Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Helshi
Ah Puch
Level 126
God Stats
6W - 2L
1,708 SR
Queue Stats
336W - 327L
1,525 Elo+
Solo
Hachiman
Hachiman
Sedylo_SN
Hachiman
Level 129
God Stats
4W - 5L
1,476 SR
Queue Stats
501W - 559L
1,499 Elo+
Solo
Guan Yu
Guan Yu
TAS Carton
Guan Yu
Level 114
God Stats
4W - 3L
1,523 SR
Queue Stats
691W - 692L
1,479 Elo+
Solo
Team Averages
Level 119
1,541 SR
1,500 Elo+

VS

Team Averages
Level 121
1,432 SR
1,499 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Obersturmann
Zeus
Level 144
God Stats
2W - 4L
1,229 SR
Queue Stats
619W - 622L
1,538 Elo+
Solo
Neith
Neith
eric91
Neith
Level 86
God Stats
3W - 5L
1,429 SR
Queue Stats
194W - 165L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
12 / 1 / 15
10,651
968
16,640
12,835
7,526
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
 
Geb
14
1 / 3 / 18
8,224
748
7,339
12,353
11,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
Helshi
Ah Puch
17
4 / 0 / 18
9,661
878
15,114
9,691
5,567
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Sedylo_SN
Hachiman
16
8 / 1 / 13
10,212
928
11,411
7,711
4,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
TAS Carton
Guan Yu
14
2 / 3 / 15
8,818
802
3,634
12,059
12,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 4 / 2
8,168
743
5,925
13,722
13,906
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
 
Sobek
14
1 / 6 / 2
7,877
716
7,143
15,278
17,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
 
Cernunnos
10
0 / 12 / 1
6,385
580
1,892
15,728
5,927
14
1 / 3 / 3
7,669
697
13,348
6,175
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
eric91
Neith
14
1 / 3 / 2
7,377
671
9,568
9,327
4,078
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
16
27
Kills
6
8
Deaths
28
79
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
12
1
15
19.5
W
Geb
 
Geb
1
3
18
3.33
L
Sylvanus
 
Sylvanus
3
4
2
1
L
Sobek
 
Sobek
1
6
2
0.33
L
Cernunnos
 
Cernunnos
0
12
1
0.04
W
Ah Puch
Helshi
Ah Puch
4
0
18
13
L
1
3
3
0.83
W
Hachiman
Sedylo_SN
Hachiman
8
1
13
14.5
W
Guan Yu
TAS Carton
Guan Yu
2
3
15
3.17
L
Neith
eric91
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,138
Damage
37,876
54,649
Taken
60,230
42,464
Mitigated
44,570
23,988
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
16,640
2,278
1,216
3,681
12,835
7,526
1,945
5,494
7,109
27,629
0
W
Geb
 
Geb
7,339
1,000
858
1,741
12,353
11,826
30
5,611
6,443
12,919
0
L
Sylvanus
 
Sylvanus
5,925
312
4,390
3,193
13,722
13,906
0
9,521
4,063
7,618
0
L
Sobek
 
Sobek
7,143
606
0
1,090
15,278
17,841
0
9,261
6,017
14,324
0
L
Cernunnos
 
Cernunnos
1,892
408
0
19
15,728
5,927
0
9,325
6,391
0
3,459
W
Ah Puch
Helshi
Ah Puch
15,114
816
494
5,074
9,691
5,567
924
4,612
5,079
32,663
0
L
13,348
119
609
317
6,175
2,818
0
2,983
3,192
28,599
0
W
Hachiman
Sedylo_SN
Hachiman
11,411
8,042
780
1,081
7,711
4,999
708
5,563
1,883
0
25,181
W
Guan Yu
TAS Carton
Guan Yu
3,634
312
5,834
3,229
12,059
12,546
260
4,632
7,251
0
8,612
L
Neith
eric91
Neith
9,568
4,751
191
1,720
9,327
4,078
0
7,932
1,395
0
21,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,566
Gold Earned
37,476
134
Minions Killed
107
0
Camps Cleared
0
1,096,079
Distance Traveled
869,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,651
968
30
3
0
214,662
0
W
Geb
8,224
748
11
1
0
220,266
0
L
Sylvanus
8,168
743
7
1
0
172,136
0
L
Sobek
7,877
716
14
1
0
183,131
0
L
Cernunnos
6,385
580
2
0
0
154,981
0
W
Ah Puch
9,661
878
52
5
0
247,322
0
L
Zeus
7,669
697
54
5
0
182,878
0
W
Hachiman
10,212
928
32
3
0
174,983
0
W
Guan Yu
8,818
802
9
1
0
238,846
0
L
Neith
7,377
671
30
3
0
176,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role