Player Matchup

Ah Puch
Ah Puch
FadingKami
Ah Puch
Level 143
God Stats
23W - 6L
1,842 SR
Queue Stats
538W - 576L
1,378 Elo+
Party 1
Hachiman
Hachiman
Naptown Burn1
Hachiman
Level 143
God Stats
21W - 15L
1,460 SR
Queue Stats
542W - 578L
1,363 Elo+
Party 1
Skadi
Skadi
Th3EkIipz
Skadi
Level 151
God Stats
1W - 1L
1,346 SR
Queue Stats
128W - 134L
1,442 Elo+
Party 1
Fenrir
Fenrir
UnseenCloud6399
Fenrir
Level 155
God Stats
21W - 25L
1,464 SR
Queue Stats
1,153W - 1,146L
1,518 Elo+
Solo
Merlin
Merlin
xForbidden1x
Merlin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 82L
1,457 Elo+
Party 1
Team Averages
Level 150
1,522 SR
1,432 Elo+

VS

Team Averages
Level 127
1,397 SR
1,475 Elo+
Freya
Freya
MACKINGHISTORY
Freya
Level 174
God Stats
0W - 9L
1,082 SR
Queue Stats
619W - 638L
1,493 Elo+
Solo
Jing Wei
Jing Wei
MarthosTM
Jing Wei
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,431 Elo+
Solo
Hades
Hades
SD_RFG
Hades
Level 110
God Stats
12W - 11L
1,617 SR
Queue Stats
478W - 480L
1,508 Elo+
Solo
Hun Batz
Hun Batz
ShowTyme93
Hun Batz
Level 128
God Stats
5W - 13L
1,285 SR
Queue Stats
905W - 867L
1,426 Elo+
Solo
Achilles
Achilles
VANCESAR
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 222L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FadingKami
Ah Puch
20
13 / 3 / 12
15,027
835
25,270
18,807
10,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Naptown Burn1
Hachiman
19
2 / 3 / 15
12,389
688
9,015
13,605
6,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Th3EkIipz
Skadi
20
10 / 5 / 19
13,601
756
19,139
18,609
9,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 4 / 18
12,347
686
5,600
21,288
19,713
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
20
5 / 3 / 21
14,265
793
21,171
17,761
9,582
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 5
11,006
611
18,879
16,743
6,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
MarthosTM
Jing Wei
20
4 / 8 / 3
12,386
688
15,526
20,794
9,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
SD_RFG
Hades
20
6 / 9 / 6
13,402
745
20,375
25,234
18,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ShowTyme93
Hun Batz
20
3 / 8 / 8
12,775
710
15,971
23,071
21,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
VANCESAR
Achilles
2
0 / 2 / 0
4,896
272
0
1,803
553

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
37
34
Kills
15
18
Deaths
34
85
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FadingKami
Ah Puch
13
3
12
6.33
L
2
7
5
0.64
L
Jing Wei
MarthosTM
Jing Wei
4
8
3
0.69
W
Hachiman
Naptown Burn1
Hachiman
2
3
15
3.17
L
Hades
SD_RFG
Hades
6
9
6
1
L
Hun Batz
ShowTyme93
Hun Batz
3
8
8
0.88
W
Skadi
Th3EkIipz
Skadi
10
5
19
3.9
W
4
4
18
3.25
L
Achilles
VANCESAR
Achilles
0
2
0
0
W
Merlin
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,195
Damage
70,751
90,070
Taken
87,645
55,589
Mitigated
57,069
33,479
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FadingKami
Ah Puch
25,270
926
2,412
7,453
18,807
10,762
960
8,815
9,992
57,504
0
L
18,879
4,318
827
2,367
16,743
6,914
0
12,576
4,155
27,597
0
L
Jing Wei
MarthosTM
Jing Wei
15,526
10,414
690
3,655
20,794
9,603
1,245
11,285
9,395
0
44,667
W
Hachiman
Naptown Burn1
Hachiman
9,015
4,529
667
3,294
13,605
6,072
3,371
6,102
7,503
0
19,829
L
Hades
SD_RFG
Hades
20,375
779
1,720
7,180
25,234
18,267
312
11,252
13,869
40,812
0
L
Hun Batz
ShowTyme93
Hun Batz
15,971
920
67
799
23,071
21,732
0
11,591
11,435
0
40,250
W
Skadi
Th3EkIipz
Skadi
19,139
7,705
398
3,163
18,609
9,460
3,521
7,932
10,434
0
38,090
W
5,600
771
3,080
7,583
21,288
19,713
763
8,494
12,510
1,608
15,445
L
Achilles
VANCESAR
Achilles
0
0
0
0
1,803
553
0
585
1,218
0
0
W
Merlin
21,171
335
1,798
3,631
17,761
9,582
342
8,001
9,700
52,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,629
Gold Earned
54,465
225
Minions Killed
196
0
Camps Cleared
0
1,668,014
Distance Traveled
1,125,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,027
835
69
4
0
329,244
0
L
Freya
11,006
611
39
2
0
265,210
0
L
Jing Wei
12,386
688
71
4
0
301,805
0
W
Hachiman
12,389
688
22
1
0
346,800
0
L
Hades
13,402
745
40
2
0
261,452
0
L
Hun Batz
12,775
710
46
3
0
293,728
0
W
Skadi
13,601
756
42
2
0
299,458
0
W
Fenrir
12,347
686
24
1
0
328,679
0
L
Achilles
4,896
272
0
0
0
3,189
0
W
Merlin
14,265
793
68
4
0
363,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role