Player Matchup

Hera
Hera
ACESLAYA23
Hera
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,072 Elo+
Party 1
Merlin
Merlin
PythonSlaya
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,258 Elo+
Party 1
Artemis
Artemis
SHAD0WSLAYA
Artemis
Level 98
God Stats
1W - 0L
1,708 SR
Queue Stats
12W - 10L
1,482 Elo+
Party 1
Surtr
Surtr
Valdo_Gaming99
Surtr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
z0mbieslaya
Kumbhakarna
Level 129
God Stats
1W - 0L
1,740 SR
Queue Stats
6W - 13L
1,290 Elo+
Party 1
Team Averages
Level 75
1,590 SR
1,318 Elo+

VS

Team Averages
Level 112
1,538 SR
1,425 Elo+
Odin
Odin
Delta4one
Odin
Level 128
God Stats
4W - 8L
1,376 SR
Queue Stats
775W - 736L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Diegovillar01
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,222 Elo+
Solo
Ne Zha
Ne Zha
RTV Crow
Ne Zha
Level 158
God Stats
8W - 6L
1,500 SR
Queue Stats
264W - 264L
1,429 Elo+
Solo
Agni
Agni
Whatupsucka4311
Agni
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 191L
1,465 Elo+
Solo
Hou Yi
Hou Yi
darth_vader2012
Hou Yi
Level 145
God Stats
2W - 2L
1,816 SR
Queue Stats
82W - 78L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
8,858
738
4,804
9,918
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
18
8 / 3 / 5
11,463
955
11,607
12,275
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
SHAD0WSLAYA
Artemis
19
7 / 2 / 6
11,151
929
14,484
12,464
6,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 3 / 13
10,061
838
7,464
14,966
16,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
z0mbieslaya
Kumbhakarna
15
1 / 2 / 10
10,013
834
5,565
18,643
21,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 5 / 12
8,759
730
11,333
15,559
18,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Diegovillar01
Danzaburou
6
0 / 1 / 0
6,353
529
1,271
1,943
760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
RTV Crow
Ne Zha
17
2 / 4 / 9
9,071
756
15,346
12,686
7,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 11
8,981
748
13,261
7,616
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 2 / 4
10,350
863
9,894
9,228
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
51
17
Kills
15
16
Deaths
17
40
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
6
6
0.5
L
Odin
2
5
12
1.6
L
Danzaburou
Diegovillar01
Danzaburou
0
1
0
0
W
Merlin
8
3
5
3.5
L
Ne Zha
RTV Crow
Ne Zha
2
4
9
1.63
W
Artemis
SHAD0WSLAYA
Artemis
7
2
6
5
W
1
3
13
2.5
L
2
5
11
1.5
L
9
2
4
5.5
W
Kumbhakarna
z0mbieslaya
Kumbhakarna
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,924
Damage
51,105
68,266
Taken
47,032
56,248
Mitigated
33,968
21,483
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,804
1,653
464
345
9,918
4,717
1,561
2,797
7,121
12,363
0
L
Odin
11,333
1,372
795
4,313
15,559
18,224
0
7,622
7,703
7,948
11,036
L
Danzaburou
Diegovillar01
Danzaburou
1,271
286
0
550
1,943
760
0
1,342
578
0
2,495
W
Merlin
11,607
836
3,292
3,039
12,275
6,275
2,210
4,183
7,636
31,718
0
L
Ne Zha
RTV Crow
Ne Zha
15,346
2,781
621
2,331
12,686
7,054
0
4,671
7,645
0
30,917
W
Artemis
SHAD0WSLAYA
Artemis
14,484
5,867
687
2,781
12,464
6,906
2,972
3,129
8,856
0
37,194
W
7,464
969
1,611
2,304
14,966
16,825
403
3,377
11,158
153
14,930
L
13,261
566
0
0
7,616
3,014
0
3,237
4,172
27,212
0
L
9,894
1,903
430
1,162
9,228
4,916
138
4,631
4,381
0
33,877
W
Kumbhakarna
z0mbieslaya
Kumbhakarna
5,565
332
3,543
3,417
18,643
21,525
951
4,458
13,860
15,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,546
Gold Earned
43,514
148
Minions Killed
159
0
Camps Cleared
0
1,191,160
Distance Traveled
928,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,858
738
23
2
0
205,909
0
L
Odin
8,759
730
24
2
0
193,113
0
L
Danzaburou
6,353
529
3
0
0
47,096
0
W
Merlin
11,463
955
39
3
0
244,396
0
L
Ne Zha
9,071
756
26
2
0
234,305
0
W
Artemis
11,151
929
36
3
0
215,581
0
W
Surtr
10,061
838
29
2
0
275,871
0
L
Agni
8,981
748
35
3
0
234,810
0
L
Hou Yi
10,350
863
71
6
0
219,082
0
W
Kumbhakarna
10,013
834
21
2
0
249,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role