Player Matchup

Surtr
Surtr
 
Surtr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
BigStepGaming
Cernunnos
Level 141
God Stats
17W - 9L
1,862 SR
Queue Stats
243W - 213L
1,568 Elo+
Party 2
Fenrir
Fenrir
DSP Pineapple
Fenrir
Level 147
God Stats
2W - 5L
1,423 SR
Queue Stats
249W - 236L
1,552 Elo+
Party 2
Tiamat
Tiamat
ElderStifNoodle
Tiamat
Level 142
God Stats
5W - 7L
1,517 SR
Queue Stats
725W - 672L
1,506 Elo+
Solo
Artio
Artio
ShoesRiceRamen
Artio
Level 126
God Stats
1W - 8L
1,367 SR
Queue Stats
235W - 180L
1,544 Elo+
Solo
Team Averages
Level 139
1,534 SR
1,534 Elo+

VS

Team Averages
Level 117
1,474 SR
1,564 Elo+
Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
AAGods
Ix Chel
Level 77
God Stats
12W - 6L
1,547 SR
Queue Stats
97W - 86L
1,605 Elo+
Party 1
Anubis
Anubis
Fearful HD
Anubis
Level 166
God Stats
18W - 16L
1,516 SR
Queue Stats
495W - 541L
1,504 Elo+
Solo
Horus
Horus
Gkiv
Horus
Level 68
God Stats
2W - 2L
1,396 SR
Queue Stats
116W - 104L
1,567 Elo+
Solo
Hachiman
Hachiman
SoBently
Hachiman
Level 148
God Stats
4W - 1L
1,413 SR
Queue Stats
97W - 78L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 4 / 0
4,359
436
1,221
8,247
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
BigStepGaming
Cernunnos
9
1 / 2 / 1
5,336
534
4,698
8,428
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 3 / 0
5,044
504
1,563
9,531
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,104
510
4,933
7,163
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 2
5,397
540
2,537
10,167
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 2 / 2
5,314
531
3,639
7,520
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
AAGods
Ix Chel
10
4 / 1 / 1
6,518
652
8,360
5,438
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Fearful HD
Anubis
12
4 / 0 / 0
7,064
706
4,440
3,690
1,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Gkiv
Horus
9
1 / 1 / 2
5,950
595
3,971
9,348
5,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SoBently
Hachiman
11
2 / 2 / 0
6,171
617
6,150
7,282
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
11
11
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
4
0
0
W
Nemesis
 
Nemesis
0
2
2
0.5
W
Ix Chel
AAGods
Ix Chel
4
1
1
4.5
L
Cernunnos
BigStepGaming
Cernunnos
1
2
1
0.75
L
2
3
0
0.67
L
1
1
1
1.5
W
Anubis
Fearful HD
Anubis
4
0
0
4
W
Horus
Gkiv
Horus
1
1
2
2
L
2
1
2
3
W
Hachiman
SoBently
Hachiman
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,952
Damage
26,560
43,536
Taken
33,278
21,703
Mitigated
14,179
13,865
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,221
367
0
1,530
8,247
4,995
0
3,575
4,651
263
21,938
W
Nemesis
 
Nemesis
3,639
1,017
0
2,088
7,520
2,604
126
1,351
6,137
0
28,296
W
Ix Chel
AAGods
Ix Chel
8,360
911
717
1,590
5,438
1,870
817
2,467
2,939
49,935
0
L
Cernunnos
BigStepGaming
Cernunnos
4,698
2,650
0
3,540
8,428
3,249
0
7
8,421
0
42,226
L
1,563
607
0
2,523
9,531
3,265
0
2,880
6,630
0
29,050
L
4,933
684
0
2,555
7,163
3,617
0
2,748
4,415
35,531
0
W
Anubis
Fearful HD
Anubis
4,440
383
0
1,139
3,690
1,922
276
0
3,480
49,974
0
W
Horus
Gkiv
Horus
3,971
1,853
544
2,726
9,348
5,457
0
3,235
6,113
0
15,928
L
2,537
412
385
3,332
10,167
6,577
0
3,552
6,604
17,767
0
W
Hachiman
SoBently
Hachiman
6,150
4,064
0
2,649
7,282
2,326
0
353
6,929
0
48,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
31,017
232
Minions Killed
327
0
Camps Cleared
0
968,739
Distance Traveled
1,017,461
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,359
436
30
3
0
170,418
0
W
Nemesis
5,314
531
49
5
0
233,310
0
W
Ix Chel
6,518
652
87
9
0
197,721
0
L
Cernunnos
5,336
534
67
7
0
184,626
1
L
Fenrir
5,044
504
48
5
0
215,781
2
L
Tiamat
5,104
510
65
7
0
189,532
0
W
Anubis
7,064
706
98
10
0
174,217
3
W
Horus
5,950
595
19
2
0
229,026
3
L
Artio
5,397
540
22
2
0
208,382
3
W
Hachiman
6,171
617
74
7
0
183,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role