Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Alemefraz
Serqet
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
410W - 395L
1,502 Elo+
Solo
Cupid
Cupid
Flamaris
Cupid
Level 157
God Stats
7W - 10L
1,485 SR
Queue Stats
223W - 213L
1,518 Elo+
Solo
Ne Zha
Ne Zha
kiwisec
Ne Zha
Level 144
God Stats
0W - 1L
1,590 SR
Queue Stats
211W - 225L
1,446 Elo+
Solo
Nu Wa
Nu Wa
spirosx
Nu Wa
Level 37
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 115
1,472 SR
1,493 Elo+

VS

Team Averages
Level 119
1,517 SR
1,505 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bambooocha
Sobek
Level 156
God Stats
5W - 1L
1,477 SR
Queue Stats
81W - 90L
1,510 Elo+
Solo
Chaac
Chaac
Borjita2000
Chaac
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,619 Elo+
Solo
Kukulkan
Kukulkan
CelticRogue6
Kukulkan
Level 170
God Stats
63W - 57L
1,486 SR
Queue Stats
644W - 634L
1,462 Elo+
Solo
Anhur
Anhur
NINIS4
Anhur
Level 75
God Stats
20W - 18L
1,622 SR
Queue Stats
74W - 92L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 1 / 0
5,429
388
486
3,687
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Alemefraz
Serqet
8
2 / 3 / 1
5,686
406
4,923
11,979
8,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Flamaris
Cupid
12
3 / 2 / 2
6,921
494
10,887
10,523
4,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
kiwisec
Ne Zha
8
0 / 0 / 0
5,718
408
0
5,910
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
spirosx
Nu Wa
10
0 / 6 / 1
5,941
424
5,995
9,566
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 1 / 1
8,817
630
6,507
7,756
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
12
1 / 0 / 3
7,898
564
6,239
16,610
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 0 / 1
9,449
675
2,876
7,592
4,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
CelticRogue6
Kukulkan
14
3 / 0 / 1
8,722
623
3,196
4,628
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
NINIS4
Anhur
10
0 / 5 / 2
6,173
441
4,244
10,458
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
11
12
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
0
0
W
Zeus
 
Zeus
5
1
1
5.5
L
Serqet
Alemefraz
Serqet
2
3
1
0.83
W
Sobek
1
0
3
2.5
W
2
0
1
2.5
W
Kukulkan
CelticRogue6
Kukulkan
3
0
1
3.5
L
Cupid
Flamaris
Cupid
3
2
2
2
W
Anhur
NINIS4
Anhur
0
5
2
0.2
L
Ne Zha
kiwisec
Ne Zha
0
0
0
0
L
Nu Wa
spirosx
Nu Wa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,291
Damage
23,062
41,665
Taken
47,044
18,925
Mitigated
23,054
8,291
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
486
0
50
660
3,687
1,040
0
0
3,687
20,331
0
W
Zeus
 
Zeus
6,507
1,515
0
995
7,756
2,803
0
190
7,526
75,949
0
L
Serqet
Alemefraz
Serqet
4,923
1,348
0
3,028
11,979
8,025
0
5,468
6,511
232
17,572
W
Sobek
6,239
676
0
9,775
16,610
11,276
233
2,613
13,673
39,520
0
W
2,876
373
0
3,779
7,592
4,447
2,524
1,870
5,634
0
77,274
W
Kukulkan
CelticRogue6
Kukulkan
3,196
71
0
500
4,628
1,777
324
1,306
3,158
58,750
0
L
Cupid
Flamaris
Cupid
10,887
7,313
0
3,675
10,523
4,181
0
5,037
5,486
0
47,448
W
Anhur
NINIS4
Anhur
4,244
2,886
0
853
10,458
2,751
2,574
348
9,734
0
33,089
L
Ne Zha
kiwisec
Ne Zha
0
0
0
628
5,910
1,923
0
324
5,586
0
27,739
L
Nu Wa
spirosx
Nu Wa
5,995
1,713
0
250
9,566
3,756
0
6,140
3,426
34,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,695
Gold Earned
41,059
238
Minions Killed
499
0
Camps Cleared
0
1,060,816
Distance Traveled
1,283,195
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,429
388
37
3
0
142,095
0
W
Zeus
8,817
630
123
9
0
264,961
7
L
Serqet
5,686
406
18
1
0
290,751
0
W
Sobek
7,898
564
50
4
0
264,261
5
W
Chaac
9,449
675
152
11
0
267,614
0
W
Kukulkan
8,722
623
117
8
0
253,225
6
L
Cupid
6,921
494
82
6
0
238,253
1
W
Anhur
6,173
441
57
4
0
233,134
0
L
Ne Zha
5,718
408
50
4
0
170,460
0
L
Nu Wa
5,941
424
51
4
0
219,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role