Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver III
 
Zeus
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
Frijolerro
Cabrakan
Silver II
Level 158
God Stats
9W - 7L
1,574 SR
Queue Stats
598W - 625L
924 MMR
Solo
Bakasura
Bakasura
Silver II
Militaris_Lucis
Bakasura
Silver II
Level 126
God Stats
1W - 0L
1,640 SR
Queue Stats
49W - 64L
1,038 MMR
Solo
Skadi
Skadi
Silver I
xxBigghappyxx
Skadi
Silver I
Level 96
God Stats
19W - 14L
1,533 SR
Queue Stats
230W - 255L
1,143 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,549 SR
1,221 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,688 SR
1,015 MMR
Jormungandr
Jormungandr
Silver II
Argussm
Jormungandr
Silver II
Level 147
God Stats
3W - 3L
1,547 SR
Queue Stats
36W - 47L
1,069 MMR
Solo
Ishtar
Ishtar
Silver V
OrbedFuneral
Ishtar
Silver V
Level 149
God Stats
2W - 3L
1,826 SR
Queue Stats
103W - 118L
811 MMR
Solo
Bacchus
Bacchus
Silver II
Reallit
Bacchus
Silver II
Level 106
God Stats
6W - 7L
1,624 SR
Queue Stats
50W - 59L
1,165 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
ShaggyNDoobieDoo
Baron Samedi
Silver I
Level 128
God Stats
3W - 1L
1,801 SR
Queue Stats
38W - 45L
1,213 MMR
Solo
Serqet
Serqet
Silver III
Snarlmarx
Serqet
Silver III
Level 104
God Stats
3W - 4L
1,643 SR
Queue Stats
161W - 175L
817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 0 / 0
7,766
597
8,345
8,431
6,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zeus
 
Zeus
13
2 / 2 / 2
7,244
557
6,151
6,280
2,461
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Frijolerro
Cabrakan
11
0 / 2 / 8
6,857
527
5,673
14,885
11,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
12
5 / 1 / 2
7,020
540
5,672
10,874
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 1 / 4
7,473
575
5,005
5,585
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
MartichorasLokiMerlinSun Wukong

VS

Bans
AthenaThorThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Argussm
Jormungandr
10
0 / 3 / 0
5,980
460
3,239
10,642
5,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
11
0 / 4 / 2
5,964
459
2,511
7,964
2,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Reallit
Bacchus
9
2 / 2 / 2
5,985
460
5,392
11,141
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
ShaggyNDoobieDoo
Baron Samedi
12
3 / 2 / 0
7,033
541
8,810
8,226
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Snarlmarx
Serqet
9
0 / 3 / 2
5,744
442
3,130
9,975
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
5
6
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
0
4
W
Zeus
 
Zeus
2
2
2
1.5
L
Jormungandr
Argussm
Jormungandr
0
3
0
0
W
Cabrakan
Frijolerro
Cabrakan
0
2
8
2
W
Bakasura
5
1
2
6
L
Ishtar
0
4
2
0.25
L
Bacchus
Reallit
Bacchus
2
2
2
1.5
L
Baron Samedi
ShaggyNDoobieDoo
Baron Samedi
3
2
0
1.5
L
Serqet
Snarlmarx
Serqet
0
3
2
0.33
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,846
Damage
23,082
46,055
Taken
47,948
26,712
Mitigated
27,695
14,538
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,345
1,011
0
3,459
8,431
6,102
0
2,966
5,298
0
52,159
W
Zeus
 
Zeus
6,151
888
0
1,753
6,280
2,461
367
3,720
2,177
62,452
0
L
Jormungandr
Argussm
Jormungandr
3,239
1,074
0
1,793
10,642
5,701
0
724
9,863
34,974
0
W
Cabrakan
Frijolerro
Cabrakan
5,673
943
0
4,811
14,885
11,777
42
6,908
7,577
24,656
0
W
Bakasura
5,672
4,018
0
3,374
10,874
4,428
542
2,398
8,410
0
38,751
L
Ishtar
2,511
1,465
0
2,689
7,964
2,889
0
1,226
6,690
0
41,621
L
Bacchus
Reallit
Bacchus
5,392
811
0
2,793
11,141
11,404
0
3,122
7,086
16,781
0
L
Baron Samedi
ShaggyNDoobieDoo
Baron Samedi
8,810
1,370
466
2,288
8,226
4,036
0
4,781
3,313
51,858
0
L
Serqet
Snarlmarx
Serqet
3,130
686
0
5,174
9,975
3,665
0
1,862
7,846
0
31,747
W
5,005
2,190
0
1,141
5,585
1,944
914
1,122
4,310
0
47,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,360
Gold Earned
30,706
376
Minions Killed
315
0
Camps Cleared
0
1,259,843
Distance Traveled
1,259,499
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,766
597
88
7
0
232,808
0
W
Zeus
7,244
557
100
8
0
234,839
1
L
Jormungandr
5,980
460
72
6
0
237,861
0
W
Cabrakan
6,857
527
30
2
0
220,223
4
W
Bakasura
7,020
540
73
6
0
316,480
0
L
Ishtar
5,964
459
77
6
0
237,356
0
L
Bacchus
5,985
460
14
1
0
251,218
6
L
Baron Samedi
7,033
541
101
8
0
239,722
2
L
Serqet
5,744
442
51
4
0
293,342
0
W
Skadi
7,473
575
85
7
0
255,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role