0
W
909
283
0
2,525
3,103
857
2,187
0
3,103
30,543
0
L
Izanami
Simi_Sosa74
Izanami
839
359
0
1,399
3,716
1,026
0
288
3,428
0
23,760
L
Geb
0
0
0
0
99
37
0
99
0
0
0
W
Charon
0
0
0
338
1,026
575
726
0
1,026
5,989
0
L
Anubis
pcoiv
Anubis
0
0
0
269
956
211
0
140
816
4,263
0
L
Erlang Shen
xdfrayy
Erlang Shen
897
630
0
364
1,480
491
0
1,009
471
0
4,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,903
Gold Earned
14,534
235
Minions Killed
70
0
Camps Cleared
0
586,023
Distance Traveled
215,101
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,437
740
51
9
0
146,121
0
W
Chiron
4,896
816
78
13
0
114,280
0
W
Nu Wa
4,565
761
41
7
0
94,869
1
L
Nemesis
2,816
469
0
0
0
12,955
0
W
Chang'e
5,594
932
58
10
0
99,580
0
L
Izanami
4,336
723
54
9
0
121,624
0
L
Geb
1,340
223
0
0
0
0
0
W
Charon
4,411
735
7
1
0
131,173
1
L
Anubis
3,054
509
10
2
0
44,932
0
L
Erlang Shen
2,988
498
6
1
0
35,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role