Player Matchup

Agni
Agni
 
Agni
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Clancinator2007
Kuzenbo
Level 47
God Stats
2W - 4L
1,453 SR
Queue Stats
42W - 51L
1,399 Elo+
Solo
Skadi
Skadi
SIDEYKO
Skadi
Level 125
God Stats
30W - 17L
1,654 SR
Queue Stats
369W - 359L
1,482 Elo+
Solo
Serqet
Serqet
Xx02slayerxX
Serqet
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 53L
1,221 Elo+
Party 2
Odin
Odin
atreus_magi
Odin
Level 65
God Stats
2W - 3L
1,439 SR
Queue Stats
208W - 212L
1,456 Elo+
Solo
Team Averages
Level 63
1,509 SR
1,412 Elo+

VS

Team Averages
Level 80
1,514 SR
1,447 Elo+
Anubis
Anubis
ErickWhite93
Anubis
Level 62
God Stats
124W - 105L
1,526 SR
Queue Stats
194W - 173L
1,461 Elo+
Solo
Chernobog
Chernobog
OculiPotenti
Chernobog
Level 185
God Stats
17W - 14L
1,476 SR
Queue Stats
424W - 417L
1,487 Elo+
Solo
Loki
Loki
SoccerSupreme
Loki
Level 27
God Stats
10W - 5L
1,561 SR
Queue Stats
133W - 133L
1,418 Elo+
Party 1
Hades
Hades
hayder_luna
Hades
Level 65
God Stats
37W - 24L
1,638 SR
Queue Stats
246W - 271L
1,431 Elo+
Solo
Maui
Maui
pierced_gnome
Maui
Level 62
God Stats
20W - 20L
1,369 SR
Queue Stats
182W - 201L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 2 / 1
4,847
539
3,073
4,822
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 3 / 0
4,128
459
2,420
7,685
5,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
SIDEYKO
Skadi
6
0 / 2 / 0
4,281
476
681
3,294
836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
7
1 / 4 / 0
4,656
517
1,677
7,932
2,501
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
4,972
552
2,652
4,252
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
4 / 1 / 2
5,928
659
4,111
4,161
1,832
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
OculiPotenti
Chernobog
9
2 / 0 / 7
5,913
657
5,126
6,189
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 4
5,589
621
2,875
6,766
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,894
655
1,987
4,828
2,020
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 0 / 7
6,160
684
2,705
6,138
3,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
1
0.25
L
0
3
0
0
W
Anubis
4
1
2
5
W
Chernobog
OculiPotenti
Chernobog
2
0
7
5.5
L
Skadi
SIDEYKO
Skadi
0
2
0
0
W
2
1
4
4
L
Serqet
1
4
0
0.25
L
0
0
0
0
W
0
0
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,503
Damage
16,804
27,985
Taken
28,082
12,482
Mitigated
11,914
3,687
Healing
11,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,073
132
0
1,231
4,822
1,435
0
1,194
3,628
30,576
0
L
2,420
1,255
0
824
7,685
5,926
0
2,761
4,924
11,733
0
W
Anubis
4,111
95
0
1,493
4,161
1,832
384
2,063
2,014
40,538
0
W
Chernobog
OculiPotenti
Chernobog
5,126
3,199
0
2,434
6,189
2,132
945
1,126
5,063
0
32,547
L
Skadi
SIDEYKO
Skadi
681
186
0
250
3,294
836
0
644
2,650
0
14,684
W
2,875
138
0
1,990
6,766
2,227
0
1,385
5,381
0
29,723
L
Serqet
1,677
423
0
922
7,932
2,501
0
2,217
5,715
0
14,314
L
2,652
137
0
460
4,252
1,784
0
1,987
2,265
0
29,482
W
1,987
652
0
3,474
4,828
2,020
0
0
4,828
38,980
0
W
2,705
632
1,288
920
6,138
3,703
174
945
5,085
13,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,884
Gold Earned
29,484
164
Minions Killed
278
0
Camps Cleared
0
809,599
Distance Traveled
949,924
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,847
539
49
5
0
173,494
6
L
Kuzenbo
4,128
459
17
2
0
164,653
1
W
Anubis
5,928
659
79
9
0
180,945
0
W
Chernobog
5,913
657
66
7
0
178,938
2
L
Skadi
4,281
476
23
3
0
138,056
0
W
Loki
5,589
621
52
6
0
220,733
0
L
Serqet
4,656
517
27
3
0
172,508
0
L
Odin
4,972
552
48
5
0
160,888
0
W
Hades
5,894
655
72
8
0
165,185
0
W
Maui
6,160
684
9
1
0
204,123
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role