Player Matchup

Chang'e
Chang'e
Gold IV
AP3M4N
Chang'e
Gold IV
Level 209
God Stats
26W - 22L
1,564 SR
Queue Stats
711W - 727L
1,338 MMR
Party 1
Neith
Neith
Silver I
Andservan
Neith
Silver I
Level 187
God Stats
19W - 16L
1,517 SR
Queue Stats
84W - 94L
1,304 MMR
Solo
Athena
Athena
Gold II
KingdomHeartsX3
Athena
Gold II
Level 153
God Stats
29W - 21L
1,649 SR
Queue Stats
279W - 279L
1,293 MMR
Solo
Susano
Susano
Silver II
LeftySlugger25
Susano
Silver II
Level 69
God Stats
4W - 3L
1,560 SR
Queue Stats
23W - 26L
1,387 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
SirCantankerous
Gilgamesh
Gold V
Level 184
God Stats
10W - 12L
1,685 SR
Queue Stats
512W - 510L
1,266 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 160
1,595 SR
1,318 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,465 SR
1,365 MMR
Chaac
Chaac
Bronze V
 
Chaac
Bronze V
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Nuttskis
Ah Muzen Cab
Silver I
Level 141
God Stats
1W - 2L
1,188 SR
Queue Stats
35W - 53L
1,274 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
OG_Dragon-_-
Cu Chulainn
Silver I
Level 120
God Stats
5W - 4L
1,539 SR
Queue Stats
66W - 77L
1,235 MMR
Solo
Thor
Thor
Gold IV
ZeroMortalPlanYT
Thor
Gold IV
Level 89
God Stats
10W - 19L
1,500 SR
Queue Stats
548W - 565L
1,418 MMR
Party 2
Freya
Freya
Gold IV
swagman2can
Freya
Gold IV
Level 109
God Stats
89W - 58L
1,598 SR
Queue Stats
692W - 705L
1,398 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AP3M4N
Chang'e
11
1 / 1 / 1
5,865
587
3,021
6,089
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Andservan
Neith
10
0 / 2 / 2
5,290
529
3,189
5,540
1,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 2
5,536
554
1,853
5,883
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 0
6,550
655
3,173
6,140
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
SirCantankerous
Gilgamesh
11
0 / 1 / 2
6,020
602
5,792
10,466
10,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ix ChelThanatosRavanaAo Kuang

VS

Bans
KaliBakasuraMartichorasXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
1
0 / 0 / 0
3,579
358
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Nuttskis
Ah Muzen Cab
11
1 / 2 / 0
6,029
603
5,103
7,802
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
OG_Dragon-_-
Cu Chulainn
11
1 / 2 / 0
6,210
621
5,908
11,061
9,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 1
5,913
591
3,026
7,451
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 0
6,006
601
3,436
4,493
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
5
Kills
4
4
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Chang'e
AP3M4N
Chang'e
1
1
1
1.5
W
Neith
Andservan
Neith
0
2
2
0.5
W
0
0
2
1
W
4
0
0
4
L
Ah Muzen Cab
Nuttskis
Ah Muzen Cab
1
2
0
0.5
L
Cu Chulainn
OG_Dragon-_-
Cu Chulainn
1
2
0
0.5
W
Gilgamesh
SirCantankerous
Gilgamesh
0
1
2
1
L
1
0
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,028
Damage
17,473
34,118
Taken
30,807
21,297
Mitigated
16,920
8,106
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
AP3M4N
Chang'e
3,021
250
475
2,209
6,089
2,062
0
0
6,089
49,485
0
W
Neith
Andservan
Neith
3,189
1,389
0
1,982
5,540
1,818
554
2,706
2,503
0
38,420
W
1,853
681
0
1,590
5,883
4,580
0
180
5,703
19,304
0
W
3,173
877
0
526
6,140
2,243
0
427
5,685
0
44,241
L
Ah Muzen Cab
Nuttskis
Ah Muzen Cab
5,103
2,449
0
1,356
7,802
2,774
330
3,437
4,365
0
50,589
L
Cu Chulainn
OG_Dragon-_-
Cu Chulainn
5,908
1,478
0
2,085
11,061
9,609
0
290
10,771
0
51,083
W
Gilgamesh
SirCantankerous
Gilgamesh
5,792
1,933
0
1,324
10,466
10,594
0
0
10,466
0
43,334
L
3,026
1,351
0
1,055
7,451
2,783
0
1,147
6,304
0
44,500
L
3,436
843
0
2,060
4,493
1,754
51
0
4,493
40,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,261
Gold Earned
27,737
319
Minions Killed
333
0
Camps Cleared
0
1,065,142
Distance Traveled
810,447
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,579
358
0
0
0
7,065
0
W
Chang'e
5,865
587
97
10
0
200,292
0
W
Neith
5,290
529
62
6
0
168,116
0
W
Athena
5,536
554
22
2
0
220,296
1
W
Susano
6,550
655
68
7
0
254,753
2
L
Ah Muzen Cab
6,029
603
81
8
0
190,853
0
L
Cu Chulainn
6,210
621
89
9
0
203,360
1
W
Gilgamesh
6,020
602
70
7
0
221,685
0
L
Thor
5,913
591
79
8
0
235,956
2
L
Freya
6,006
601
84
8
0
173,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role