Player Matchup

Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
IFUEGOMANGOl
Mulan
Level 120
God Stats
1W - 2L
1,681 SR
Queue Stats
375W - 369L
1,522 Elo+
Party 1
Kali
Kali
Jedi SlicK
Kali
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
Swickeroon
Baron Samedi
Level 161
God Stats
1W - 2L
1,247 SR
Queue Stats
95W - 42L
1,764 Elo+
Party 1
Da Ji
Da Ji
tomphoolery89
Da Ji
Level 246
God Stats
4W - 6L
1,649 SR
Queue Stats
461W - 458L
1,594 Elo+
Party 1
Team Averages
Level 168
1,515 SR
1,582 Elo+

VS

Team Averages
Level 108
1,656 SR
1,630 Elo+
Cerberus
Cerberus
Dhapsis
Cerberus
Level 96
God Stats
0W - 1L
1,687 SR
Queue Stats
55W - 36L
1,775 Elo+
Solo
Scylla
Scylla
FallingPuddle42
Scylla
Level 105
God Stats
3W - 3L
1,733 SR
Queue Stats
146W - 130L
1,658 Elo+
Party 2
Hades
Hades
Hey Im Skrillex
Hades
Level 155
God Stats
2W - 1L
1,747 SR
Queue Stats
221W - 209L
1,561 Elo+
Party 2
Olorun
Olorun
NachoLaVergota
Olorun
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 147L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
nexusv200
Sun Wukong
Level 28
God Stats
9W - 8L
1,614 SR
Queue Stats
350W - 289L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 1 / 6
5,189
1,038
2,277
3,662
2,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 1 / 7
5,341
1,068
3,682
4,769
4,346
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 7
5,430
1,086
2,907
3,466
1,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Swickeroon
Baron Samedi
10
5 / 1 / 4
5,902
1,180
4,148
4,299
3,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 1 / 6
5,957
1,191
5,824
4,165
2,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dhapsis
Cerberus
9
1 / 1 / 1
5,281
1,056
2,095
6,437
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 3
5,147
1,029
4,249
3,449
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 2
5,349
1,070
3,595
4,656
2,034
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 0
4,687
937
239
2,407
1,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
nexusv200
Sun Wukong
11
1 / 1 / 1
5,371
1,074
2,873
4,590
3,827
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
9
Kills
5
5
Deaths
9
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
6
4
L
Cerberus
Dhapsis
Cerberus
1
1
1
1.5
L
1
3
3
0.83
L
2
2
2
1.5
W
0
1
7
3.5
W
0
1
7
3.5
L
0
2
0
0
W
Baron Samedi
Swickeroon
Baron Samedi
5
1
4
7
L
Sun Wukong
nexusv200
Sun Wukong
1
1
1
1.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,838
Damage
13,051
20,361
Taken
21,539
14,814
Mitigated
10,981
8,429
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,277
234
167
69
3,662
2,739
0
990
2,537
7,216
0
L
Cerberus
Dhapsis
Cerberus
2,095
264
67
3,342
6,437
3,274
0
1,399
4,632
3,474
0
L
4,249
512
0
0
3,449
845
0
828
2,621
7,254
0
L
3,595
44
275
567
4,656
2,034
0
1,758
2,822
5,146
0
W
3,682
764
117
1,640
4,769
4,346
23
2,181
2,492
0
6,297
W
2,907
1,249
218
918
3,466
1,708
15
1,941
1,379
0
7,885
L
239
50
144
58
2,407
1,001
0
938
1,469
2,557
0
W
Baron Samedi
Swickeroon
Baron Samedi
4,148
791
2,485
1,682
4,299
3,811
0
2,232
1,877
8,736
0
L
Sun Wukong
nexusv200
Sun Wukong
2,873
466
240
685
4,590
3,827
0
1,400
3,190
0
10,061
W
5,824
1,541
0
1,133
4,165
2,210
0
2,143
1,810
0
8,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,819
Gold Earned
25,835
49
Minions Killed
43
0
Camps Cleared
0
440,535
Distance Traveled
391,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,189
1,038
12
2
0
77,071
0
L
Cerberus
5,281
1,056
4
1
0
80,107
0
L
Scylla
5,147
1,029
3
1
0
75,099
0
L
Hades
5,349
1,070
10
2
0
80,979
0
W
Mulan
5,341
1,068
8
2
0
103,774
0
W
Kali
5,430
1,086
16
3
0
83,474
0
L
Olorun
4,687
937
15
3
0
41,528
0
W
Baron Samedi
5,902
1,180
8
2
0
83,156
0
L
Sun Wukong
5,371
1,074
11
2
0
113,473
0
W
Da Ji
5,957
1,191
5
1
0
93,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role