Player Matchup

Raijin
Raijin
Lil-Spook17
Raijin
Level 89
God Stats
1W - 2L
1,269 SR
Queue Stats
83W - 61L
1,454 Elo+
Party 2
Neith
Neith
Spooky_Congo_13
Neith
Level 116
God Stats
5W - 5L
1,269 SR
Queue Stats
159W - 136L
1,424 Elo+
Party 2
Serqet
Serqet
TheKingColeman
Serqet
Level 65
God Stats
1W - 1L
1,678 SR
Queue Stats
44W - 32L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
fuhLABBERGASTED
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 86L
1,533 Elo+
Solo
Izanami
Izanami
houssem090
Izanami
Level 105
God Stats
16W - 4L
1,778 SR
Queue Stats
121W - 107L
1,485 Elo+
Solo
Team Averages
Level 106
1,499 SR
1,479 Elo+

VS

Team Averages
Level 76
1,532 SR
1,446 Elo+
Cerberus
Cerberus
LuisFromCali4nia
Cerberus
Level 125
God Stats
67W - 66L
1,595 SR
Queue Stats
293W - 278L
1,491 Elo+
Solo
Thor
Thor
RoninMindset
Thor
Level 65
God Stats
2W - 5L
1,570 SR
Queue Stats
74W - 84L
1,483 Elo+
Party 1
Hachiman
Hachiman
TrillEats
Hachiman
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 73L
1,311 Elo+
Party 1
Ix Chel
Ix Chel
crazycrisV2
Ix Chel
Level 37
God Stats
4W - 9L
1,472 SR
Queue Stats
17W - 24L
1,375 Elo+
Party 1
Fenrir
Fenrir
llIlIIlIlIll
Fenrir
Level 127
God Stats
3W - 3L
1,523 SR
Queue Stats
416W - 407L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 0 / 5
6,884
574
5,117
3,908
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 0 / 4
7,306
609
7,674
5,080
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
5 / 0 / 2
6,753
563
5,402
8,067
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
fuhLABBERGASTED
Sun Wukong
13
7 / 2 / 0
8,152
679
13,345
11,182
8,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
houssem090
Izanami
11
4 / 3 / 4
7,417
618
5,890
8,688
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 5
5,785
482
4,389
17,379
8,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 2 / 2
5,361
447
1,379
8,228
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
TrillEats
Hachiman
9
3 / 5 / 1
5,781
482
3,590
9,772
3,021
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
crazycrisV2
Ix Chel
11
1 / 4 / 0
6,143
512
2,837
7,290
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
1 / 6 / 1
5,648
471
3,866
14,513
11,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
21
Kills
5
5
Deaths
21
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
0
0
5
2.5
L
0
4
5
0.63
L
0
2
2
0.5
W
5
0
4
7
W
5
0
2
6
L
Hachiman
TrillEats
Hachiman
3
5
1
0.7
L
Ix Chel
crazycrisV2
Ix Chel
1
4
0
0.25
W
Sun Wukong
fuhLABBERGASTED
Sun Wukong
7
2
0
3.5
W
Izanami
houssem090
Izanami
4
3
4
2
L
Fenrir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,428
Damage
16,061
36,925
Taken
57,182
17,969
Mitigated
28,617
10,021
Healing
15,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
5,117
249
0
500
3,908
1,372
256
2,262
1,646
43,527
0
L
4,389
165
1,497
5,530
17,379
8,752
23
1,560
15,333
21,758
0
L
1,379
135
0
905
8,228
2,805
0
595
7,398
0
30,635
W
7,674
2,013
0
1,555
5,080
1,752
360
1,035
3,965
0
40,152
W
5,402
1,596
0
1,100
8,067
3,212
0
1,185
6,882
0
38,023
L
Hachiman
TrillEats
Hachiman
3,590
2,437
0
1,496
9,772
3,021
0
570
9,160
0
24,338
L
Ix Chel
crazycrisV2
Ix Chel
2,837
313
285
1,924
7,290
2,367
0
1,162
5,747
36,344
0
W
Sun Wukong
fuhLABBERGASTED
Sun Wukong
13,345
2,821
0
3,345
11,182
8,858
348
2,012
9,170
0
58,534
W
Izanami
houssem090
Izanami
5,890
4,313
0
3,521
8,688
2,775
640
1,264
7,424
0
37,601
L
Fenrir
3,866
1,861
0
3,848
14,513
11,672
0
607
13,808
0
24,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,512
Gold Earned
28,718
336
Minions Killed
266
0
Camps Cleared
0
1,117,696
Distance Traveled
1,125,869
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,884
574
85
7
0
214,003
0
L
Cerberus
5,785
482
60
5
0
222,595
4
L
Thor
5,361
447
57
5
0
254,116
0
W
Neith
7,306
609
45
4
0
240,435
0
W
Serqet
6,753
563
43
4
0
241,266
0
L
Hachiman
5,781
482
41
3
0
222,002
0
L
Ix Chel
6,143
512
65
5
0
204,423
0
W
Sun Wukong
8,152
679
93
8
0
212,493
1
W
Izanami
7,417
618
70
6
0
209,499
4
L
Fenrir
5,648
471
43
4
0
222,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role