Player Matchup

Yu Huang
Yu Huang
Badbolo
Yu Huang
Level 59
God Stats
4W - 7L
1,378 SR
Queue Stats
361W - 336L
1,480 Elo+
Party 2
Chang'e
Chang'e
Limitlesshex
Chang'e
Level 75
God Stats
2W - 5L
1,521 SR
Queue Stats
304W - 257L
1,499 Elo+
Party 2
Merlin
Merlin
Mythhunter368
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,588 Elo+
Solo
Awilix
Awilix
ThreadyAnemone4
Awilix
Level 88
God Stats
2W - 2L
1,630 SR
Queue Stats
472W - 468L
1,473 Elo+
Solo
Bakasura
Bakasura
ipodfrog
Bakasura
Level 65
God Stats
17W - 16L
1,511 SR
Queue Stats
355W - 353L
1,468 Elo+
Party 2
Team Averages
Level 82
1,508 SR
1,502 Elo+

VS

Team Averages
Level 140
1,558 SR
1,483 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
XxBusiedxX
Heimdallr
Level 100
God Stats
1W - 1L
1,465 SR
Queue Stats
49W - 54L
1,463 Elo+
Solo
Chaac
Chaac
moonlightslayer
Chaac
Level 165
God Stats
3W - 3L
1,825 SR
Queue Stats
189W - 183L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Badbolo
Yu Huang
11
0 / 2 / 4
6,512
651
11,219
7,733
2,846
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Limitlesshex
Chang'e
12
0 / 3 / 3
6,545
655
3,707
7,704
2,551
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 0 / 4
7,966
797
8,405
5,960
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 2
7,018
702
4,251
10,153
4,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bakasura
ipodfrog
Bakasura
13
4 / 4 / 1
7,815
782
7,229
9,160
5,421
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
5 / 2 / 9
9,167
917
14,325
9,356
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
 
Terra
14
2 / 1 / 9
8,424
842
4,282
11,029
9,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
 
Pele
14
6 / 2 / 5
8,166
817
6,686
8,814
5,046
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
XxBusiedxX
Heimdallr
13
1 / 1 / 10
7,735
774
6,111
8,079
4,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 10
7,514
751
6,090
8,599
8,279
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
7
Kills
14
14
Deaths
7
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
9
4.75
W
Terra
 
Terra
2
1
9
6.5
W
Pele
 
Pele
6
2
5
4.25
L
Yu Huang
Badbolo
Yu Huang
0
2
4
1
L
Chang'e
Limitlesshex
Chang'e
0
3
3
0.5
L
1
0
4
3
L
2
5
2
0.6
W
Heimdallr
XxBusiedxX
Heimdallr
1
1
10
6
L
Bakasura
ipodfrog
Bakasura
4
4
1
1.13
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,811
Damage
37,494
40,710
Taken
45,877
17,728
Mitigated
31,401
11,679
Healing
21,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,325
1,475
710
1,504
9,356
4,636
2,433
4,798
4,033
0
34,433
W
Terra
 
Terra
4,282
463
6,205
4,988
11,029
9,332
136
5,084
5,480
6,478
0
W
Pele
 
Pele
6,686
997
682
208
8,814
5,046
125
4,211
3,761
0
14,070
L
Yu Huang
Badbolo
Yu Huang
11,219
928
752
451
7,733
2,846
0
488
7,205
15,606
0
L
Chang'e
Limitlesshex
Chang'e
3,707
120
3,868
2,184
7,704
2,551
0
842
6,782
8,238
0
L
8,405
135
1,314
1,768
5,960
2,524
0
488
5,472
30,890
0
L
4,251
1,445
418
207
10,153
4,386
0
1,339
8,710
0
9,592
W
Heimdallr
XxBusiedxX
Heimdallr
6,111
1,606
396
2,533
8,079
4,108
1,174
5,834
2,157
0
16,293
L
Bakasura
ipodfrog
Bakasura
7,229
5,253
37
680
9,160
5,421
0
1,182
7,978
0
6,189
W
6,090
192
810
3,481
8,599
8,279
209
3,205
5,219
0
16,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,856
Gold Earned
41,006
113
Minions Killed
118
0
Camps Cleared
0
957,557
Distance Traveled
888,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,167
917
58
6
0
206,748
0
W
Terra
8,424
842
6
1
0
151,612
0
W
Pele
8,166
817
11
1
0
165,774
0
L
Yu Huang
6,512
651
16
2
0
190,946
0
L
Chang'e
6,545
655
14
1
0
186,299
0
L
Merlin
7,966
797
51
5
0
190,943
0
L
Awilix
7,018
702
13
1
0
201,732
0
W
Heimdallr
7,735
774
21
2
0
167,092
0
L
Bakasura
7,815
782
19
2
0
187,637
0
W
Chaac
7,514
751
22
2
0
197,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role