Player Matchup

Freya
Freya
AsereKbola
Freya
Level 108
God Stats
22W - 34L
1,442 SR
Queue Stats
478W - 458L
1,394 Elo+
Party 4
Bellona
Bellona
Axiflare
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,147 Elo+
Party 2
Bacchus
Bacchus
DarthCrest1923
Bacchus
Level 63
God Stats
39W - 40L
1,531 SR
Queue Stats
189W - 213L
1,464 Elo+
Solo
Ra
Ra
Feaklemist
Ra
Level 25
God Stats
0W - 4L
1,244 SR
Queue Stats
0W - 8L
1,147 Elo+
Party 2
Thanatos
Thanatos
RoninLu
Thanatos
Level 67
God Stats
103W - 99L
1,504 SR
Queue Stats
119W - 114L
1,440 Elo+
Party 4
Team Averages
Level 61
1,444 SR
1,318 Elo+

VS

Team Averages
Level 112
1,537 SR
1,449 Elo+
Ymir
Ymir
Celub
Ymir
Level 97
God Stats
16W - 10L
1,604 SR
Queue Stats
183W - 174L
1,470 Elo+
Party 3
Surtr
Surtr
FroyoAnime
Surtr
Level 119
God Stats
55W - 26L
1,599 SR
Queue Stats
426W - 408L
1,443 Elo+
Party 3
Nemesis
Nemesis
JSGamer47
Nemesis
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 57L
1,453 Elo+
Party 1
Izanami
Izanami
TheSpreko
Izanami
Level 52
God Stats
11W - 7L
1,365 SR
Queue Stats
47W - 50L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
zeus_vibrant
Nu Wa
Level 149
God Stats
96W - 81L
1,617 SR
Queue Stats
1,321W - 1,276L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
2 / 7 / 3
6,364
455
10,249
11,088
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Axiflare
Bellona
10
0 / 1 / 0
5,519
394
3,163
9,630
6,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
3 / 3 / 2
6,841
489
5,133
10,956
9,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 2
6,183
442
1,413
6,319
1,471
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
RoninLu
Thanatos
10
0 / 4 / 4
6,262
447
4,801
12,351
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Celub
Ymir
11
1 / 2 / 7
7,307
522
5,257
13,428
10,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
13
0 / 0 / 0
8,147
582
3,955
4,717
3,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
JSGamer47
Nemesis
13
5 / 2 / 1
8,109
579
4,595
10,672
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TheSpreko
Izanami
12
4 / 3 / 2
7,306
522
5,723
10,243
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 0 / 3
8,687
621
13,875
6,916
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
5
Kills
17
17
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
2
7
3
0.5
L
Bellona
Axiflare
Bellona
0
1
0
0
W
Ymir
Celub
Ymir
1
2
7
2.25
L
3
3
2
1.33
L
0
2
2
0.5
W
Surtr
0
0
0
0
W
Nemesis
JSGamer47
Nemesis
5
2
1
2.75
L
Thanatos
RoninLu
Thanatos
0
4
4
0.5
W
Izanami
TheSpreko
Izanami
4
3
2
1.67
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,759
Damage
33,405
50,344
Taken
45,976
26,081
Mitigated
24,873
11,444
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
10,249
4,529
0
1,934
11,088
3,834
0
4,148
6,776
38,530
0
L
Bellona
Axiflare
Bellona
3,163
811
0
2,570
9,630
6,792
0
3,666
5,808
0
22,093
W
Ymir
Celub
Ymir
5,257
2,142
1,623
3,581
13,428
10,105
134
8,272
5,156
21,420
0
L
5,133
511
0
2,485
10,956
9,927
0
3,831
6,967
22,799
0
L
1,413
415
133
656
6,319
1,471
0
3,968
2,027
39,933
0
W
Surtr
3,955
1,145
0
733
4,717
3,886
155
0
4,717
7,895
48,757
W
Nemesis
JSGamer47
Nemesis
4,595
2,180
0
1,855
10,672
4,055
0
1,935
8,737
0
54,159
L
Thanatos
RoninLu
Thanatos
4,801
1,980
15
3,651
12,351
4,057
0
3,362
8,787
0
44,225
W
Izanami
TheSpreko
Izanami
5,723
4,184
0
3,027
10,243
4,198
218
5,471
4,772
0
47,166
W
13,875
4,209
0
1,480
6,916
2,629
878
1,139
5,777
68,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
39,556
256
Minions Killed
420
0
Camps Cleared
0
1,300,838
Distance Traveled
1,236,823
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,364
455
56
4
0
240,685
0
L
Bellona
5,519
394
35
3
0
249,454
0
W
Ymir
7,307
522
37
3
0
218,627
0
L
Bacchus
6,841
489
27
2
0
271,710
4
L
Ra
6,183
442
70
5
0
263,414
0
W
Surtr
8,147
582
120
9
0
267,107
1
W
Nemesis
8,109
579
89
6
0
284,189
0
L
Thanatos
6,262
447
68
5
0
275,575
0
W
Izanami
7,306
522
79
6
0
203,530
0
W
Nu Wa
8,687
621
95
7
0
263,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role