Player Matchup

Charon
Charon
 
Charon
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Disclearing2
Aphrodite
Level 85
God Stats
1W - 6L
1,346 SR
Queue Stats
391W - 403L
1,526 Elo+
Solo
Thanatos
Thanatos
ToeTicklr
Thanatos
Level 7
God Stats
1W - 3L
1,447 SR
Queue Stats
1W - 4L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
ryoko808
Danzaburou
Level 85
God Stats
46W - 59L
1,477 SR
Queue Stats
308W - 340L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
にょろ星
Baron Samedi
Level 78
God Stats
136W - 115L
1,566 SR
Queue Stats
642W - 705L
1,370 Elo+
Solo
Team Averages
Level 71
1,467 SR
1,450 Elo+

VS

Team Averages
Level 126
1,673 SR
1,599 Elo+
Chiron
Chiron
JuticusPrime
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,360 Elo+
Solo
Thor
Thor
MadJad
Thor
Level 124
God Stats
24W - 19L
1,697 SR
Queue Stats
129W - 123L
1,613 Elo+
Solo
Serqet
Serqet
Psych0Vz
Serqet
Level 149
God Stats
6W - 3L
1,842 SR
Queue Stats
320W - 224L
1,620 Elo+
Party 2
Ratatoskr
Ratatoskr
RoodonUwU
Ratatoskr
Level 109
God Stats
30W - 7L
1,825 SR
Queue Stats
175W - 63L
1,705 Elo+
Party 2
Ravana
Ravana
hipstercrit
Ravana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 68L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
1 / 3 / 8
10,882
1,088
9,706
16,298
22,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
Disclearing2
Aphrodite
15
4 / 4 / 5
10,671
1,067
17,649
11,690
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
ToeTicklr
Thanatos
15
2 / 7 / 3
9,694
969
6,174
13,132
7,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ryoko808
Danzaburou
15
1 / 3 / 4
9,888
989
10,089
11,629
5,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
にょろ星
Baron Samedi
15
1 / 4 / 2
9,355
936
5,951
11,215
9,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

186

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
7 / 0 / 7
12,153
1,215
19,557
10,166
4,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
MadJad
Thor
15
4 / 2 / 4
10,409
1,041
7,208
4,598
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
Psych0Vz
Serqet
16
3 / 3 / 12
10,454
1,045
11,650
13,892
17,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
RoodonUwU
Ratatoskr
16
2 / 1 / 9
10,103
1,010
9,410
16,875
14,020
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
16
5 / 3 / 10
10,687
1,069
10,378
11,355
15,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
9
Kills
21
21
Deaths
9
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
8
1.67
L
Aphrodite
Disclearing2
Aphrodite
4
4
5
1.63
W
Chiron
7
0
7
10.5
W
Thor
MadJad
Thor
4
2
4
3
W
Serqet
Psych0Vz
Serqet
3
3
12
3
W
Ratatoskr
RoodonUwU
Ratatoskr
2
1
9
6.5
L
Thanatos
ToeTicklr
Thanatos
2
7
3
0.5
W
Ravana
5
3
10
3.33
L
Danzaburou
ryoko808
Danzaburou
1
3
4
1
L
Baron Samedi
にょろ星
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,569
Damage
58,203
63,964
Taken
56,886
51,206
Mitigated
53,536
14,191
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
9,706
1,842
0
975
16,298
22,271
0
26
15,502
21,576
0
L
Aphrodite
Disclearing2
Aphrodite
17,649
2,376
2,910
4,359
11,690
6,055
0
7
11,169
30,738
0
W
Chiron
19,557
12,256
479
5,804
10,166
4,728
0
4,631
5,535
0
55,162
W
Thor
MadJad
Thor
7,208
979
0
0
4,598
1,822
0
1,422
3,176
0
18,113
W
Serqet
Psych0Vz
Serqet
11,650
1,656
0
681
13,892
17,144
0
9,094
4,798
0
15,408
W
Ratatoskr
RoodonUwU
Ratatoskr
9,410
3,532
0
3,538
16,875
14,020
0
12,381
4,494
0
17,531
L
Thanatos
ToeTicklr
Thanatos
6,174
1,023
0
1,986
13,132
7,992
0
49
12,518
0
11,601
W
Ravana
10,378
3,551
0
1,341
11,355
15,822
0
5,835
5,520
0
14,528
L
Danzaburou
ryoko808
Danzaburou
10,089
5,888
0
1,242
11,629
5,712
0
42
10,764
0
28,682
L
Baron Samedi
にょろ星
Baron Samedi
5,951
1,149
1,000
1,719
11,215
9,176
0
64
10,817
19,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,490
Gold Earned
53,806
143
Minions Killed
155
5
Camps Cleared
10
845,172
Distance Traveled
884,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,882
1,088
18
2
0
203,354
0
L
Aphrodite
10,671
1,067
38
4
2
183,096
0
W
Chiron
12,153
1,215
89
9
4
169,751
0
W
Thor
10,409
1,041
21
2
3
107,641
0
W
Serqet
10,454
1,045
8
1
1
211,233
0
W
Ratatoskr
10,103
1,010
25
3
0
206,344
0
L
Thanatos
9,694
969
9
1
1
187,201
0
W
Ravana
10,687
1,069
12
1
2
189,843
0
L
Danzaburou
9,888
989
37
4
2
153,802
0
L
Baron Samedi
9,355
936
41
4
0
117,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role